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path: root/src/glsl/builtins
AgeCommit message (Expand)AuthorFilesLines
2013-09-09glsl: Delete old built-in function generation code.Kenneth Graunke135-11595/+0
2013-08-27glsl: Add built-ins from ARB_shader_bit_encoding to ARB_gpu_shader5.Matt Turner1-0/+20
2013-08-27glsl: Add new fma built-in IR and prototype from ARB_gpu_shader5.Matt Turner2-0/+34
2013-08-25glsl: Add built-in function prototypes for GLSL 3.30Kenneth Graunke2-0/+1169
2013-08-25glsl: Bump standalone compiler versions to 3.30.Kenneth Graunke1-2/+2
2013-08-19glsl: Add default precision qualifiers for ES builtinsIan Romanick5-0/+6
2013-08-01glsl: add builtins for geometry shaders.Bryan Cain4-2/+17
2013-08-01glsl: Add EXT_texture_array support for geometry shaders.Paul Berry1-0/+12
2013-07-02glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.Kenneth Graunke2-1/+8
2013-06-10glsl: Allow the use of determinant() in GLSL 1.50.Kenneth Graunke1-0/+4
2013-05-06glsl: Add new bit built-ins IR and prototypes from ARB_gpu_shader5.Matt Turner7-0/+342
2013-05-06mesa: Add infrastructure for ARB_gpu_shader5.Matt Turner1-0/+1
2013-04-02Revert "glsl: Replace constant-index vector array accesses with swizzles"Paul Berry2-83/+83
2013-03-29glsl: Replace open-coded dot-product with dotIan Romanick1-4/+5
2013-03-29glsl: Replace constant-index vector array accesses with swizzlesIan Romanick2-87/+87
2013-03-29glsl: Implement ARB_texture_query_lodDave Airlie3-11/+68
2013-03-20glsl: Add built-in functions for GLSL 1.50.Kenneth Graunke2-0/+1145
2013-03-20glsl: Bump standalone compiler versions to 1.50.Kenneth Graunke1-2/+2
2013-03-02glsl: add support for ARB_texture_multisampleChris Forbes3-6/+41
2013-02-28glsl: Convert mix() to use a new ir_triop_lrp opcode.Kenneth Graunke1-7/+7
2013-01-25glsl: Add IR lisp for ARB_shading_language_packingMatt Turner5-0/+38
2013-01-25glsl: Add infrastructure for ARB_shading_language_packingMatt Turner1-0/+1
2013-01-24glsl: Add IR lisp for GLSL ES 3.00 pack/unpack functionsChad Versace7-7/+43
2012-12-06glsl: Create builtin function profiles for GLSL 3.00 ES.Paul Berry2-0/+833
2012-12-06glsl: add determinant() functions.Paul Berry1-0/+70
2012-12-06glsl: Make builtin function profiles for GLSL ES use "es" in the filename.Paul Berry4-1/+5
2012-12-06glsl: Simplify symbol table version checking.Paul Berry1-1/+1
2012-12-06mesa: Add ARB_ES3_compatibility flag.Paul Berry1-0/+1
2012-11-29mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry1-1/+1
2012-11-09glsl: add ARB_texture_cube_map_array support (v2)Dave Airlie3-1/+39
2012-09-15glsl: make builtin_mem_ctx a staticDave Airlie1-1/+1
2012-08-01glsl: Add support for OES_standard_derivatives in GLSL ES.Tomeu Vizoso1-0/+20
2012-06-13glsl: Fix pi/2 constant in acos built-in functionIan Romanick1-4/+4
2012-06-07glsl: New unary opcodes for ARB_shader_bit_encoding support.Olivier Galibert5-0/+106
2012-06-07glsl: Scaffolding for ARB_shader_bit_encoding.Olivier Galibert1-0/+1
2012-06-05glsl/builtins: Fix textureGrad() for Array samplers.Kenneth Graunke1-3/+3
2012-04-24glsl: Add implementation of inverse() for mat2/3/4.Eric Anholt2-0/+110
2012-04-24glsl: Add support for generating builtin code from GLSL instead of IR.Eric Anholt1-4/+16
2012-04-17glsl/builtins: Rework profiles to use the new '.glsl' common suffix.Kenneth Graunke20-4807/+1902
2012-04-17glsl/builtins: Support stage-agnostic built-in profiles.Kenneth Graunke1-2/+4
2012-04-17glsl/builtins: Use ivec for texel offsets in textureProjGradOffset.Kenneth Graunke3-4/+4
2012-04-16glsl: Add remaining *sampler2DRect* texture functions.Eric Anholt3-0/+158
2012-04-16glsl: Fix the prototype of textureProjGradOffset(sampler2DShadow)Eric Anholt1-1/+1
2012-04-16glsl: Add textureSize(*samplerBuffer) support.Eric Anholt3-0/+9
2012-04-11glsl: Don't apply optimization passes to builtins.Eric Anholt1-1/+1
2012-04-09glsl: Add texelFetch(*samplerBuffer) entrypoints to GLSL 1.40.Eric Anholt3-4/+15
2012-04-02glsl: Convert ir_call to be a statement rather than a value.Kenneth Graunke2-45/+58
2012-03-25glsl: initialise const force glsl extension warning in fake ctxDave Airlie1-0/+1
2012-03-15glsl: Add GLSL 1.40 textureSize() implementations for sampler2DRect.Eric Anholt3-2/+19
2012-03-15glsl: Set up generated builtin functions handling for GLSL 1.40.Eric Anholt1-3/+3