index
:
wayland/weston
0.85
1.0
1.1
1.10
1.11
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
10.0
11.0
12.0
13.0
14.0
2.0
3.0
4.0
5.0
6.0
7.0
8.0
9.0
main
master
The Weston Wayland Compositor (mirrored from https://gitlab.freedesktop.org/wayland/weston)
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
libweston
/
renderer-gl
/
gl-shaders.c
Age
Commit message (
Expand
)
Author
Files
Lines
2024-07-29
gl-renderer: Assume default GL texture unit
Loïc Molinari
1
-0
/
+2
2024-07-29
gl-renderer: Assume fixed wireframe tex unit
Loïc Molinari
1
-5
/
+1
2024-07-29
gl-renderer: Use fixed tex units
Loïc Molinari
1
-14
/
+13
2024-07-29
gl-renderer: Avoid GL_ as a prefix for constants
Loïc Molinari
1
-4
/
+4
2024-07-04
gl-renderer: Remove sub-mesh wireframe coloring
Loïc Molinari
1
-4
/
+1
2024-07-04
gl-renderer: Add generic shader tinting support
Loïc Molinari
1
-4
/
+14
2024-07-04
gl-renderer: Set up debug mode infrastructure
Loïc Molinari
1
-3
/
+0
2024-06-27
gl-renderer: Improve wireframe rendering
Loïc Molinari
1
-1
/
+16
2024-06-19
renderer-gl: Support more shm RGB formats
Jeffy Chen
1
-1
/
+24
2024-06-18
gl-renderer: fix texcoord in shader desc
Pekka Paalanen
1
-1
/
+1
2024-06-04
gl-renderer: Define attrib array locations in an enum
Loïc Molinari
1
-3
/
+7
2024-06-04
gl-renderer: Batch paint node's draw calls in fan debug mode
Loïc Molinari
1
-2
/
+9
2024-03-26
color: add support to parametric curves in weston_color_curve
Leandro Ribeiro
1
-0
/
+41
2024-03-26
gl-renderer: move lut_3x1d curves to union
Leandro Ribeiro
1
-30
/
+49
2023-08-02
gl-renderer: Stop reading presentation clock without shaders to time
Philipp Zabel
1
-1
/
+2
2023-06-12
gl-renderer: Derive texcoords from position in the vertex shader
Loïc Molinari
1
-6
/
+48
2023-01-16
gl-shaders: Don't attempt to set unicolor when it's not valid
Derek Foreman
1
-3
/
+11
2022-09-28
gl-renderer: add matrix
Vitaly Prosyak
1
-4
/
+16
2022-09-28
gl-renderer: add post-curve set to identity
Vitaly Prosyak
1
-1
/
+30
2022-06-22
gl-renderer: call it view_alpha in frag
Pekka Paalanen
1
-4
/
+4
2022-02-09
gl-renderer: shaders implementation of color mapping function
Vitaly Prosyak
1
-4
/
+56
2021-06-21
gl-renderer: implement SHADER_COLOR_CURVE_LUT_3x1D
Pekka Paalanen
1
-1
/
+43
2021-06-21
gl-renderer: add shader bit input_is_premult
Pekka Paalanen
1
-1
/
+24
2021-04-07
gl-renderer: add note about fallback shader color
Pekka Paalanen
1
-0
/
+9
2021-04-07
gl-renderer: rework uniform value assignments
Pekka Paalanen
1
-11
/
+62
2021-04-07
gl-renderer: move shader list destroy to gl-shaders.c
Pekka Paalanen
1
-0
/
+9
2021-04-07
gl-renderer: move functions into gl-shaders.c
Pekka Paalanen
1
-2
/
+106
2021-02-25
gl-renderer: print use time with gl-shader-generator debug
Pekka Paalanen
1
-4
/
+12
2021-02-25
gl-renderer: log shader deletions too
Pekka Paalanen
1
-8
/
+18
2021-02-25
gl-renderer: add compositor shorthand pointer
Pekka Paalanen
1
-3
/
+2
2021-02-25
gl-renderer: rename color uniform to unicolor
Pekka Paalanen
1
-1
/
+2
2021-02-25
gl-renderer: Add debug scope for shader generator
Harish Krupo
1
-1
/
+69
2021-02-25
gl-renderer: Requirement based shader generation
Harish Krupo
1
-64
/
+95
2021-02-25
gl-renderer: dump failed shader source
Pekka Paalanen
1
-0
/
+41
2021-02-25
gl-renderer: rename shader debug flag to green_tint
Pekka Paalanen
1
-5
/
+5
2021-02-25
gl-renderer: rewrite fragment shaders
Pekka Paalanen
1
-133
/
+33
2021-02-25
gl-renderer: move vertex shader into new file
Pekka Paalanen
1
-10
/
+2
2021-02-25
gl-renderer: split into gl-shaders.c
Pekka Paalanen
1
-0
/
+274