index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
drivers
/
dri
/
i965
/
intel_debug.h
Age
Commit message (
Expand
)
Author
Files
Lines
2017-03-01
i965: Move intel_debug.h to intel/common/gen_debug.h
Jason Ekstrand
1
-134
/
+0
2017-03-01
i965: Reduce cross-pollination between the DRI driver and compiler
Jason Ekstrand
1
-0
/
+3
2017-02-21
i965: add extern C notation in headers
Emil Velikov
1
-0
/
+7
2016-10-26
i965: remove unused debug param
Timothy Arceri
1
-16
/
+15
2016-06-01
i965: Add norbc debug option
Topi Pohjolainen
1
-0
/
+1
2016-05-27
i965: Add do32 debug option.
Francisco Jerez
1
-0
/
+1
2015-12-09
i965: Add debug flag to print out the new L3 state during transitions.
Francisco Jerez
1
-0
/
+1
2015-11-24
util: move brw_env_var_as_boolean() to util
Rob Clark
1
-2
/
+0
2015-11-17
i965: Add INTEL_DEBUG=tcs,tes and hs,ds flags for tessellation shaders.
Kenneth Graunke
1
-0
/
+2
2015-10-29
i965: Add INTEL_DEBUG=nocompact to disable instruction compaction.
Matt Turner
1
-0
/
+1
2015-10-29
i965: Add INTEL_DEBUG=hex to print the hex with the disassembly.
Matt Turner
1
-0
/
+1
2015-10-08
i965: Configure bufmgr debug options from intel_screen.c
Kristian Høgsberg Kristensen
1
-3
/
+1
2015-09-04
i965: Add a debug option for spilling everything in vec4 code
Iago Toral Quiroga
1
-2
/
+3
2015-06-23
i965: Move INTEL_DEBUG variable parsing to screen creation time
Jason Ekstrand
1
-2
/
+2
2015-05-02
i965: Add an INTEL_DEBUG=cs option.
Paul Berry
1
-0
/
+1
2015-04-23
i965: Add an INTEL_DEBUG=spill option to test spilling
Jason Ekstrand
1
-0
/
+1
2015-04-23
i965/debug: Use the ull specifier for DEBUG enum defines
Jason Ekstrand
1
-31
/
+31
2015-03-27
i965: Move env_var_as_boolean to intel_debug.c.
Kenneth Graunke
1
-0
/
+2
2015-02-19
i965: Add a function to translate MESA_SHADER_* into DEBUG_* enums.
Kenneth Graunke
1
-0
/
+2
2014-12-10
i965: Generate vs code using scalar backend for BDW+
Kristian Høgsberg
1
-0
/
+1
2014-12-10
i965: Replace 'noann' debug flag with 'ann'.
Matt Turner
1
-1
/
+1
2014-12-05
mesa: Add a source parameter to _mesa_gl_debug.
Matt Turner
1
-0
/
+2
2014-09-24
i965: Restructure debug flags
Kristian Høgsberg
1
-30
/
+30
2014-08-15
i965: Add an option to not generate the SIMD8 fragment shader
Kristian Høgsberg
1
-0
/
+1
2014-06-01
i965: Skip IR annotations with INTEL_DEBUG=noann.
Matt Turner
1
-0
/
+1
2014-06-01
i965: Add envvar to debug the optimization passes.
Matt Turner
1
-0
/
+1
2014-05-01
i965: Delete the intel_regions.c code.
Eric Anholt
1
-1
/
+0
2014-04-15
i965: Expand INTEL_DEBUG to uint64_t.
Matt Turner
1
-1
/
+1
2014-02-22
i965: Move the remaining driver debug over to stderr.
Eric Anholt
1
-1
/
+1
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-1
/
+1
2013-11-25
i965: remove unused DEBUG_IOCTL
Chris Forbes
1
-1
/
+0
2013-11-21
i965: Add INTEL_DEBUG=perfmon support.
Kenneth Graunke
1
-0
/
+1
2013-10-24
i965/gs: If a DUAL_OBJECT gs would spill, fall back to DUAL_INSTANCED.
Paul Berry
1
-0
/
+1
2013-10-13
i965: Pull out INTEL_DEBUG handling into new intel_debug.[ch] files.
Kenneth Graunke
1
-0
/
+109