index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
Age
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Author
Files
Lines
10 days
mesa: fix out of bounds stack access on big endian
Adam Stylinski
1
-2
/
+2
11 days
mesa: Fix format transform on big endian platforms
Jakub Kulík
1
-1
/
+6
11 days
mesa: move component bits queries as GL ES only
Tapani Pälli
2
-5
/
+28
11 days
mesa: (more) correctly handle incomplete depth textures
Mike Blumenkrantz
6
-22
/
+37
11 days
mesa: populate gl_program::ShadowSamplers mask from shader data
Mike Blumenkrantz
1
-0
/
+1
11 days
mesa: remove dead parameter doc for _mesa_new_texture_object()
Mike Blumenkrantz
1
-1
/
+0
2023-01-20
glthread: disallow glthread if buffer uploads are unsupported
Marek Olšák
6
-34
/
+8
2023-01-20
glthread: do vertex uploads if an index buffer is present for MultiDrawElements
Marek Olšák
1
-13
/
+22
2023-01-20
glthread: remove the vbo_upload_ratio_too_large fallback for glMultiDrawElements
Marek Olšák
1
-5
/
+0
2023-01-20
glthread: pack and name the type of glthread_vao::Attrib
Marek Olšák
1
-12
/
+14
2023-01-20
mesa: move gl_vertex_format_user definition into glthread.h
Marek Olšák
2
-12
/
+13
2023-01-20
glthread: do vertex uploads if an index buffer is present for glDrawElements
Marek Olšák
3
-16
/
+24
2023-01-20
glthread: change multi_draw_elements_async() to never fail due to large size
Marek Olšák
1
-29
/
+56
2023-01-20
glthread: execute glMultiDrawArrays(draw_count < 0) asynchronously
Marek Olšák
1
-7
/
+10
2023-01-20
glthread: set GL_OUT_OF_MEMORY if we fail to upload vertices
Marek Olšák
1
-12
/
+28
2023-01-20
glthread: set GL_OUT_OF_MEMORY if we fail to upload indices
Marek Olšák
1
-7
/
+18
2023-01-20
glthread: handle GL_*_ARRAY in glEnable/Disable
Marek Olšák
1
-0
/
+24
2023-01-20
mesa: allow GL_UNSIGNED_INT64_ARB as vertex format for ARB_bindless_texture
Marek Olšák
1
-5
/
+10
2023-01-21
glthread: fix an upload buffer leak
Marek Olšák
3
-6
/
+17
2023-01-19
mesa/st: drop unused param
Eric Engestrom
1
-5
/
+2
2023-01-19
vbo: lower VBO_SAVE_BUFFER_SIZE to avoid large VRAM usage
Pierre-Eric Pelloux-Prayer
1
-1
/
+5
2023-01-19
vbo: remove bogus assert
Pierre-Eric Pelloux-Prayer
1
-4
/
+1
2023-01-18
mesa: Set info.separate_shader for ARB programs
Alyssa Rosenzweig
1
-1
/
+1
2023-01-18
gallium,util: Pull u_indices and u_primconvert back into gallium
Jason Ekstrand
2
-4
/
+4
2023-01-13
mesa: Trivially advertise NV_generate_mipmap_sRGB
Adam Jackson
1
-0
/
+1
2023-01-13
mesa: Fix extension table formatting
Adam Jackson
1
-1
/
+1
2023-01-12
gallium: Add cap to request state validation for all dirty state
Gert Wollny
3
-0
/
+10
2023-01-11
gallium: Add image volatile/coherent flags
Rob Clark
1
-0
/
+4
2023-01-11
mesa/st: Track complete access qualifier for images
Rob Clark
5
-35
/
+16
2023-01-10
util/driconf: add Dune: Spice Wars workaround
Timothy Arceri
2
-0
/
+8
2023-01-05
vbo/save: avoid dangling_attr_ref situation
Pierre-Eric Pelloux-Prayer
1
-5
/
+33
2023-01-05
vbo: simplify current_init since VBO_ATTRIB_POS is 0
Pierre-Eric Pelloux-Prayer
1
-4
/
+2
2023-01-04
mesa: set NewVertexElements when changing IsDynamic
Marek Olšák
1
-0
/
+2
2023-01-02
st/mesa: Fix free of non-shareable shaders on context destroy
Erico Nunes
1
-5
/
+5
2023-01-01
glthread,gallium: add a CAP to disable glBufferSubData optimization in glthread
Marek Olšák
3
-0
/
+7
2022-12-18
mesa: optimize _mesa_bytes_per_vertex_attrib using a hash-based translation
Marek Olšák
4
-52
/
+80
2022-12-18
mesa: compute _PipeFormat and _ElementSize after checking if the format changed
Marek Olšák
1
-17
/
+39
2022-12-18
mesa: move user-specified vertex format fields into gl_vertex_format_user
Marek Olšák
10
-70
/
+76
2022-12-18
mesa: change gl_vertex_format::Format to bool Bgra to free bits
Marek Olšák
4
-8
/
+8
2022-12-18
st/mesa: simplify prepare_indexed_draw
Marek Olšák
1
-10
/
+8
2022-12-18
st/mesa: optimize index buffer reference counting in st_indirect_draw_vbo
Marek Olšák
1
-2
/
+15
2022-12-18
mesa: set pipe_draw_info::index::resource directly and remove gl_bo
Marek Olšák
7
-37
/
+48
2022-12-18
st/mesa: fold GLThread.enabled into pin_thread_counter to skip that checking
Marek Olšák
2
-2
/
+3
2022-12-18
st/mesa: use u_bit_scan64 only for 64-bit CPUs in st_validate_state
Marek Olšák
1
-9
/
+18
2022-12-14
st/mesa: Enable Alpha writes when writing RGB faked as RGBA
Kenneth Graunke
5
-4
/
+63
2022-12-12
mesa: move the _mesa_set_varying_vp_inputs call to where the state changes
Marek Olšák
8
-59
/
+15
2022-12-12
mesa: move _DrawVAOEnabledAttribs determination into st_update_array
Marek Olšák
9
-52
/
+83
2022-12-12
mesa: inline _mesa_draw_array_bits & _mesa_draw_current_bits
Marek Olšák
3
-31
/
+5
2022-12-12
mesa: don't AND with VERT_BIT_ALL because it's ~0u
Marek Olšák
5
-6
/
+4
2022-12-12
mesa: simplify VBO state flagging in _mesa_update_vao_state
Marek Olšák
1
-7
/
+1
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