index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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gallium
/
drivers
/
svga
/
svga_state_constants.c
Age
Commit message (
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Author
Files
Lines
2018-08-29
svga: fix PIPE_TEXTURE_RECT/BUFFER const buffer issue
Brian Paul
1
-2
/
+4
2018-08-29
svga: minor improvements in svga_state_constants.c
Brian Paul
1
-17
/
+13
2018-03-02
svga: add SVGA_NEW_PRESCALE to the tracked dirty mask for gs
Charmaine Lee
1
-1
/
+2
2017-07-17
svga: add some const qualifiers
Brian Paul
1
-3
/
+3
2017-06-27
svga: pass tobind_flags to svga_buffer_handle
Charmaine Lee
1
-2
/
+4
2017-04-07
svga: remove pre-SVGA3D_HWVERSION_WS8_B1 code
Brian Paul
1
-71
/
+5
2016-09-17
svga: reduce unmapping/remapping of the default constant buffer
Brian Paul
1
-6
/
+20
2016-08-29
svga: s/unsigned/enum pipe_shader_type/
Brian Paul
1
-6
/
+6
2016-04-25
svga: eliminiate unnecessary constant buffer updates
Charmaine Lee
1
-1
/
+1
2016-04-25
svga: s/Elements/ARRAY_SIZE/
Brian Paul
1
-1
/
+1
2016-03-21
svga: optimize constant buffer uploads
Charmaine Lee
1
-1
/
+11
2016-03-21
svga: add a few more resource updates HUD query
Charmaine Lee
1
-0
/
+9
2016-01-02
u_upload_mgr: pass alignment to u_upload_alloc manually
Marek Olšák
1
-1
/
+2
2015-12-06
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
1
-4
/
+4
2015-10-19
svga: fix incorrect round-down arithmetic
Brian Paul
1
-1
/
+1
2015-10-07
svga: round UBO constant buffer size up/down to multiple of 16 bytes
Brian Paul
1
-0
/
+18
2015-09-03
svga: update call to u_upload_alloc()
Brian Paul
1
-3
/
+3
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-114
/
+474
2014-02-14
svga: update constant buffer code for GBS
Brian Paul
1
-60
/
+155
2014-01-23
svga: rename shader_result -> variant
Brian Paul
1
-12
/
+12
2013-06-28
svga: use switch statement in svga_shader_type()
Brian Paul
1
-5
/
+10
2012-08-16
svga: move result->key expression after result != NULL check
Brian Paul
1
-1
/
+3
2012-08-16
svga: fix result==NULL logic in emit_fs_consts()
Brian Paul
1
-23
/
+25
2012-08-16
svga: update comment (s/SVGA_NEW_VS_RESULT/SVGA_NEW_VS_PRESCALE/)
Brian Paul
1
-1
/
+1
2012-08-16
svga: rename svga_hw_vs_parameters -> svga_hw_vs_constants
Brian Paul
1
-2
/
+2
2012-05-25
svga: remove the special zero-stride vertex array code
Brian Paul
1
-18
/
+0
2012-05-19
svga: whitespace, comments, formatting clean-ups
Brian Paul
1
-38
/
+31
2012-05-19
svga: return PIPE_OK instead of 0
Brian Paul
1
-1
/
+1
2011-10-31
svga: Fix potential buffer overflow in rs draw state.
José Fonseca
1
-6
/
+6
2011-09-23
svga: remove emit_consts() offset parameter
Brian Paul
1
-3
/
+7
2011-09-23
svga: s/int/unsigned/ in svga_state_constants.c
Brian Paul
1
-3
/
+7
2011-09-23
svga: s/unit/shader/ and related clean-ups
Brian Paul
1
-19
/
+23
2011-09-23
svga: clean up return values and error codes
Brian Paul
1
-25
/
+24
2011-09-23
svga: check to avoid writing beyond end of constant buffer
Brian Paul
1
-1
/
+23
2011-09-23
svga: Coalesce multiple shader constants in a single command.
José Fonseca
1
-4
/
+117
2011-02-28
svga: add assertions in svga_shader_type()
Brian Paul
1
-2
/
+5
2010-12-20
gallium: remove unused 'buf' parameter in pipe_buffer_unmap
Marek Olšák
1
-1
/
+1
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-6
/
+7
2010-02-19
gallium: WIP: Introduce sampler views.
Michal Krol
1
-1
/
+1
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
1
-1
/
+1
2009-12-11
Merge branch 'mesa_7_7_branch'
Brian Paul
1
-1
/
+2
2009-12-11
svga: Add a missing dependency from the prescale state.
José Fonseca
1
-1
/
+2
2009-11-27
svga: fix for not using texture width/height/depth arrays
Roland Scheidegger
1
-2
/
+2
2009-11-17
svga: Add svga driver
Jakob Bornecrantz
1
-0
/
+239