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path: root/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
AgeCommit message (Expand)AuthorFilesLines
2021-12-03classic/nouveau: Remove driverDylan Baker1-312/+0
2021-06-27mesa: translate into pipe_sampler_state in GL functionsMarek Olšák1-4/+4
2021-04-15Convert most remaining free-form fall-through comments to FALLTHROUGHMichel Dänzer1-1/+1
2021-01-21mesa: eliminate the switch statement for STATE_TEXGENMarek Olšák1-1/+1
2020-12-01mesa: reorganize gl_texture and sampler structures for glPush/PopAttribMarek Olšák1-18/+18
2018-02-13mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unitMarek Olšák1-1/+2
2017-09-21nv20: Enable ARB_texture_border_clampIlia Mirkin1-1/+28
2017-09-21nv20: Fix GL_CLAMPIan Romanick1-3/+13
2014-04-30mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.Eric Anholt1-2/+2
2014-01-27mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller1-6/+6
2014-01-27mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller1-6/+6
2014-01-27mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller1-4/+4
2012-08-01nouveau: Add support for ARB_sampler_objectsPauli Nieminen1-11/+14
2012-05-02dri/nv10-nv20: Add support for S3TCViktor Novotný1-0/+10
2012-04-14nouveau/vieux: switch to libdrm_nouveau-2.0Ben Skeggs1-43/+40
2011-08-29dri: Remove MESA_FORMAT_CI8 bits from drivers that don't do paletted texturesIan Romanick1-3/+0
2011-04-12nouveau_vieux: fix build since sampler objects mergeDave Airlie1-4/+4
2011-04-10mesa: move sampler state into new gl_sampler_object typeBrian Paul1-7/+7
2010-11-15dri/nouveau nv20: Use rules-ng-ng headersViktor Novotný1-42/+39
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg1-4/+4
2010-09-21dri/nv10-nv20: Fix texturing in some cases after a base level change.Francisco Jerez1-1/+1
2010-08-05dri/nv20: Fix some PGRAPH_ERRORs seen with DATA_CHECK enabled.Francisco Jerez1-1/+2
2010-03-21dri/nouveau: Random cleanups.Francisco Jerez1-4/+1
2010-03-18dri/nouveau: Implement texcoord generation.Francisco Jerez1-0/+35
2010-03-18dri/nouveau: Implement texture matrices.Francisco Jerez1-0/+24
2010-02-25dri/nouveau: Use the XRGB8888 hardware texture format.Francisco Jerez1-6/+12
2010-02-25dri/nouveau: Use the hardware I8 format for intensity textures.Francisco Jerez1-0/+1
2010-02-25dri/nouveau: Support rectangle textures.Francisco Jerez1-2/+40
2010-02-25dri/nouveau: Try to validate textures earlier.Francisco Jerez1-1/+2
2010-02-04Import a classic DRI driver for nv0x-nv2x.Francisco Jerez1-0/+167