index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
/
mesa
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drivers
/
dri
/
nouveau
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Author
Files
Lines
2010-08-16
dri/nouveau: test for FEATURE defines
nobled
2
-0
/
+4
2010-08-05
dri/nouveau: Don't try to validate uninitialized teximages.
Francisco Jerez
1
-4
/
+4
2010-08-05
dri/nv20: Fix some PGRAPH_ERRORs seen with DATA_CHECK enabled.
Francisco Jerez
2
-2
/
+6
2010-08-05
dri/nouveau: Fix up software mipmap generation.
Francisco Jerez
2
-5
/
+51
2010-05-03
nouveau: fix nouveau_create_context decleration
Dave Airlie
1
-1
/
+2
2010-05-02
Merge branch 'gles2-2'
Kristian Høgsberg
1
-1
/
+2
2010-04-28
dri: Add DRI entrypoints to create a context for a given API
Kristian Høgsberg
1
-1
/
+2
2010-04-22
DRI2: add config query extension
Jesse Barnes
1
-0
/
+1
2010-04-09
nouveau: Import latest nouveau_class.h from renouveau
Ben Skeggs
1
-0
/
+1
2010-03-22
dri/nouveau: Rectangle texture fixes.
Francisco Jerez
2
-28
/
+46
2010-03-22
dri/nouveau: Some render to texture fixes.
Francisco Jerez
1
-5
/
+1
2010-03-22
dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the s...
Francisco Jerez
1
-10
/
+20
2010-03-22
dri/nouveau: Expose EXT_framebuffer_blit.
Francisco Jerez
2
-0
/
+2
2010-03-22
dri/nouveau: Plug in some mesa_meta functions instead of the swrast variants.
Francisco Jerez
1
-0
/
+3
2010-03-22
dri/nouveau: Emit dirty states on nouveau_validate_framebuffer.
Francisco Jerez
1
-1
/
+3
2010-03-21
dri/nouveau: Reemit the light model state when lighting goes on/off.
Francisco Jerez
1
-0
/
+1
2010-03-21
dri/nouveau: Random cleanups.
Francisco Jerez
9
-109
/
+48
2010-03-18
dri/nouveau: Flush after texture validation.
Francisco Jerez
1
-0
/
+2
2010-03-18
dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.
Francisco Jerez
1
-0
/
+1
2010-03-18
dri/nouveau: Implement texcoord generation.
Francisco Jerez
11
-14
/
+143
2010-03-18
dri/nouveau: Implement texture matrices.
Francisco Jerez
9
-0
/
+78
2010-03-18
dri/nouveau: Some minor vertex submission fixes.
Francisco Jerez
2
-11
/
+11
2010-03-18
dri/nouveau: only reallocate texture when needed
Xavier Chantry
1
-11
/
+14
2010-03-11
dri/nouveau: Just reemit the BO state on pushbuf flush.
Francisco Jerez
3
-14
/
+14
2010-03-07
dri/nouveau: Split big client buffers in the indexed case too.
Francisco Jerez
1
-4
/
+3
2010-03-07
dri/nouveau: Fix nv[12]x color sum.
Francisco Jerez
3
-3
/
+6
2010-03-07
dri/nv04: GL_EXT_secondary_color
Andrew Randrianasulu
2
-4
/
+14
2010-03-07
dri/nouveau: Trivially add GL_NV_blend_square
Andrew Randrianasulu
1
-0
/
+1
2010-03-07
dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.
Francisco Jerez
3
-3
/
+3
2010-03-06
dri: drop MINIGLX_SOURCES
George Sapountzis
1
-2
/
+0
2010-03-04
dri/nouveau: Remove some CI remnants.
Francisco Jerez
6
-12
/
+0
2010-03-04
dri/nouveau: Trivially add GL_ARB_texture_mirrored_repeat.
Andrew Randrianasulu
1
-0
/
+1
2010-03-04
dri/nouveau: Enable GL_EXT_stencil_wrap.
Andrew Randrianasulu
1
-3
/
+4
2010-03-04
dri/nouveau: Add GL_EXT_stencil_wrap for nv04.
Andrew Randrianasulu
1
-0
/
+4
2010-03-04
dri/nouveau: Fix rb->DataType for z24s8 renderbuffers.
Francisco Jerez
1
-1
/
+1
2010-03-04
dri/nouveau: Try to keep client buffers smaller than the scratch VBO length.
Francisco Jerez
1
-0
/
+26
2010-03-04
dri/nouveau: Pack client arrays as they're copied to the real BO.
Francisco Jerez
1
-12
/
+32
2010-03-03
mesa: Remove ClearIndex and IndexMask from device-driver interface
Ian Romanick
1
-7
/
+0
2010-03-01
dri/nouveau: Combine the dummy texture more deterministically on nv0x.
Francisco Jerez
1
-1
/
+4
2010-03-01
dri/nouveau: Fix up the ADD texture environment on nv0x.
Francisco Jerez
2
-2
/
+1
2010-03-01
dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.
Andrew Randrianasulu
1
-0
/
+4
2010-03-01
dri/nouveau: Allow to render to XRGB8888 textures.
Andrew Randrianasulu
1
-0
/
+2
2010-02-25
dri/nouveau: Use the XRGB8888 hardware texture format.
Francisco Jerez
5
-27
/
+49
2010-02-25
dri/nouveau: Use the hardware I8 format for intensity textures.
Francisco Jerez
4
-1
/
+4
2010-02-25
dri/nouveau: Implement EXT_texture_from_pixmap.
Francisco Jerez
7
-57
/
+116
2010-02-25
dri/nouveau: Support rectangle textures.
Francisco Jerez
5
-14
/
+100
2010-02-25
dri/nouveau: Don't try to map a non-existent teximage.
Francisco Jerez
1
-4
/
+7
2010-02-25
dri/nouveau: Add some RGB888 span functions.
Francisco Jerez
1
-0
/
+11
2010-02-25
dri/nouveau: Fake A8 and L8 texture support on nv04.
Francisco Jerez
1
-30
/
+46
2010-02-25
dri/nouveau: Restructure the nv[12]0 regcombiner code, and fake A8/L8 support.
Francisco Jerez
7
-129
/
+221
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