index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
mesa
/
drivers
/
dri
/
r600
/
r700_fragprog.c
Age
Commit message (
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)
Author
Files
Lines
2011-10-28
r300c, r600c: Remove these DRI drivers.
Eric Anholt
1
-821
/
+0
2011-08-01
r200, r600c, i965: fix build
Bryan Cain
1
-4
/
+4
2011-01-24
r600c: only colors can be flat shaded
Andre Maasikas
1
-16
/
+4
2011-01-20
r600c: bump sq gpr resources if a shader needs more than default
Andre Maasikas
1
-0
/
+10
2011-01-18
r600c: use STATE_FB_WPOS_Y_TRANSFORM variable to do wpos transform
Andre Maasikas
1
-7
/
+9
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-7
/
+7
2010-09-09
r600: remove mask from output intructions
Andre Maasikas
1
-7
/
+0
2010-08-20
evergreen : initial support driver code.
richard
1
-0
/
+33
2010-07-22
r600: Flip point sprite coordinates when rendering to an FBO.
Henri Verbeet
1
-1
/
+3
2010-07-10
r600: Fix GCC 'implication declaration of function' warnings.
Vinson Lee
1
-0
/
+1
2010-06-23
Merge branch 'shader-file-reorg'
Brian Paul
1
-3
/
+3
2010-06-16
r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.
Henri Verbeet
1
-6
/
+11
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
1
-3
/
+3
2010-06-08
r600: Fill uiFP_OutputMap for all written fragment outputs.
Henri Verbeet
1
-16
/
+17
2010-04-26
r600: adjust point sprites after 911fa4a4a1
Andre Maasikas
1
-10
/
+11
2010-01-05
r600: support depth compare functions & shadow_ambient
Andre Maasikas
1
-1
/
+21
2009-12-21
r600: support more of arb_point_sprite and also sprite_coord_origin
Andre Maasikas
1
-4
/
+25
2009-12-15
r600: use _mesa_insert_instructions to fixup wpos instead of manual ins insert
Andre Maasikas
1
-25
/
+15
2009-12-15
r600: fix fragment.position
Andre Maasikas
1
-1
/
+66
2009-12-15
r600: add support for FRAG_ATTRIB_PNTC
Andre Maasikas
1
-0
/
+41
2009-12-09
r600 : add pre-compile mesa shader calling interface, in order to handle
Richard Li
1
-1
/
+24
2009-12-08
r600: glsl - allow specifying texture sampler via uniforms
Andre Maasikas
1
-0
/
+5
2009-12-08
r600: implement FRAG_ATTRIB_FACE, glsl/twoside works
Andre Maasikas
1
-1
/
+33
2009-11-29
r600 : add read port allocation for uniform;
Richard Li
1
-37
/
+48
2009-11-18
r600 : Initial version of glsl fc.
Richard Li
1
-6
/
+88
2009-11-09
r600: rework DB render setup
Alex Deucher
1
-22
/
+5
2009-10-22
r600: set barrier for tex inst if dst is used earlier, might overwrite it oth...
Andre Maasikas
1
-2
/
+25
2009-10-22
r600: need to export something from PS
Andre Maasikas
1
-1
/
+9
2009-10-15
r600: clear position enable bit when when wpos is not used by FP
Andre Maasikas
1
-0
/
+5
2009-08-26
r600: fix memory leak
Alex Deucher
1
-1
/
+2
2009-08-24
r600: code cleanup
Alex Deucher
1
-4
/
+17
2009-08-22
r600: move full state to radeon state atoms
Alex Deucher
1
-34
/
+40
2009-08-21
r600: better default state size.
Alex Deucher
1
-0
/
+2
2009-08-12
r600: A shader is bound that exports Z as a float into Red channel
Cooper Yuan
1
-0
/
+1
2009-08-11
r600: update num of interp if posizition is used
Cooper Yuan
1
-8
/
+10
2009-08-09
r600: looks like a typo
Dave Airlie
1
-1
/
+1
2009-08-09
r600: load per-pixel position into PS in order to use fragment.position.
Cooper Yuan
1
-0
/
+27
2009-08-02
r600: fix regression in texenv
Alex Deucher
1
-43
/
+32
2009-07-31
r600: ensure we have enough room for full state emit
Alex Deucher
1
-4
/
+0
2009-07-31
r600: re-arrange state setup and emit so they are not mixed
Alex Deucher
1
-30
/
+41
2009-07-29
r600: emit fog color in PS input map, fix fog related applications
Cooper Yuan
1
-0
/
+13
2009-07-29
R6xx/r7xx: VS export fog color as parameter
Cooper Yuan
1
-0
/
+6
2009-07-28
r600: fix flat shading
Alex Deucher
1
-9
/
+49
2009-07-27
r600: fix textures
Alex Deucher
1
-1
/
+1
2009-07-02
r6xx/r7xx: Better fix for fragment temps
Richard Li
1
-1
/
+1
2009-07-01
R6xx/R7xx: Fix number of temps used in fragment program
Alex Deucher
1
-1
/
+1
2009-06-04
re-arrange state structure
Alex Deucher
1
-5
/
+5
2009-05-29
get rid of chip_object struct
Alex Deucher
1
-2
/
+1
2009-05-29
more cleanup
Alex Deucher
1
-1
/
+1
2009-05-15
Fix r6 code bugs.
Richard Li
1
-7
/
+8
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