index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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Author
Files
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2010-08-20
evergreen : initial support driver code.
richard
41
-249
/
+12426
2010-08-20
i965: Rename nr_depth_regs to nr_payload_regs.
Eric Anholt
5
-8
/
+8
2010-08-20
i965: Also use the SIMD8 FB writes for SIMD8 mode on non-SNB.
Eric Anholt
3
-17
/
+18
2010-08-20
i965: Add support for FB writes on Sandybridge.
Zhenyu Wang
2
-12
/
+74
2010-08-20
i965: Set the destination horiz stride even for da16, as SNB seems to need it.
Zhenyu Wang
2
-2
/
+6
2010-08-20
i965: Set the maximum number of threads on Sandybridge.
Zhenyu Wang
1
-1
/
+5
2010-08-20
i965: Add AccWrCtl support on Sandybridge.
Zhenyu Wang
5
-2
/
+20
2010-08-20
i965: Mention the mlen and rlen for URB reads.
Zhenyu Wang
1
-0
/
+5
2010-08-20
i965: Sandybridge doesn't have Compr4 mode, since it's not needed any more.
Zhenyu Wang
1
-1
/
+2
2010-08-20
i965: Adjust disasm of subreg numbers to be in units of the register type.
Zhenyu Wang
1
-6
/
+20
2010-08-20
i965: Fix DP write channel ordering on Sandybridge.
Eric Anholt
1
-2
/
+25
2010-08-20
Delete more vestiges of the old shader compiler.
Kenneth Graunke
2
-45
/
+0
2010-08-20
glsl: Remove bogus "ambient" field from vec4 gl_TextureEnvColor.
Kenneth Graunke
1
-1
/
+1
2010-08-20
glsl: add missing ambient field to gl_LightModel
Luca Barbieri
1
-1
/
+1
2010-08-20
glsl: don't crash if a field is specified for a non-struct uniform
Luca Barbieri
1
-1
/
+1
2010-08-20
glsl: add missing sceneColor field to gl_{Front, Back}LightModelProduct
Luca Barbieri
1
-2
/
+2
2010-08-20
intel: Don't try to do work for BufferSubData with a size of 0.
Eric Anholt
1
-0
/
+6
2010-08-20
mesa: Fix GetUniformLocation while compiling display lists.
Nick Bowler
1
-1
/
+9
2010-08-20
Remove remnants of the old glsl compiler.
Eric Anholt
52
-28903
/
+0
2010-08-20
mesa: Add missing ES sources to SConscript.
Chia-I Wu
1
-0
/
+3
2010-08-20
mesa: Decorate functions with GL_APIENTRY in es_generator.py.
Chia-I Wu
1
-2
/
+2
2010-08-20
mesa: Include compiler.h for ASSERT.
Chia-I Wu
7
-0
/
+14
2010-08-20
st/mesa: fix code/declaration mixing
Keith Whitwell
1
-3
/
+2
2010-08-20
mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLE
Luca Barbieri
2
-3
/
+5
2010-08-20
mesa/st: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
5
-43
/
+32
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
1
-1
/
+1
2010-08-20
i965: Fix compile warnings on 64-bit Linux.
Kenneth Graunke
1
-4
/
+4
2010-08-19
mesa: Silence uninitialized variable warnings in dummy_enum_func.
Vinson Lee
1
-10
/
+10
2010-08-19
i915: Remove unnecessary header from i830_context.c.
Vinson Lee
1
-1
/
+0
2010-08-18
i965: Set the if stack pop count when breaking out of a loop inside an if.
Eric Anholt
1
-5
/
+11
2010-08-18
i965: Don't set the swizzle on an immediate value in the VS.
Eric Anholt
2
-4
/
+11
2010-08-18
mesa: Fix the whining for link failures to actually be under MESA_GLSL=dump.
Eric Anholt
1
-0
/
+5
2010-08-18
mesa: Remove unnecessary heaaders from shaderapi.c.
Vinson Lee
1
-2
/
+0
2010-08-18
mesa: Don't try to free components of a NULL uniform list.
Eric Anholt
1
-0
/
+4
2010-08-18
ir_to_mesa: Fix leak by improper freeing of a uniform list.
Eric Anholt
1
-1
/
+1
2010-08-18
glsl2: Free the shader compiler at dri screen destruction.
Eric Anholt
1
-0
/
+2
2010-08-18
ir_to_mesa: Don't leak the whole linked assembly program.
Eric Anholt
1
-0
/
+1
2010-08-18
dri2: Clean up the common dri2 options at screen destroy.
Eric Anholt
2
-3
/
+8
2010-08-18
mesa: fpclassify is available on OpenSolaris.
Vinson Lee
1
-1
/
+2
2010-08-18
ir_to_mesa: Fix leak of set_branchtargets temp data.
Eric Anholt
1
-4
/
+2
2010-08-18
ir_to_mesa: Stop leaking the ir_instruction * annotation of our compile.
Eric Anholt
1
-2
/
+1
2010-08-18
mesa: Free linked shaders when deleting the shader program.
Eric Anholt
1
-0
/
+6
2010-08-18
mesa: Free old linked shaders when relinking new shaders.
Eric Anholt
1
-1
/
+1
2010-08-18
ir_to_mesa: Free the ir_to_mesa temporary storage when we're done.
Eric Anholt
1
-2
/
+2
2010-08-18
mesa: Hang the compiled shader off the shader->ir, not the shader.
Eric Anholt
1
-1
/
+2
2010-08-18
mesa: Make MESA_GLSL=dump include when compile/link fails, and the info log.
Eric Anholt
1
-5
/
+20
2010-08-18
r600: implement SSG instruction
Andre Maasikas
2
-0
/
+67
2010-08-18
r600: implement DP2 opcode
Andre Maasikas
1
-2
/
+10
2010-08-17
ir_to_mesa: Allow ir_return in main().
Eric Anholt
1
-2
/
+2
2010-08-17
i965: Throw a link error when we see a "return" in main().
Eric Anholt
1
-0
/
+8
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