index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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Author
Files
Lines
33 hours
util: import pipe_box and its helpers
Marek Olšák
2
-2
/
+2
6 days
mesa: fix typo
Constantine Shablia
1
-1
/
+1
10 days
glsl: inline _mesa_copy_linked_program_data()
Timothy Arceri
3
-23
/
+1
10 days
glsl: remove UsesEndPrimitive field
Timothy Arceri
3
-19
/
+0
10 days
glsl: remove ActiveStreamMask field
Timothy Arceri
3
-3
/
+0
10 days
glsl: remove FragDepthLayout field
Timothy Arceri
2
-7
/
+0
11 days
st/program: stop using PIPE_CAP_NIR_COMPACT_ARRAYS and use compact_arrays
Mike Blumenkrantz
1
-3
/
+1
11 days
mesa: delete LowerCombinedClipCullDistance from consts
Mike Blumenkrantz
2
-7
/
+0
11 days
glsl: move an assert from st_context over to avoid using PIPE_CAP_NIR_COMPACT...
Mike Blumenkrantz
1
-8
/
+0
11 days
glsl: move validate_{stage}_shader_executable() to the nir linker
Timothy Arceri
1
-2
/
+1
11 days
glsl: use shader info to store gs verts
Timothy Arceri
2
-3
/
+0
2024-04-06
gallium: handle copy_image of depth textures
Eric R. Smith
1
-1
/
+4
2024-04-06
glsl: move some linking calls to gl_nir_link_glsl()
Timothy Arceri
1
-6
/
+0
2024-04-04
mesa: reorder st context teardown
Dave Airlie
1
-5
/
+5
2024-04-04
gallium: rework PIPE_CAP_POINT_SIZE_FIXED
Mike Blumenkrantz
4
-4
/
+13
2024-04-04
mesa: clamp binary pointer in ShaderBinary if length==0
Mike Blumenkrantz
1
-0
/
+4
2024-03-22
treewide: Replace usage of macro DEBUG with MESA_DEBUG when possible
Yonggang Luo
6
-11
/
+11
2024-03-22
teximage: allow glCopyTex{Sub}Image[123]D into R/RG textures with OpenGL ES 2.0
Matthew Waters
1
-0
/
+9
2024-03-19
util: Cleanup strtod.(h|c) by introduce _mesa_get_locale
Yonggang Luo
1
-2
/
+0
2024-03-18
mesa/st: use sanitized shader keys for feedback draws
Mike Blumenkrantz
1
-5
/
+5
2024-03-18
mesa/st: when creating draw shader variants, use the base nir and skip driver...
Mike Blumenkrantz
1
-8
/
+66
2024-03-18
mesa/st: add is_draw_shader param to st_finalize_nir
Mike Blumenkrantz
3
-12
/
+14
2024-03-18
mesa/st: add 'base_serialized_nir'
Mike Blumenkrantz
5
-1
/
+26
2024-03-15
glsl/linker,st/mesa: enable nir_opt_varyings and lower IO in the linker
Marek Olšák
2
-3
/
+17
2024-03-15
st/mesa: skip a few NIR passes that don't work with lowered IO
Marek Olšák
1
-5
/
+17
2024-03-15
st/mesa: lower sysvals slightly sooner
Marek Olšák
1
-6
/
+6
2024-03-15
st/mesa: get dual slot input info from NIR if IO is lowered
Marek Olšák
1
-7
/
+12
2024-03-15
treewide: Replace the invalid usage #if DEBUG with #ifdef DEBUG
Yonggang Luo
1
-1
/
+1
2024-03-14
st_pbo/compute: Use the correct structure type when allocating a specialized key
Corentin Noël
1
-1
/
+1
2024-03-13
mesa: prefer read-format of RG for snorm
Erik Faye-Lund
1
-0
/
+1
2024-03-12
mesa: force rendertarget usage on required-renderable formats
Mike Blumenkrantz
1
-1
/
+18
2024-03-11
glthread: invert _mesa_glthread_has_no_{un}pack_buffer by removing the negation
Marek Olšák
2
-6
/
+6
2024-03-11
glthread: execute small glDrawPixels asynchronously
Marek Olšák
1
-0
/
+73
2024-03-11
glthread: execute small glBitmap asynchronously
Marek Olšák
2
-0
/
+90
2024-03-11
glthread: track glPixelStore(GL_UNPACK_*)
Marek Olšák
2
-0
/
+59
2024-03-11
mesa: move struct gl_pixelstore_attrib into glthread.h
Marek Olšák
2
-22
/
+21
2024-03-11
mesa: deduplicate initialization of gl_pixelstore_attrib
Marek Olšák
2
-37
/
+26
2024-03-09
mesa: fix CopyTexImage format compatibility checks for ES
Mike Blumenkrantz
1
-12
/
+23
2024-03-04
glsl: make use of nir recursion detection
Timothy Arceri
1
-0
/
+4
2024-03-04
glsl: move function inlining out of glsl_to_nir()
Timothy Arceri
1
-0
/
+2
2024-02-27
st/dri: Store pipe_format in gl_config
Daniel Stone
1
-0
/
+8
2024-02-26
treewide: use ralloc_memdup
Alyssa Rosenzweig
1
-2
/
+1
2024-02-23
glthread: add a packed version of DrawElementsUserBuf
Marek Olšák
3
-16
/
+110
2024-02-23
glthread: add a packed variant of glDrawElements with 16-bit count and indices
Marek Olšák
1
-8
/
+60
2024-02-23
glthread: rewrite glBindBuffer packing
Marek Olšák
3
-46
/
+40
2024-02-23
glthread: deduplicate batch finalization code
Marek Olšák
1
-23
/
+21
2024-02-23
glthread: pack uploaded user vertex buffers and offsets better
Marek Olšák
4
-71
/
+132
2024-02-23
glthread: fix multi draws with a negative draw count
Marek Olšák
1
-5
/
+7
2024-02-23
glapi: pass pointer size to python for glthread from meson
Marek Olšák
1
-1
/
+1
2024-02-23
glthread: rewrite glDrawArrays call packing
Marek Olšák
1
-37
/
+20
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