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mesa/mesa
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10.5
10.6
11.0
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12.0
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17.0
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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glsl
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ast_to_hir.cpp
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Commit message (
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Author
Files
Lines
2016-01-26
glsl: move to compiler/
Emil Velikov
1
-7583
/
+0
2016-01-26
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
1
-1
/
+1
2016-01-19
glsl: fix interface block error message
Timothy Arceri
1
-1
/
+1
2016-01-15
glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).
Kenneth Graunke
1
-8
/
+38
2016-01-12
glsl: Make read_from_write_only_variable_visitor ignore .length().
Kenneth Graunke
1
-0
/
+9
2016-01-08
glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
1
-1
/
+1
2016-01-07
glsl: fix varying slot allocation for blocks and structs with explicit locations
Timothy Arceri
1
-4
/
+5
2015-12-30
glsl: tidy up struct with a single member
Timothy Arceri
1
-1
/
+1
2015-12-30
glsl: annotate ast_process_struct_or_iface_block_members() as static
Emil Velikov
1
-1
/
+1
2015-12-15
glsl: add support for explicit locations inside interface blocks
Timothy Arceri
1
-5
/
+74
2015-12-08
glsl: Use has_420pack().
Matt Turner
1
-2
/
+2
2015-12-08
glsl: Allow binding of image variables with 420pack.
Matt Turner
1
-1
/
+3
2015-11-25
glsl: remove trailing spaces in various files
Iago Toral Quiroga
1
-3
/
+3
2015-11-23
glsl: fix max binding validation for uniform blocks
Timothy Arceri
1
-2
/
+2
2015-11-21
glsl: add subroutine index qualifier support
Timothy Arceri
1
-2
/
+32
2015-11-21
glsl: add support for complie-time constant expressions
Timothy Arceri
1
-36
/
+90
2015-11-21
glsl: replace binding layout min boundary check
Timothy Arceri
1
-11
/
+12
2015-11-21
glsl: encapsulate binding validation and setting
Timothy Arceri
1
-32
/
+28
2015-11-21
glsl: move stream layout max validation
Timothy Arceri
1
-2
/
+19
2015-11-21
glsl: move stream layout qualifier validation
Timothy Arceri
1
-11
/
+33
2015-11-21
glsl: replace index layout min boundary check
Timothy Arceri
1
-3
/
+6
2015-11-21
glsl: move location layout qualifier validation
Timothy Arceri
1
-8
/
+14
2015-11-21
glsl: add process_qualifier_constant() helper
Timothy Arceri
1
-0
/
+17
2015-11-19
glsl: add support for EXT_blend_func_extended builtins
Ryan Houdek
1
-0
/
+24
2015-11-18
glsl: rename location layout helper
Timothy Arceri
1
-5
/
+5
2015-11-18
glsl: don't validate binding when its not needed
Timothy Arceri
1
-2
/
+5
2015-11-18
glsl: remove temp variable to make code easier to read
Timothy Arceri
1
-10
/
+7
2015-11-18
glsl: cleanup and fix validate matrix function for arrays
Timothy Arceri
1
-10
/
+1
2015-11-18
glsl: use better location in struct and block error messages
Timothy Arceri
1
-7
/
+3
2015-11-18
glsl: only do type and qualifier validation once per declaration
Timothy Arceri
1
-99
/
+97
2015-11-18
glsl: rename function that processes struct and iface members
Timothy Arceri
1
-30
/
+30
2015-11-18
glsl: move block validation outside function that validates members
Timothy Arceri
1
-8
/
+8
2015-11-18
glsl: move ast layout qualifier handling code into its own function
Timothy Arceri
1
-202
/
+212
2015-11-17
glsl: copy each field's precision information from the old gl_PerVertex inter...
Samuel Iglesias Gonsálvez
1
-0
/
+2
2015-11-13
glsl: Allow implicit int -> uint conversions for the % operator.
Kenneth Graunke
1
-9
/
+28
2015-11-12
glsl: Add precision information to ir_variable
Iago Toral Quiroga
1
-23
/
+274
2015-11-12
glsl: Move the definition of precision_qualifier_allowed
Iago Toral Quiroga
1
-36
/
+35
2015-11-12
glsl: Add user-defined default precision qualifiers to the symbol table
Iago Toral Quiroga
1
-19
/
+10
2015-11-10
glsl: Use array deref for access to vector components
Kristian Høgsberg Kristensen
1
-43
/
+0
2015-11-09
glsl: Use shared storage variable type for shared variables
Jordan Justen
1
-0
/
+2
2015-11-09
glsl: Parse shared keyword for compute shader variables
Jordan Justen
1
-0
/
+6
2015-11-10
glsl: simplify interface block stream qualifier validation
Timothy Arceri
1
-14
/
+13
2015-10-23
glsl: remove excess location qualifier validation
Timothy Arceri
1
-48
/
+22
2015-10-20
glsl: Fix bad indentation in bit_logic_result_type().
Kenneth Graunke
1
-47
/
+47
2015-10-20
glsl: fix stream qualifier for blocks with an instance name
Timothy Arceri
1
-11
/
+15
2015-10-16
glsl: silence warning about unhandled ast_unsized_array_dim case in switch
Brian Paul
1
-0
/
+3
2015-10-15
glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
Timothy Arceri
1
-6
/
+1
2015-10-15
glsl: dont allow gl_PerVertex to be redeclared as an array of arrays
Timothy Arceri
1
-1
/
+2
2015-10-15
glsl: check that only the outermost array is unsized
Timothy Arceri
1
-0
/
+22
2015-10-15
glsl: allow AoA to be sized by initializer or constructor
Timothy Arceri
1
-17
/
+40
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