index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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log
tree
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path:
root
/
src
/
mesa
/
drivers
/
dri
/
r300
/
compiler
/
radeon_opcodes.h
Age
Commit message (
Expand
)
Author
Files
Lines
2011-10-28
r300c/compiler: remove the compiler too
Marek Olšák
1
-263
/
+0
2011-04-05
r300/compiler: implement the CND opcode
Marek Olšák
1
-0
/
+3
2010-12-01
r300/compiler: implement and lower OPCODE_CLAMP
Marek Olšák
1
-0
/
+3
2010-08-16
r300/compiler: implement DP2 opcode
Marek Olšák
1
-0
/
+3
2010-08-16
r300/compiler: implement SSG opcode
Marek Olšák
1
-0
/
+3
2010-08-11
r300/compiler: Implement the CONT opcode.
Tom Stellard
1
-1
/
+1
2010-07-06
r300/compiler: Implement KILP opcode.
Tom Stellard
1
-0
/
+3
2010-07-03
r300/compiler: Use hardware flow control instructions for loops on r500.
Tom Stellard
1
-0
/
+2
2010-06-11
r300/compiler: Implement simple loop emulation
Tom Stellard
1
-0
/
+6
2010-04-19
r300/compiler: lower CEIL
Marek Olšák
1
-0
/
+3
2010-04-16
r300/compiler: Fix texture instruction readmasks.
Corbin Simpson
1
-1
/
+3
2009-10-04
r300/compiler: Emit flow control instructions and ALU result writes on R500
Nicolai Hähnle
1
-1
/
+1
2009-10-04
r300/compiler: Refactor the radeon_pair code to support control flow instruct...
Nicolai Hähnle
1
-0
/
+5
2009-10-03
r300/compiler: Introduce control flow instructions and refactor dataflow
Nicolai Hähnle
1
-0
/
+20
2009-09-06
r300/compiler: New dataflow structures and passes
Nicolai Hähnle
1
-0
/
+8
2009-08-30
r300: Remove all Mesa dependencies from the shader compiler
Nicolai Hähnle
1
-0
/
+202