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path: root/src/mesa/shader/slang/slang_storage.c
AgeCommit message (Expand)AuthorFilesLines
2010-06-10mesa: move shader/slang/* sources to main/slang/*Brian Paul1-321/+0
2010-02-25glsl: implement support for GL_EXT_texture_arrayBrian Paul1-8/+13
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul1-1/+1
2007-04-21Remove all the USE_MEMPOOL debug code.Brian1-34/+4
2007-04-21Use new memory pool allocator. Lots of debug code still in place...Brian1-0/+29
2007-04-08support for GLSL 1.20 non-square matricesBrian1-6/+20
2007-03-21disable apparently unused codeBrian1-0/+2
2007-03-12Implement GL_ARB_texture_rectangle supportBrian1-0/+2
2007-02-16change all enum tokens to uppercaseBrian1-48/+48
2007-02-02clean-upsBrian1-11/+6
2007-02-02remove more assembly-related codeBrian1-5/+5
2007-02-02remove slang_export.c and related codeBrian1-8/+0
2007-02-02Remove all dependencies on the old slang interpreter/executor.Brian1-7/+6
2007-02-02reindentBrian1-154/+175
2007-02-02_slang_evaluate_int() no longer usedBrian1-50/+0
2007-01-31disable all x86 code, broken and will eventually be removedBrian1-2/+2
2007-01-13Rework code related to temp register allocation, both for user variablesBrian1-2/+2
2006-08-09More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol1-44/+75
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol1-79/+79
2006-02-27More GLSL code:Michal Krol1-3/+0
2006-02-21More GLSL code:Michal Krol1-14/+9
2006-02-18More GLSL code.Michal Krol1-60/+64
2006-02-13Get it running for ARB_vertex_shader.Michal Krol1-37/+97
2006-01-30Split slang_compile.c into several smaller files - it was just too big.Michal Krol1-10/+10
2005-06-01 Committing in .Jouk Jansen1-255/+255
2005-05-25more slang codeMichal Krol1-3/+3
2005-05-19intermediate code generator (not finished);Michal Krol1-0/+255