BranchCommit messageAuthorAge
10.0docs: Add MD5 sums for the 10.0.5 release.Carl Worth6 months
10.1docs: Add sha256 sums for the 10.1.6 release filesCarl Worth4 months
10.2docs: Add sha256 sums for the 10.2.9 releaseEmil Velikov11 days
10.3r600g: Drop references to destroyed blend stateMichel Dänzer22 hours
8.0darwin: Remove extra kCGLPFAColorSize attribute when requesting an offscreen ...Jeremy Huddleston Sequoia5 months
9.1docs: Add md5sums for 9.1.7 release files.Carl Worth13 months
9.2mesa: Use IROUND instead of roundf.José Fonseca9 months
direct_state_accessmesa: advertise GL_EXT_direct_state_accessDylan Noblesmith12 months
llvmpipe-rast-64llvmpipe: enable 32 bit sse paths in the triangle setupZack Rusin11 months
mastergallivm: Fix build with LLVM 3.3.José Fonseca3 hours
mesa-10.3.1commit 088d350178...Emil Velikov11 days
mesa-10.2.9commit 9f1149876f...Emil Velikov11 days
mesa-10.3commit 1b12af300d...Emil Velikov5 weeks
mesa-10.2.8commit 1e2b4120f7...Emil Velikov5 weeks
mesa-10.2.7commit 64d51e2507...Emil Velikov7 weeks
mesa-10.3-rc3commit 4e1ca4a190...Emil Velikov7 weeks
mesa-10.3-rc2commit 390a9f6cb7...Emil Velikov8 weeks
mesa-10.3-rc1commit 04c3c03682...Carl Worth2 months
10.3-branchpointcommit 0fb221065e...Glenn Kennard2 months
mesa-10.2.6commit 346dda24bf...Carl Worth2 months
AgeCommit messageAuthorFilesLines
3 hoursgallivm: Fix build with LLVM 3.3.HEADmasterJosé Fonseca1-0/+2
3 hoursgallivm: Properly update for removal of JITMemoryManager in LLVM 3.6.José Fonseca2-38/+41
3 hoursgallivm: Fix white-space.José Fonseca1-7/+7
3 hoursgallivm,llvmpipe,clover: Bump required LLVM version to 3.3.José Fonseca9-134/+11
8 hoursmesa: remove conditional render and rgtc from ES3 requirementsIlia Mirkin1-2/+0
13 hoursu_blitter: put a comment on util_blitter_cache_all_shaders()Brian Paul1-0/+7
13 hoursu_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_state()Brian Paul1-3/+3
13 hoursu_blitter: create basic fs shaders in util_blitter_cache_all_shaders()Brian Paul1-1/+12
13 hoursu_blitter: do error checking assertions for shader cachingBrian Paul1-21/+30
13 hoursglsl: Use signed array index in update_max_array_access()Anuj Phogat1-3/+3