index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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tnl
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Commit message (
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Author
Files
Lines
2021-12-03
mesa: Delete libmesa_classic
Dylan Baker
31
-10767
/
+0
2021-08-02
shader_enums,mesa: move VERT_ATTRIB_EDGEFLAG to slot 31 for st/mesa
Marek Olšák
1
-1
/
+1
2021-04-15
Convert most remaining free-form fall-through comments to FALLTHROUGH
Michel Dänzer
2
-4
/
+4
2021-03-01
tnl: Call _mesa_matrix_analyse to make sure the inverse MVP is updated
Kenneth Graunke
2
-0
/
+6
2021-02-26
mesa: don't update derived material values in _mesa_update_state and elsewhere
Marek Olšák
1
-0
/
+3
2021-02-15
mesa: precompute _mesa_get_vao_vp_inputs
Marek Olšák
1
-1
/
+1
2021-01-21
mesa: eliminate the switch statement for STATE_TEXGEN
Marek Olšák
1
-8
/
+8
2021-01-20
tnl: Reset nr_bos to 0 between map/unmap cycles.
Kenneth Graunke
1
-1
/
+2
2021-01-20
tnl: Respect `start` when converting indices to GLuint
Kenneth Graunke
1
-6
/
+10
2021-01-20
tnl: Try not to botch index buffer munging when start > 0.
Kenneth Graunke
1
-5
/
+23
2020-12-01
mesa: restructure gl_light vars to match the layout of gl_LightSource uniforms
Marek Olšák
1
-10
/
+12
2020-12-01
mesa: don't allocate matrices with malloc
Marek Olšák
1
-2
/
+0
2020-11-18
mesa: add primitive restart state to Driver.Draw parameters
Marek Olšák
2
-3
/
+6
2020-11-18
mesa: clean up Driver.Draw parameter types
Marek Olšák
2
-6
/
+6
2020-11-18
mesa: add Driver.DrawTransformFeedback
Marek Olšák
2
-5
/
+2
2020-04-21
remove final imports.h and imports.c bits
Dylan Baker
12
-56
/
+56
2020-04-21
mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
Dylan Baker
1
-1
/
+1
2020-04-21
replace imports memory functions with utils memory functions
Dylan Baker
3
-13
/
+13
2020-04-21
replace malloc macros in imports.h with u_memory.h versions
Dylan Baker
2
-0
/
+2
2020-04-21
Replace IS_INF_OR_NAN with util_is_inf_or_nan
Dylan Baker
3
-6
/
+6
2020-04-21
replace _mesa_is_pow_two with util_is_power_of_two_*
Dylan Baker
1
-1
/
+1
2020-04-13
tnl: Code formatting in t_rebase.c
Ian Romanick
1
-60
/
+51
2020-04-13
tnl: Code formatting in t_draw.c
Ian Romanick
1
-140
/
+132
2020-04-13
tnl: Silence unused parameter warnings in _tnl_split_inplace
Ian Romanick
3
-10
/
+2
2020-04-13
tnl: Silence unused parameter warnings in dump_draw_info
Ian Romanick
1
-10
/
+4
2020-04-13
tnl: Silence unused parameter warnings in _tnl_draw_prims
Ian Romanick
5
-18
/
+9
2020-04-13
tnl: Silence unused parameter 'attrib' warning in convert_half_to_float
Ian Romanick
1
-8
/
+7
2020-04-13
tnl: Don't dereference NULL obj pointer in t_rebase_prims
Ian Romanick
1
-10
/
+13
2020-04-13
tnl: Don't dereference NULL obj pointer in replay_init
Ian Romanick
1
-8
/
+10
2020-04-13
tnl: Don't dereference NULL obj pointer in bind_indices
Ian Romanick
1
-14
/
+16
2020-04-06
mesa: remove no longer needed _mesa_is_bufferobj function
Marek Olšák
3
-7
/
+7
2020-04-06
mesa: don't ever bind NullBufferObj for glBindBuffer targets
Marek Olšák
3
-4
/
+4
2020-04-06
mesa: don't ever set NullBufferObj in gl_vertex_array_binding
Marek Olšák
1
-7
/
+11
2020-03-27
Move compiler.h and imports.h/c from src/mesa/main into src/util
Marek Olšák
15
-15
/
+15
2020-03-04
mesa: remove _mesa_index_buffer::index_size in favor of index_size_shift
Marek Olšák
4
-16
/
+13
2020-03-04
mesa: add index_size_shift = log2(index_size) into _mesa_index_buffer
Marek Olšák
3
-0
/
+3
2020-02-28
mesa: move num_instances and base_instance out of _mesa_prim
Marek Olšák
8
-12
/
+39
2020-02-28
mesa: remove redundant _mesa_prim::is_indexed
Marek Olšák
1
-1
/
+0
2020-02-28
mesa: remove unused "indirect" parameter from Driver.Draw
Marek Olšák
5
-13
/
+9
2018-11-21
mesa: Factor out struct gl_vertex_format.
Mathias Fröhlich
2
-23
/
+17
2018-11-21
tnl: Use gl_array_attribute::_ElementSize.
Mathias Fröhlich
1
-9
/
+2
2018-09-06
tnl: Fix green gun regression in xonotic.
Mathias Fröhlich
1
-1
/
+1
2018-08-28
mesa: Add support for AMD_depth_clamp_separate
Sagar Ghuge
2
-5
/
+9
2018-05-10
mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.
Mathias Fröhlich
10
-34
/
+180
2018-05-10
mesa: Remove Array._DrawArrays.
Mathias Fröhlich
2
-7
/
+6
2018-04-12
mesa: include mtypes.h less
Marek Olšák
4
-0
/
+6
2018-03-31
vbo: Move vbo_split into the tnl module.
Mathias Fröhlich
8
-7
/
+1258
2018-03-31
vbo: Readd the arrays argument to the legacy draw methods.
Mathias Fröhlich
3
-11
/
+7
2018-03-31
tnl: Push down the gl_vertex_array inputs into tnl drivers.
Mathias Fröhlich
4
-6
/
+59
2018-03-10
mesa: Make gl_vertex_array contain pointers to first order VAO members.
Mathias Fröhlich
3
-52
/
+65
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