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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
mesa
/
state_tracker
/
st_texture.h
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Commit message (
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Author
Files
Lines
2023-04-18
mesa/st: Make st_convert_image(_from_unit) declaration match definition
Michel Dänzer
1
-2
/
+2
2023-02-10
mesa/st: Add st_texture_image_resource_level
Nanley Chery
1
-0
/
+7
2022-08-30
mesa/st: Drop st_texture_image_transfer::map
Nanley Chery
1
-1
/
+0
2022-08-30
mesa/st: Add and use st_texture_image_transfer::box
Nanley Chery
1
-0
/
+1
2022-08-30
mesa/st: Add and use st_texture_image_insert_transfer
Nanley Chery
1
-0
/
+8
2022-08-12
mesa/st: plumb glsl130_or_later through sampler creation
Mike Blumenkrantz
1
-2
/
+4
2022-08-12
mesa/st: add ignore_srgb_decode param to st_convert_sampler
Mike Blumenkrantz
1
-1
/
+2
2022-01-20
mesa/st: merge texture object/image structs into mesa
Dave Airlie
1
-141
/
+11
2021-12-30
mesa: glTexStorage* support sparse texture allocation
Qiang Yu
1
-1
/
+2
2021-08-20
st/mesa: move handling CubeMapSeamless into st_convert_sampler where it belongs
Marek Olšák
1
-1
/
+2
2021-06-27
st/mesa: add a mechanism to bypass atomics when binding sampler views
Marek Olšák
1
-0
/
+18
2021-06-27
st/mesa: sink refcounting from st_get_sampler_views into st_sampler_view.c
Marek Olšák
1
-1
/
+1
2021-06-27
st/mesa: return sview from st_update_single_texture via return value, not param
Marek Olšák
1
-2
/
+1
2021-06-27
st/mesa: don't track VS sampler views for st_draw_feedback in st_context
Marek Olšák
1
-0
/
+6
2020-09-22
gallium: rename pipe_transfer_usage -> pipe_map_flags
Marek Olšák
1
-1
/
+1
2020-06-19
st/mesa: make texture views inherit compressed_data storage
Pierre-Eric Pelloux-Prayer
1
-1
/
+7
2020-01-03
st/mesa: Allow ASTC5x5 fallbacks separately from other ASTC LDR formats.
Kenneth Graunke
1
-0
/
+3
2019-08-30
st/mesa: Allow zero as [level|layer]_override
Lepton Wu
1
-4
/
+4
2019-03-17
st/mesa: implement "zombie" sampler views (v2)
Brian Paul
1
-0
/
+3
2019-03-04
st/mesa: whitespace fixes in st_texture.h
Brian Paul
1
-9
/
+13
2018-10-23
st/mesa: Record shader access qualifiers for images
Jason Ekstrand
1
-2
/
+3
2018-07-31
st/mesa: generalize code for the compressed texture map/unmap fallback
Marek Olšák
1
-6
/
+7
2018-07-31
st/mesa: generalize st_etc_fallback -> st_compressed_format_fallback
Marek Olšák
1
-1
/
+1
2017-11-09
st/mesa: guard sampler views changes with a mutex
Nicolai Hähnle
1
-4
/
+36
2017-10-11
st/glsl_to_tgsi: ignore GL_TEXTURE_SRGB_DECODE_EXT for samplers used with tex...
Nicolai Hähnle
1
-3
/
+4
2017-10-11
st/mesa: store state that affects sampler views per context
Nicolai Hähnle
1
-6
/
+14
2017-10-10
st/mesa: whitespace fix
Nicolai Hähnle
1
-1
/
+1
2017-10-10
st/mesa: fix import of EGL images with non-zero level or layer
Nicolai Hähnle
1
-3
/
+12
2017-07-26
st/mesa: also clamp and quantize per-unit lod bias
Marek Olšák
1
-0
/
+1
2017-06-22
st/mesa: samplers only need to track whether GLSL >= 130
Marek Olšák
1
-2
/
+2
2017-06-22
st/mesa: don't return an error from update_single_texture
Marek Olšák
1
-1
/
+1
2017-06-14
st/mesa: make bindless samplers/images bound to units resident
Samuel Pitoiset
1
-0
/
+8
2017-06-14
st/mesa: add infrastructure for storing bound texture/image handles
Samuel Pitoiset
1
-0
/
+5
2017-06-14
st/mesa: add st_convert_image_from_unit() helper
Samuel Pitoiset
1
-0
/
+5
2017-06-14
st/mesa: make convert_sampler_from_unit() non-static
Samuel Pitoiset
1
-0
/
+5
2017-06-14
st/mesa: make update_single_texture() non-static
Samuel Pitoiset
1
-0
/
+5
2017-06-13
st/mesa: skip texture validation logic when nothing has changed
Timothy Arceri
1
-0
/
+9
2017-04-18
st/mesa: add st_convert_sampler()
Samuel Pitoiset
1
-0
/
+6
2017-04-04
gallium: decrease the size of pipe_resource - 64 -> 48 bytes
Marek Olšák
1
-7
/
+7
2017-04-03
st/mesa: add st_convert_image()
Samuel Pitoiset
1
-0
/
+4
2016-11-04
st/mesa: fix the layer of VDPAU surface samplers
Nicolai Hähnle
1
-0
/
+9
2016-10-06
st/mesa: move all sampler view code into new st_sampler_view.[ch] files
Brian Paul
1
-34
/
+0
2016-10-06
st/mesa: optimize pipe_sampler_view validation
Brian Paul
1
-0
/
+5
2016-09-26
mesa/st: support lowering multi-planar YUV
Rob Clark
1
-0
/
+21
2016-08-12
st/mesa: provide GL_OES_copy_image support by caching the original ETC data
Ilia Mirkin
1
-1
/
+6
2016-08-12
st/mesa: refactor duplicated etc fallback checks
Ilia Mirkin
1
-0
/
+3
2016-06-08
st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
1
-6
/
+0
2015-03-09
st/mesa: drop unused texture function
Dave Airlie
1
-10
/
+0
2015-03-09
mesa/st: remove unused TexData
Dave Airlie
1
-6
/
+0
2015-02-26
st/mesa: replace INLINE with inline
Brian Paul
1
-8
/
+8
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