diff options
author | Tony Wasserka <tony.wasserka@gmx.de> | 2020-09-02 18:13:57 +0200 |
---|---|---|
committer | Marge Bot <eric+marge@anholt.net> | 2020-09-03 20:20:24 +0000 |
commit | f18fc34c4d56d6e7d511002b39a257e18d8b3af3 (patch) | |
tree | 771a6e9943ace4bde5e69d89780d95b4e716d570 | |
parent | a99ae1943d880702c8472ea9be11e4f92b6a440f (diff) |
radv: Fix various non-critical integer overflows
The result of 0xf << 28 is a signed integer and hence overflows into the sign
bit. In practice compilers did the right thing here, since the intent of the
code was unsigned arithmetic anyway.
These conditions were observed in:
* dEQP-VK.pipeline.image.suballocation.sampling_type.combined.view_type.1d.format.r4g4b4a4_unorm_pack16.count_8.size.512x1
* dEQP-VK.binding_model.descriptorset_random.sets32.noarray.ubolimitlow.sbolimitlow.sampledimglow.outimgonly.noiub.nouab.frag.ialimithigh.0
Cc: mesa-stable
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6568>
-rw-r--r-- | src/amd/vulkan/radv_pipeline.c | 8 | ||||
-rw-r--r-- | src/amd/vulkan/radv_shader_args.c | 2 | ||||
-rw-r--r-- | src/amd/vulkan/radv_shader_info.c | 8 |
3 files changed, 9 insertions, 9 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 5e03dbb593d..c6d029159c7 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -543,7 +543,7 @@ radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline, */ num_targets = (util_last_bit(col_format) + 3) / 4; for (unsigned i = 0; i < num_targets; i++) { - if (!(col_format & (0xf << (i * 4)))) { + if (!(col_format & (0xfu << (i * 4)))) { col_format |= V_028714_SPI_SHADER_32_R << (i * 4); } } @@ -681,7 +681,7 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline, continue; blend.cb_target_mask |= (unsigned)att->colorWriteMask << (4 * i); - blend.cb_target_enabled_4bit |= 0xf << (4 * i); + blend.cb_target_enabled_4bit |= 0xfu << (4 * i); if (!att->blendEnable) { blend.cb_blend_control[i] = blend_cntl; continue; @@ -701,9 +701,9 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline, } radv_blend_check_commutativity(&blend, eqRGB, srcRGB, dstRGB, - 0x7 << (4 * i)); + 0x7u << (4 * i)); radv_blend_check_commutativity(&blend, eqA, srcA, dstA, - 0x8 << (4 * i)); + 0x8u << (4 * i)); /* Blending optimizations for RB+. * These transformations don't change the behavior. diff --git a/src/amd/vulkan/radv_shader_args.c b/src/amd/vulkan/radv_shader_args.c index 1b57d402d5c..c6070dfe8ef 100644 --- a/src/amd/vulkan/radv_shader_args.c +++ b/src/amd/vulkan/radv_shader_args.c @@ -68,7 +68,7 @@ set_loc_desc(struct radv_shader_args *args, int idx, uint8_t *sgpr_idx) set_loc(ud_info, sgpr_idx, 1); - locs->descriptor_sets_enabled |= 1 << idx; + locs->descriptor_sets_enabled |= 1u << idx; } struct user_sgpr_info { diff --git a/src/amd/vulkan/radv_shader_info.c b/src/amd/vulkan/radv_shader_info.c index 2c8d4e0511f..63a1f19e771 100644 --- a/src/amd/vulkan/radv_shader_info.c +++ b/src/amd/vulkan/radv_shader_info.c @@ -29,7 +29,7 @@ static void mark_sampler_desc(const nir_variable *var, struct radv_shader_info *info) { - info->desc_set_used_mask |= (1 << var->data.descriptor_set); + info->desc_set_used_mask |= (1u << var->data.descriptor_set); } static void mark_ls_output(struct radv_shader_info *info, @@ -288,7 +288,7 @@ gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr, gather_push_constant_info(nir, instr, info); break; case nir_intrinsic_vulkan_resource_index: - info->desc_set_used_mask |= (1 << nir_intrinsic_desc_set(instr)); + info->desc_set_used_mask |= (1u << nir_intrinsic_desc_set(instr)); break; case nir_intrinsic_image_deref_load: case nir_intrinsic_image_deref_store: @@ -853,8 +853,8 @@ radv_nir_shader_info_pass(const struct nir_shader *nir, */ unsigned num_targets = (util_last_bit(info->ps.cb_shader_mask) + 3) / 4; for (unsigned i = 0; i < num_targets; i++) { - if (!(info->ps.cb_shader_mask & (0xf << (i * 4)))) { - info->ps.cb_shader_mask |= 0xf << (i * 4); + if (!(info->ps.cb_shader_mask & (0xfu << (i * 4)))) { + info->ps.cb_shader_mask |= 0xfu << (i * 4); } } |