index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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gallium
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drivers
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svga
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Author
Files
Lines
2018-09-10
svga: simplify array test in svga_init_shader_key_common()
Brian Paul
1
-11
/
+10
2018-09-10
svga: sync svga3d_types.h with upstream changes
Charmaine Lee
1
-10
/
+45
2018-09-10
svga: add git version logging at init time
Charmaine Lee
1
-0
/
+3
2018-09-10
svga: fix a typo in svga_texture_copy_region()
Charmaine Lee
1
-1
/
+1
2018-09-10
svga: use helper function to do copy region
Charmaine Lee
1
-21
/
+5
2018-09-10
svga: fix cubemap array rendering with backed surface view
Charmaine Lee
2
-12
/
+83
2018-09-10
svga: add a helper function to send ResolveCopy command
Charmaine Lee
2
-6
/
+40
2018-09-10
svga: sync svga3d header files
Charmaine Lee
3
-16
/
+98
2018-09-10
svga: add SM4_1 enable debug print
Charmaine Lee
1
-0
/
+4
2018-09-10
svga: fix swizzling for texture gather
Charmaine Lee
1
-20
/
+33
2018-09-10
svga: fix starting index for system values
Charmaine Lee
3
-3
/
+13
2018-09-10
winsys/svga: Add support for new surface ioctl, multisample pattern
Deepak Rawat
2
-0
/
+26
2018-09-10
svga: enable MSAA for SM4_1 device
Brian Paul
3
-2
/
+5
2018-09-10
svga: add sample count to the surface_can_create interface
Charmaine Lee
2
-2
/
+6
2018-09-10
svga: implement support for GL_ARB_texture_query_lod
Brian Paul
2
-1
/
+27
2018-09-10
svga: Add support for arb_texture_gather
Neha Bhende
2
-1
/
+51
2018-09-10
svga: add support for interpolation at sample position
Brian Paul
1
-7
/
+21
2018-09-10
svga: clarify sys value -> input register mapping
Brian Paul
1
-0
/
+2
2018-09-10
svga: add support for FS sample mask output
Brian Paul
2
-2
/
+43
2018-09-10
svga: add support for sample id, sample position
Brian Paul
1
-2
/
+177
2018-09-10
svga: implement no-op svga_set_min_samples()
Brian Paul
1
-0
/
+12
2018-09-10
svga: add support for independent blend function per render target
Charmaine Lee
2
-18
/
+17
2018-09-10
svga: emit shader version as 4.0 or 4.1 depending on device support
Brian Paul
1
-2
/
+5
2018-09-10
svga: restructure nested if's in emit_src_register()
Brian Paul
1
-20
/
+22
2018-09-10
svga: sync VGPU10ShaderTokens.h with upstream changes
Brian Paul
1
-17
/
+35
2018-09-10
svga: add support for shadow cubemap array
Charmaine Lee
1
-2
/
+47
2018-09-10
svga: add support for rendering to cubemap array
Charmaine Lee
1
-0
/
+1
2018-09-10
svga: add support for TXL2 opcode
Charmaine Lee
1
-0
/
+46
2018-09-10
svga: add support for cubemap array
Charmaine Lee
4
-13
/
+38
2018-09-10
svga: add have_sm4_1 flag, helper function
Brian Paul
2
-0
/
+9
2018-09-07
gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
Marek Olšák
1
-0
/
+1
2018-09-06
gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsi
Marek Olšák
1
-0
/
+1
2018-09-06
gallium: split depth_clip into depth_clip_near & depth_clip_far
Marek Olšák
1
-1
/
+1
2018-09-05
svga: rename face to layer_face
Charmaine Lee
1
-22
/
+25
2018-09-05
svga: encode sample count in resource declarations
Brian Paul
4
-0
/
+6
2018-09-05
svga: sync with upstream changes to surface flags
Charmaine Lee
5
-6
/
+6
2018-09-05
svga: avoid try_blit() for some depth formats on non vgpu10.
Neha Bhende
1
-0
/
+13
2018-09-05
svga: convert dst format to linear when blending is enabled.
Neha Bhende
1
-1
/
+3
2018-09-05
svga: start using SVGA3dCmdIntraSurfaceCopy command for svga_blit.
Neha Bhende
1
-0
/
+112
2018-09-05
svga/winsys: Add cap2 support in winsys
Neha Bhende
2
-2
/
+23
2018-09-05
svga: Add SVGA3dCmdIntraSurfaceCopy command support in OpenGL driver
Neha Bhende
3
-0
/
+49
2018-09-05
svga: update device header files from upstream
Brian Paul
15
-196
/
+569
2018-09-04
gallium: Add a helper for implementing PIPE_CAP_* default values.
Eric Anholt
1
-3
/
+3
2018-08-29
svga: add missing switch cases for shadow textures
Brian Paul
2
-0
/
+5
2018-08-29
svga: fix vgpu9 sprite coordinate bug
Brian Paul
3
-7
/
+3
2018-08-29
svga: fix PIPE_TEXTURE_RECT/BUFFER const buffer issue
Brian Paul
3
-20
/
+16
2018-08-29
svga: minor improvements in svga_state_constants.c
Brian Paul
1
-17
/
+13
2018-08-24
gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
Kenneth Graunke
1
-0
/
+1
2018-08-23
gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
Marek Olšák
1
-0
/
+2
2018-08-23
gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
Marek Olšák
1
-0
/
+2
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