index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
mesa
/
swrast
/
s_texstore.c
Age
Commit message (
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Author
Files
Lines
2009-09-19
swrast: remove obsolete s_texstore.c
Brian Paul
1
-576
/
+0
2009-09-16
swrast: remove mipmap generation checks (done in core Mesa now)
Brian Paul
1
-25
/
+0
2009-01-30
swrast: replace RENDER_START/FINISH macros with inline functions
Brian Paul
1
-9
/
+6
2008-10-01
Unify ARB_depth_texture and SGIX_depth_texture
Ian Romanick
1
-3
/
+3
2008-09-18
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
1
-11
/
+11
2008-05-09
swrast/dri: switch over users of generate_mipmap to new interface
Dave Airlie
1
-5
/
+5
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
1
-5
/
+5
2006-10-12
Lots of changes to support runtime renderbuffer depths.
Brian Paul
1
-27
/
+39
2006-09-29
Move mipmap generation functions, texture scaling functions into new
Brian Paul
1
-0
/
+1
2006-05-19
some new comments
Brian Paul
1
-2
/
+10
2006-04-06
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
1
-17
/
+18
2006-03-15
s/GLuint/GLushort/ in read_depth_stencil_image()
Brian Paul
1
-1
/
+2
2005-11-16
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
1
-6
/
+3
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
1
-6
/
+6
2005-10-04
Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer
Brian Paul
1
-4
/
+4
2005-10-01
fix an assertion
Brian Paul
1
-1
/
+1
2005-09-30
implemented fallbacks for GL_EXT_packed_depth_stencil
Brian Paul
1
-56
/
+216
2005-09-03
Remove last remnants of pre-renderbuffer code.
Brian Paul
1
-8
/
+2
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
1
-3
/
+5
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
1
-25
/
+24
2003-06-05
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
1
-1
/
+0
2003-03-25
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
1
-3
/
+3
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
1
-4
/
+5
2002-10-24
Header file clean-up:
Brian Paul
1
-2
/
+2
2002-09-27
new texture compression infrastructure
Brian Paul
1
-98
/
+48
2002-09-16
fixed _mesa_generate_mipmaps() target problem
Brian Paul
1
-8
/
+8
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
1
-5
/
+3
2001-05-21
initial support for GL_SGIS_generate_mipmap extension
Brian Paul
1
-1
/
+27
2001-05-03
interpolate fog valus as floats, not fixed - fixed the swrast fog problem
Brian Paul
1
-5
/
+7
2001-04-13
added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ...
Brian Paul
1
-1
/
+49
2001-03-28
More texture format updates. Drivers now need only plug an appropriate
Gareth Hughes
1
-34
/
+34
2001-03-19
New files
Keith Whitwell
1
-0
/
+405