index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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mesa
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drivers
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dri
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nouveau
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Author
Files
Lines
2021-12-03
classic/nouveau: Remove driver
Dylan Baker
64
-18828
/
+0
2021-07-08
android: Drop the Android.mk build system
Jason Ekstrand
1
-62
/
+0
2021-06-27
mesa: translate into pipe_sampler_state in GL functions
Marek Olšák
1
-4
/
+4
2021-06-17
mesa: add gallium flush_flags param into ctx->Driver.Flush
Marek Olšák
1
-2
/
+2
2021-04-15
Convert most remaining free-form fall-through comments to FALLTHROUGH
Michel Dänzer
1
-1
/
+1
2021-04-09
dri: Use __DRI_BUFFER_COUNT consistently internally
Adam Jackson
1
-1
/
+1
2021-04-06
mesa: Remove unused gl_config::mutableRenderBuffer
Adam Jackson
1
-1
/
+1
2021-03-30
mesa: Remove the pretense of aux buffer support
Adam Jackson
1
-1
/
+1
2021-02-25
nouveau_vieux: use align_calloc for the context to fix m32 crashes
Marek Olšák
3
-6
/
+6
2021-01-21
mesa: eliminate the switch statement for STATE_TEXGEN
Marek Olšák
3
-7
/
+7
2020-12-18
mesa: call Driver.TexParameter in glPopAttrib to fix r100, r200, old nouveau
Marek Olšák
1
-0
/
+1
2020-12-01
mesa: reorganize gl_texture and sampler structures for glPush/PopAttrib
Marek Olšák
7
-59
/
+59
2020-12-01
mesa: restructure gl_light vars to match the layout of gl_LightSource uniforms
Marek Olšák
3
-19
/
+27
2020-12-01
mesa: don't allocate matrices with malloc
Marek Olšák
2
-4
/
+0
2020-11-24
util: Add helgrind support for simple_mtx
Rob Clark
1
-1
/
+1
2020-11-18
mesa: add primitive restart state to Driver.Draw parameters
Marek Olšák
1
-2
/
+4
2020-11-18
mesa: clean up Driver.Draw parameter types
Marek Olšák
1
-4
/
+4
2020-11-18
mesa: add Driver.DrawTransformFeedback
Marek Olšák
1
-3
/
+1
2020-07-15
mesa: add bool param to _mesa_free_context_data
Pierre-Eric Pelloux-Prayer
1
-1
/
+1
2020-07-04
nouveau: fix pointer-sign warning
Timothy Arceri
1
-1
/
+1
2020-06-22
driconf: drop now unused translation facility
Eric Engestrom
1
-1
/
+1
2020-06-01
meson: use gnu_symbol_visibility argument
Dylan Baker
1
-2
/
+1
2020-04-21
remove final imports.h and imports.c bits
Dylan Baker
1
-1
/
+1
2020-04-21
dri/nouveau: replace assert with unreachable
Dylan Baker
1
-1
/
+3
2020-04-21
replace malloc macros in imports.h with u_memory.h versions
Dylan Baker
7
-0
/
+7
2020-04-21
replace _mesa_is_pow_two with util_is_power_of_two_*
Dylan Baker
1
-2
/
+2
2020-04-18
Fix promotion of floats to doubles
Albert Astals Cid
1
-1
/
+1
2020-04-13
tnl: Silence unused parameter warnings in _tnl_draw_prims
Ian Romanick
1
-17
/
+8
2020-04-06
mesa: remove no longer needed _mesa_is_bufferobj function
Marek Olšák
2
-4
/
+4
2020-04-06
mesa: don't ever set NullBufferObj in gl_vertex_array_binding
Marek Olšák
2
-15
/
+23
2020-03-28
meson: inline `inc_common`
Eric Engestrom
1
-1
/
+1
2020-03-27
Move compiler.h and imports.h/c from src/mesa/main into src/util
Marek Olšák
1
-1
/
+1
2020-03-04
mesa: remove _mesa_index_buffer::index_size in favor of index_size_shift
Marek Olšák
2
-6
/
+6
2020-02-28
mesa: move num_instances and base_instance out of _mesa_prim
Marek Olšák
1
-4
/
+13
2020-02-28
mesa: remove unused "indirect" parameter from Driver.Draw
Marek Olšák
1
-11
/
+7
2020-02-11
vbo: merge use_buffer_objects into vbo_CreateContext to skip the big malloc
Marek Olšák
2
-2
/
+1
2019-12-04
mesa: Silence unused parameter warning
Ian Romanick
1
-1
/
+1
2019-10-31
nouveau: replace xmlpool_options_h with idep_xmlconfig_headers
Eric Engestrom
1
-2
/
+2
2019-10-20
mesa: Replace MESA_FORMAT_L8A8/A8L8 UNORM/SNORM/SRGB with an array format.
Eric Anholt
1
-8
/
+4
2019-09-09
mesa: Eliminate gl_config::have{Accum,Depth,Stencil}Buffer
Adam Jackson
1
-3
/
+3
2019-05-13
mesa: Replace MaxTextureLevels with MaxTextureSize.
Eric Anholt
2
-2
/
+2
2019-05-02
meson: lift driver-collection out into parent build-file
Erik Faye-Lund
1
-3
/
+0
2019-04-24
st/mesa/radeonsi: fix race between destruction of types and shader compilation
Timothy Arceri
1
-1
/
+1
2019-04-15
Delete autotools
Dylan Baker
1
-46
/
+0
2018-11-21
mesa: Factor out struct gl_vertex_format.
Mathias Fröhlich
1
-5
/
+5
2018-11-21
nouveau: Use gl_array_attribute::_ElementSize.
Mathias Fröhlich
1
-1
/
+1
2018-10-17
Fix setting indent-tabs-mode in the Emacs .dir-locals.el files
Neil Roberts
1
-1
/
+1
2018-08-07
dri: Add param driCreateConfigs(mutable_render_buffer)
Chad Versace
1
-1
/
+1
2018-07-27
mesa: GL_MESA_framebuffer_flip_y extension [v4]
Fritz Koenig
1
-1
/
+5
2018-05-10
mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.
Mathias Fröhlich
1
-19
/
+19
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