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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
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19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
svga
/
svga_context.c
Age
Commit message (
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)
Author
Files
Lines
2018-01-23
svga: fix context alloc error handling
Grazvydas Ignotas
1
-1
/
+1
2018-01-22
svga: Prevent use after free.
Jose Fonseca
1
-0
/
+1
2017-12-05
gallium/u_upload_mgr: allow drivers to specify pipe_resource::flags
Marek Olšák
1
-3
/
+3
2017-06-30
svga: add mksstats for context creation
Charmaine Lee
1
-2
/
+7
2017-06-30
svga: re-validate sampler view at draw time if needed
Charmaine Lee
1
-0
/
+1
2017-04-26
svga: Move rendertarget view related fields to hw_clear state
Charmaine Lee
1
-2
/
+2
2017-04-07
svga: add context pointer to the invalidate surface interface
Charmaine Lee
1
-1
/
+1
2017-04-07
svga: disable rasterization if rasterizer_discard is set or FS undefined
Charmaine Lee
1
-0
/
+7
2017-02-14
gallium: set pipe_context uploaders in drivers (v3)
Marek Olšák
1
-0
/
+18
2016-11-03
svga: whitespace / formatting clean-up in svga_context.c
Brian Paul
1
-28
/
+34
2016-11-03
svga: collect stats for time spent in svga_context_finish()
Brian Paul
1
-0
/
+4
2016-11-03
svga: Implement the pipe clear_render_target functionality v2
Thomas Hellstrom
1
-0
/
+1
2016-09-21
svga: remove disable_shader debug variable
Brian Paul
1
-2
/
+0
2016-09-17
svga: use upload buffer for upload texture.
Charmaine Lee
1
-0
/
+5
2016-09-17
svga: try to emit fewer buffer rebind commands
Brian Paul
1
-0
/
+2
2016-09-17
svga: reduce unmapping/remapping of the default constant buffer
Brian Paul
1
-0
/
+13
2016-08-29
svga: fix a texture readback bug
Brian Paul
1
-0
/
+2
2016-08-29
svga: move surface propagation code into new function
Brian Paul
1
-11
/
+2
2016-08-26
svga: avoid emitting redundant SetShaderResource command
Charmaine Lee
1
-0
/
+2
2016-08-26
svga: add a cleanup function to clean up sampler state
Charmaine Lee
1
-11
/
+1
2016-08-26
svga: avoid emitting redundant DXSetSamplers command
Charmaine Lee
1
-0
/
+2
2016-08-26
svga: define svga_clear() in svga_init_clear_functions()
Neha Bhende
1
-1
/
+0
2016-08-26
svga: add svga_init_clear_functions()
Neha Bhende
1
-0
/
+1
2016-08-26
svga: add guest statistic gathering interface
Charmaine Lee
1
-0
/
+7
2016-08-16
svga: don't call os_get_time() when not needed by Gallium HUD
Brian Paul
1
-3
/
+2
2016-08-10
gallium: add a pipe_context parameter to fence_finish
Marek Olšák
1
-2
/
+2
2016-06-23
svga: minor code simplification in svga_context_finish()
Brian Paul
1
-1
/
+1
2016-06-23
svga: fix vertex buffer references in the hw state
Charmaine Lee
1
-0
/
+5
2016-04-25
svga: s/Elements/ARRAY_SIZE/
Brian Paul
1
-3
/
+3
2016-03-21
svga: rebind index buffer
Charmaine Lee
1
-0
/
+1
2016-03-07
svga: add new flush-time HUD query
Brian Paul
1
-0
/
+4
2016-03-04
svga: add new command-buffer-size HUD query
Brian Paul
1
-0
/
+3
2016-01-02
u_upload_mgr: allow specifying PIPE_USAGE_* for the upload buffer
Marek Olšák
1
-1
/
+2
2016-01-02
u_upload_mgr: remove alignment parameter from u_upload_create
Marek Olšák
1
-1
/
+0
2016-01-02
u_upload_mgr: pass alignment to u_upload_alloc manually
Marek Olšák
1
-1
/
+0
2015-12-06
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
1
-2
/
+2
2015-10-16
svga: add new GALLIUM_HUD queries
Neha Bhende
1
-0
/
+2
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-34
/
+184
2015-08-26
gallium: add flags parameter to pipe_screen::context_create
Marek Olšák
1
-2
/
+2
2014-04-17
Revert "svga: add work-around for Sauerbraten Z fighting issue"
Brian Paul
1
-33
/
+0
2014-04-09
svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()
Brian Paul
1
-2
/
+2
2014-03-26
svga: add work-around for Sauerbraten Z fighting issue
Brian Paul
1
-0
/
+33
2014-02-14
svga: update shader code for GBS
Brian Paul
1
-0
/
+4
2014-02-14
svga: update constant buffer code for GBS
Brian Paul
1
-2
/
+6
2014-02-03
svga: refactor some shader code
Brian Paul
1
-13
/
+6
2013-11-11
svga: improve loops over color buffers
Brian Paul
1
-1
/
+2
2013-10-24
svga: remove user-space vertex/index buffer code
Brian Paul
1
-33
/
+1
2012-09-30
svga: implement blit
Marek Olšák
1
-0
/
+2
2012-02-21
gallium: remove unused winsys pointers in pipe_screen and pipe_context
Marek Olšák
1
-1
/
+0
2011-10-31
svga: Flush the hwtnl primitives before writing to buffers.
José Fonseca
1
-0
/
+14
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