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authorTony Wasserka <tony.wasserka@gmx.de>2020-09-02 18:13:57 +0200
committerMarge Bot <eric+marge@anholt.net>2020-09-03 20:20:24 +0000
commitf18fc34c4d56d6e7d511002b39a257e18d8b3af3 (patch)
tree771a6e9943ace4bde5e69d89780d95b4e716d570
parenta99ae1943d880702c8472ea9be11e4f92b6a440f (diff)
radv: Fix various non-critical integer overflows
The result of 0xf << 28 is a signed integer and hence overflows into the sign bit. In practice compilers did the right thing here, since the intent of the code was unsigned arithmetic anyway. These conditions were observed in: * dEQP-VK.pipeline.image.suballocation.sampling_type.combined.view_type.1d.format.r4g4b4a4_unorm_pack16.count_8.size.512x1 * dEQP-VK.binding_model.descriptorset_random.sets32.noarray.ubolimitlow.sbolimitlow.sampledimglow.outimgonly.noiub.nouab.frag.ialimithigh.0 Cc: mesa-stable Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6568>
-rw-r--r--src/amd/vulkan/radv_pipeline.c8
-rw-r--r--src/amd/vulkan/radv_shader_args.c2
-rw-r--r--src/amd/vulkan/radv_shader_info.c8
3 files changed, 9 insertions, 9 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 5e03dbb593d..c6d029159c7 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -543,7 +543,7 @@ radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
*/
num_targets = (util_last_bit(col_format) + 3) / 4;
for (unsigned i = 0; i < num_targets; i++) {
- if (!(col_format & (0xf << (i * 4)))) {
+ if (!(col_format & (0xfu << (i * 4)))) {
col_format |= V_028714_SPI_SHADER_32_R << (i * 4);
}
}
@@ -681,7 +681,7 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
continue;
blend.cb_target_mask |= (unsigned)att->colorWriteMask << (4 * i);
- blend.cb_target_enabled_4bit |= 0xf << (4 * i);
+ blend.cb_target_enabled_4bit |= 0xfu << (4 * i);
if (!att->blendEnable) {
blend.cb_blend_control[i] = blend_cntl;
continue;
@@ -701,9 +701,9 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
}
radv_blend_check_commutativity(&blend, eqRGB, srcRGB, dstRGB,
- 0x7 << (4 * i));
+ 0x7u << (4 * i));
radv_blend_check_commutativity(&blend, eqA, srcA, dstA,
- 0x8 << (4 * i));
+ 0x8u << (4 * i));
/* Blending optimizations for RB+.
* These transformations don't change the behavior.
diff --git a/src/amd/vulkan/radv_shader_args.c b/src/amd/vulkan/radv_shader_args.c
index 1b57d402d5c..c6070dfe8ef 100644
--- a/src/amd/vulkan/radv_shader_args.c
+++ b/src/amd/vulkan/radv_shader_args.c
@@ -68,7 +68,7 @@ set_loc_desc(struct radv_shader_args *args, int idx, uint8_t *sgpr_idx)
set_loc(ud_info, sgpr_idx, 1);
- locs->descriptor_sets_enabled |= 1 << idx;
+ locs->descriptor_sets_enabled |= 1u << idx;
}
struct user_sgpr_info {
diff --git a/src/amd/vulkan/radv_shader_info.c b/src/amd/vulkan/radv_shader_info.c
index 2c8d4e0511f..63a1f19e771 100644
--- a/src/amd/vulkan/radv_shader_info.c
+++ b/src/amd/vulkan/radv_shader_info.c
@@ -29,7 +29,7 @@
static void mark_sampler_desc(const nir_variable *var,
struct radv_shader_info *info)
{
- info->desc_set_used_mask |= (1 << var->data.descriptor_set);
+ info->desc_set_used_mask |= (1u << var->data.descriptor_set);
}
static void mark_ls_output(struct radv_shader_info *info,
@@ -288,7 +288,7 @@ gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr,
gather_push_constant_info(nir, instr, info);
break;
case nir_intrinsic_vulkan_resource_index:
- info->desc_set_used_mask |= (1 << nir_intrinsic_desc_set(instr));
+ info->desc_set_used_mask |= (1u << nir_intrinsic_desc_set(instr));
break;
case nir_intrinsic_image_deref_load:
case nir_intrinsic_image_deref_store:
@@ -853,8 +853,8 @@ radv_nir_shader_info_pass(const struct nir_shader *nir,
*/
unsigned num_targets = (util_last_bit(info->ps.cb_shader_mask) + 3) / 4;
for (unsigned i = 0; i < num_targets; i++) {
- if (!(info->ps.cb_shader_mask & (0xf << (i * 4)))) {
- info->ps.cb_shader_mask |= 0xf << (i * 4);
+ if (!(info->ps.cb_shader_mask & (0xfu << (i * 4)))) {
+ info->ps.cb_shader_mask |= 0xfu << (i * 4);
}
}