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path: root/src/mesa/state_tracker/st_debug.c
AgeCommit message (Expand)AuthorFilesLines
2022-01-21mesa/st: migrate debug callback code into mesaDave Airlie1-78/+0
2022-01-21mesa/st: remove st_context from debug callbackDave Airlie1-7/+7
2021-02-09mesa/st: Always precompile the first shader variant.Eric Anholt1-1/+0
2020-12-07st/mesa: remove less useful debug options in hot pathsMarek Olšák1-6/+0
2020-11-25Revert "mesa/st: Use do_once for one-time init"Erik Faye-Lund1-3/+1
2020-11-24mesa/st: Use do_once for one-time initRob Clark1-1/+3
2019-11-11st/mesa: remove unused TGSI-only debug printing functionsMarek Olšák1-32/+0
2019-11-11st/mesa: add ST_DEBUG=nir to print NIR shadersMarek Olšák1-0/+1
2019-11-11st/mesa: rename DEBUG_TGSI -> DEBUG_PRINT_IRMarek Olšák1-1/+1
2019-10-22st/mesa: replace pipe_shader_state with tgsi_token* in st_vp_variantMarek Olšák1-1/+1
2019-10-17st/mesa: rename st_xxx_program::tgsi to stateMarek Olšák1-2/+2
2019-05-13st/mesa: enable the ST_DEBUG env var in release and debugoptimized buildsMarek Olšák1-4/+0
2019-03-14mesa: rename logging functions to reflect that they format stringsMark Janes1-1/+1
2016-10-26st/mesa/r200/i915/i965: eliminate gl_fragment_programTimothy Arceri1-2/+2
2016-10-26mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri1-2/+2
2016-07-08st/mesa: set debug callback async flagNicolai Hähnle1-2/+4
2016-07-08gallium: add async flag to pipe_debug_callbackNicolai Hähnle1-1/+4
2016-06-21st/mesa: cache staging texture for glReadPixelsNicolai Hähnle1-0/+1
2016-01-21gallium: add GREMEDY_string_markerRob Clark1-0/+1
2016-01-04st/mesa: make KHR_debug output independent of context creation flags (v2)Nicolai Hähnle1-0/+72
2015-10-09st/mesa: translate fragment shaders into TGSI when we get themMarek Olšák1-1/+1
2015-04-16st/mesa: add a debug option to compile shaders at link timeMarek Olšák1-0/+1
2014-10-21st/mesa: add ST_DEBUG=wf option which enables wireframe renderingMarek Olšák1-0/+1
2014-01-17s/Tungsten Graphics/VMware/José Fonseca1-2/+2
2013-01-14st/mesa: add some simple buffer/draw debug codeBrian Paul1-0/+2
2012-01-25st/mesa: move fragment shader tgsi tokens into st_fp_variantMarek Olšák1-1/+1
2010-12-16st/mesa: s/varient/variantBrian Paul1-2/+2
2010-08-06st/mesa: remove stray semicolonsBrian Paul1-1/+1
2010-08-05st/mesa: Only get debug option onceJakob Bornecrantz1-1/+3
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul1-1/+1
2010-06-03gallium: silence all debug_named_value related warningsJoakim Sindholt1-9/+9
2010-04-28st/mesa: add missing debug entry for DEBUG_CONSTANTSBrian Paul1-0/+1
2010-04-23st/mesa: clean-up: use st_context() everywhereBrian Paul1-1/+1
2010-02-12st/mesa: rename state -> tgsi, updated commentsBrian Paul1-2/+2
2009-11-15mesa/st: refactor vertex and fragment shader translationKeith Whitwell1-1/+2
2009-10-05mesa/st: add ST_DEBUG environment variableKeith Whitwell1-0/+28
2008-07-28Merge tgsi/exec and tgsi/util directories.José Fonseca1-1/+1
2008-03-20gallium: unused var silence warningBrian1-1/+2
2008-03-13gallium: remove semantic info from pipe_shader_stateBrian Paul1-0/+2
2008-03-11gallium: rework CSO-related code in state trackerBrian1-3/+3
2008-02-15Code reorganization: update build.José Fonseca1-2/+2
2008-01-14Fix problems with vertex shaders and the private draw module.Brian1-2/+2
2007-11-23gallium: reorg tgsi directories.Michal Krol1-1/+2
2007-10-18print vertex input mappingBrian1-0/+6
2007-10-18debug functionsBrian1-0/+60