index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
drivers
/
dri
/
nouveau
/
nv20_state_tex.c
Age
Commit message (
Expand
)
Author
Files
Lines
2021-12-03
classic/nouveau: Remove driver
Dylan Baker
1
-312
/
+0
2021-06-27
mesa: translate into pipe_sampler_state in GL functions
Marek Olšák
1
-4
/
+4
2021-04-15
Convert most remaining free-form fall-through comments to FALLTHROUGH
Michel Dänzer
1
-1
/
+1
2021-01-21
mesa: eliminate the switch statement for STATE_TEXGEN
Marek Olšák
1
-1
/
+1
2020-12-01
mesa: reorganize gl_texture and sampler structures for glPush/PopAttrib
Marek Olšák
1
-18
/
+18
2018-02-13
mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unit
Marek Olšák
1
-1
/
+2
2017-09-21
nv20: Enable ARB_texture_border_clamp
Ilia Mirkin
1
-1
/
+28
2017-09-21
nv20: Fix GL_CLAMP
Ian Romanick
1
-3
/
+13
2014-04-30
mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.
Eric Anholt
1
-2
/
+2
2014-01-27
mesa: Change many Type P MESA_FORMATs to meet naming spec
Mark Mueller
1
-6
/
+6
2014-01-27
mesa: Change many Type A MESA_FORMATs to meet naming standard
Mark Mueller
1
-6
/
+6
2014-01-27
mesa: Rename 4 color component unsigned byte MESA_FORMATs
Mark Mueller
1
-4
/
+4
2012-08-01
nouveau: Add support for ARB_sampler_objects
Pauli Nieminen
1
-11
/
+14
2012-05-02
dri/nv10-nv20: Add support for S3TC
Viktor Novotný
1
-0
/
+10
2012-04-14
nouveau/vieux: switch to libdrm_nouveau-2.0
Ben Skeggs
1
-43
/
+40
2011-08-29
dri: Remove MESA_FORMAT_CI8 bits from drivers that don't do paletted textures
Ian Romanick
1
-3
/
+0
2011-04-12
nouveau_vieux: fix build since sampler objects merge
Dave Airlie
1
-4
/
+4
2011-04-10
mesa: move sampler state into new gl_sampler_object type
Brian Paul
1
-7
/
+7
2010-11-15
dri/nouveau nv20: Use rules-ng-ng headers
Viktor Novotný
1
-42
/
+39
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-4
/
+4
2010-09-21
dri/nv10-nv20: Fix texturing in some cases after a base level change.
Francisco Jerez
1
-1
/
+1
2010-08-05
dri/nv20: Fix some PGRAPH_ERRORs seen with DATA_CHECK enabled.
Francisco Jerez
1
-1
/
+2
2010-03-21
dri/nouveau: Random cleanups.
Francisco Jerez
1
-4
/
+1
2010-03-18
dri/nouveau: Implement texcoord generation.
Francisco Jerez
1
-0
/
+35
2010-03-18
dri/nouveau: Implement texture matrices.
Francisco Jerez
1
-0
/
+24
2010-02-25
dri/nouveau: Use the XRGB8888 hardware texture format.
Francisco Jerez
1
-6
/
+12
2010-02-25
dri/nouveau: Use the hardware I8 format for intensity textures.
Francisco Jerez
1
-0
/
+1
2010-02-25
dri/nouveau: Support rectangle textures.
Francisco Jerez
1
-2
/
+40
2010-02-25
dri/nouveau: Try to validate textures earlier.
Francisco Jerez
1
-1
/
+2
2010-02-04
Import a classic DRI driver for nv0x-nv2x.
Francisco Jerez
1
-0
/
+167