index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
mesa
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state_tracker
Age
Commit message (
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Author
Files
Lines
6 days
Move combining clip and cull optimization before linking
Oleksii Bozhenko
1
-3
/
+7
9 days
mesa ctx->API --> _mesa_is_foo(ctx)
volodymyr.o
4
-6
/
+8
11 days
st/mesa, iris: Add optional CPU-based ASTC void extent denorm flushing
Kenneth Graunke
4
-1
/
+84
2023-03-12
mesa: put dispatch table initialization into one place
Marek Olšák
1
-2
/
+2
2023-03-07
mesa/st, nine, nouveau: Fix uninitialized pipe_sampler_view structs
Antonio Gomes
1
-0
/
+2
2023-02-28
glsl: Move lower_vector_insert to GLSL-to-NIR.
Emma Anholt
1
-1
/
+0
2023-02-24
mesa: Report GL_SHADER_BINARY_FORMAT_SPIR_V as supported
Friedrich Vock
4
-4
/
+10
2023-02-18
glthread: remove unnecessary debug code
Marek Olšák
1
-1
/
+1
2023-02-17
mesa/st: support compute shader decoding of ASTC
Tapani Pälli
1
-1
/
+191
2023-02-17
mesa/st: initialize resources for ASTC decoding
Tapani Pälli
2
-0
/
+94
2023-02-17
glsl: copy prop vars before scalarizing alus
Timothy Arceri
1
-2
/
+6
2023-02-16
mesa/st: refactor st_destroy_texcompress_compute condition
Tapani Pälli
1
-1
/
+1
2023-02-15
gallium: plumb resolve attachments through from frontends -> pipe_framebuffer...
Mike Blumenkrantz
2
-1
/
+9
2023-02-10
gallium: make BlendCoherent usable from gallium drivers
Amber
1
-0
/
+4
2023-02-10
mesa/st: fix possible crash related to arb invalid memory access
Patrick Lerda
3
-9
/
+9
2023-02-10
mesa/st: Measure compressed fallback unmap paths
Nanley Chery
1
-0
/
+28
2023-02-10
mesa/st: Enable compute-based transcoding to DXT5
Nanley Chery
1
-0
/
+31
2023-02-10
mesa/st: Add st_texture_image_resource_level
Nanley Chery
2
-0
/
+22
2023-02-10
mesa/st: Add st_compute_transcode_astc_to_dxt5
Nanley Chery
2
-0
/
+437
2023-02-10
mesa/st: Add and use create_bc1_endpoint_ssbo
Nanley Chery
3
-0
/
+167
2023-02-10
mesa/st: Add get_compute_program
Nanley Chery
4
-0
/
+153
2023-02-08
mesa/st: Handle all 10 bpc types in st_choose_format
Michel Dänzer
1
-1
/
+3
2023-02-08
mesa/st: Fix GL_EXT_texture_type_2_10_10_10_REV name in comment
Michel Dänzer
1
-1
/
+1
2023-02-05
gallium: add PIPE_CAP_NULL_TEXTURES
Mike Blumenkrantz
3
-2
/
+6
2023-01-24
mesa: (more) correctly handle incomplete depth textures
Mike Blumenkrantz
1
-4
/
+6
2023-01-20
glthread: disallow glthread if buffer uploads are unsupported
Marek Olšák
1
-3
/
+0
2023-01-19
mesa/st: drop unused param
Eric Engestrom
1
-5
/
+2
2023-01-12
gallium: Add cap to request state validation for all dirty state
Gert Wollny
2
-0
/
+5
2023-01-11
gallium: Add image volatile/coherent flags
Rob Clark
1
-0
/
+4
2023-01-11
mesa/st: Track complete access qualifier for images
Rob Clark
3
-22
/
+11
2023-01-10
util/driconf: add Dune: Spice Wars workaround
Timothy Arceri
1
-0
/
+3
2023-01-02
st/mesa: Fix free of non-shareable shaders on context destroy
Erico Nunes
1
-5
/
+5
2023-01-01
glthread,gallium: add a CAP to disable glBufferSubData optimization in glthread
Marek Olšák
1
-0
/
+3
2022-12-18
st/mesa: simplify prepare_indexed_draw
Marek Olšák
1
-10
/
+8
2022-12-18
st/mesa: optimize index buffer reference counting in st_indirect_draw_vbo
Marek Olšák
1
-2
/
+15
2022-12-18
mesa: set pipe_draw_info::index::resource directly and remove gl_bo
Marek Olšák
2
-23
/
+0
2022-12-18
st/mesa: fold GLThread.enabled into pin_thread_counter to skip that checking
Marek Olšák
1
-2
/
+0
2022-12-18
st/mesa: use u_bit_scan64 only for 64-bit CPUs in st_validate_state
Marek Olšák
1
-9
/
+18
2022-12-14
st/mesa: Enable Alpha writes when writing RGB faked as RGBA
Kenneth Graunke
3
-4
/
+58
2022-12-12
mesa: move the _mesa_set_varying_vp_inputs call to where the state changes
Marek Olšák
1
-1
/
+0
2022-12-12
mesa: move _DrawVAOEnabledAttribs determination into st_update_array
Marek Olšák
3
-10
/
+22
2022-12-12
mesa: inline _mesa_draw_array_bits & _mesa_draw_current_bits
Marek Olšák
2
-5
/
+5
2022-12-12
mesa: remove VAO::NewVertexBuffers/Elements, set the dirty flags directly
Marek Olšák
1
-3
/
+5
2022-12-12
mesa: move calling _mesa_update_vao_derived_arrays into st_update_array
Marek Olšák
1
-0
/
+4
2022-12-12
st/mesa: move st_atom.c contents into st_context.c
Marek Olšák
4
-79
/
+23
2022-12-12
st/mesa: inline st_validate_state and remove redundant checking in callers
Marek Olšák
6
-42
/
+36
2022-12-12
st/mesa: remove the switch from st_validate_state by passing state mask directly
Marek Olšák
10
-73
/
+29
2022-12-12
st/mesa: remove st_context::dirty, use gl_context::NewDirtyState instead
Marek Olšák
14
-96
/
+90
2022-12-12
mesa: remove per_vertex_edgeflags parameter from DrawGalliumVertexState
Marek Olšák
1
-2
/
+1
2022-12-12
mesa: completely rewrite the edge flag state update logic
Marek Olšák
6
-53
/
+3
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