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path: root/src/gallium/drivers/svga/svga_state_constants.c
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40 hourssvga: update timespan in copyright messageMartin Krastev1-1/+1
40 hourssvga: convert license block to SPDXMartin Krastev1-24/+6
2024-03-22treewide: Replace usage of macro DEBUG with MESA_DEBUG when possibleYonggang Luo1-1/+1
2023-09-25svga: use srv raw buffer for accessing readonly shader bufferCharmaine Lee1-19/+16
2023-09-25svga: fix persistent mapped surface update to constant bufferCharmaine Lee1-1/+9
2022-11-22gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium codeYonggang Luo1-2/+2
2022-08-10svga: fix SetConstantBufferOffset command opcodeCharmaine Lee1-1/+2
2022-08-04svga: compare shader type against compute not tess eval.Dave Airlie1-1/+1
2022-05-14svga: create svga_shader_infoCharmaine Lee1-3/+2
2022-01-18svga: add GL43 resource validation at draw timeNeha Bhende1-6/+373
2021-05-21gallium: remove structure u_resourceMarek Olšák1-2/+2
2020-12-28svga: Fix typos in comments.Vinson Lee1-1/+1
2020-09-22gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*Marek Olšák1-2/+2
2020-06-05svga: Performance fixesNeha Bhende1-135/+323
2020-06-05svga: Add GL4.1(compatibility profile) support in svga driverNeha Bhende1-24/+195
2019-11-14util: Move gallium's PIPE_FORMAT utils to /util/format/Eric Anholt1-1/+1
2018-08-29svga: fix PIPE_TEXTURE_RECT/BUFFER const buffer issueBrian Paul1-2/+4
2018-08-29svga: minor improvements in svga_state_constants.cBrian Paul1-17/+13
2018-03-02svga: add SVGA_NEW_PRESCALE to the tracked dirty mask for gsCharmaine Lee1-1/+2
2017-07-17svga: add some const qualifiersBrian Paul1-3/+3
2017-06-27svga: pass tobind_flags to svga_buffer_handleCharmaine Lee1-2/+4
2017-04-07svga: remove pre-SVGA3D_HWVERSION_WS8_B1 codeBrian Paul1-71/+5
2016-09-17svga: reduce unmapping/remapping of the default constant bufferBrian Paul1-6/+20
2016-08-29svga: s/unsigned/enum pipe_shader_type/Brian Paul1-6/+6
2016-04-25svga: eliminiate unnecessary constant buffer updatesCharmaine Lee1-1/+1
2016-04-25svga: s/Elements/ARRAY_SIZE/Brian Paul1-1/+1
2016-03-21svga: optimize constant buffer uploadsCharmaine Lee1-1/+11
2016-03-21svga: add a few more resource updates HUD queryCharmaine Lee1-0/+9
2016-01-02u_upload_mgr: pass alignment to u_upload_alloc manuallyMarek Olšák1-1/+2
2015-12-06gallium/drivers: Sanitize NULL checks into canonical formEdward O'Callaghan1-4/+4
2015-10-19svga: fix incorrect round-down arithmeticBrian Paul1-1/+1
2015-10-07svga: round UBO constant buffer size up/down to multiple of 16 bytesBrian Paul1-0/+18
2015-09-03svga: update call to u_upload_alloc()Brian Paul1-3/+3
2015-09-02svga: update driver for version 10 GPU interfaceBrian Paul1-114/+474
2014-02-14svga: update constant buffer code for GBSBrian Paul1-60/+155
2014-01-23svga: rename shader_result -> variantBrian Paul1-12/+12
2013-06-28svga: use switch statement in svga_shader_type()Brian Paul1-5/+10
2012-08-16svga: move result->key expression after result != NULL checkBrian Paul1-1/+3
2012-08-16svga: fix result==NULL logic in emit_fs_consts()Brian Paul1-23/+25
2012-08-16svga: update comment (s/SVGA_NEW_VS_RESULT/SVGA_NEW_VS_PRESCALE/)Brian Paul1-1/+1
2012-08-16svga: rename svga_hw_vs_parameters -> svga_hw_vs_constantsBrian Paul1-2/+2
2012-05-25svga: remove the special zero-stride vertex array codeBrian Paul1-18/+0
2012-05-19svga: whitespace, comments, formatting clean-upsBrian Paul1-38/+31
2012-05-19svga: return PIPE_OK instead of 0Brian Paul1-1/+1
2011-10-31svga: Fix potential buffer overflow in rs draw state.José Fonseca1-6/+6
2011-09-23svga: remove emit_consts() offset parameterBrian Paul1-3/+7
2011-09-23svga: s/int/unsigned/ in svga_state_constants.cBrian Paul1-3/+7
2011-09-23svga: s/unit/shader/ and related clean-upsBrian Paul1-19/+23
2011-09-23svga: clean up return values and error codesBrian Paul1-25/+24
2011-09-23svga: check to avoid writing beyond end of constant bufferBrian Paul1-1/+23