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authorDaniel Stone <daniels@collabora.com>2022-01-20 17:40:06 +0000
committerDaniel Stone <daniels@collabora.com>2022-05-16 13:51:42 +0100
commitacc3762506ff5cf88c3f5a2fb3c3115f86a1400d (patch)
tree707a0764be4fbc0d1677b4823f762fe76be0bab2
parent56dc4b8aaa38b8f1ff46db41ec3ea8b06a38d309 (diff)
gl-renderer: Store dmabuf buffer state in weston_buffer
Similarly to EGL buffers, store the gl_buffer_state for a dmabuf buffer inside weston_buffer, rather than on the linux_dmabuf_buffer. This slightly simplifies our gl_buffer_state handling, and will be used later to eliminate the egl_image refcounting. Signed-off-by: Daniel Stone <daniels@collabora.com>
-rw-r--r--libweston/renderer-gl/gl-renderer.c165
1 files changed, 72 insertions, 93 deletions
diff --git a/libweston/renderer-gl/gl-renderer.c b/libweston/renderer-gl/gl-renderer.c
index 59b56838..84ec4d02 100644
--- a/libweston/renderer-gl/gl-renderer.c
+++ b/libweston/renderer-gl/gl-renderer.c
@@ -114,16 +114,6 @@ struct egl_image {
int refcount;
};
-
-struct dmabuf_image {
- struct linux_dmabuf_buffer *dmabuf;
- int num_images;
- struct egl_image *images[3];
- struct wl_list link;
-
- enum gl_shader_texture_variant shader_variant;
-};
-
struct dmabuf_format {
uint32_t format;
struct wl_list link;
@@ -403,32 +393,6 @@ egl_image_unref(struct egl_image *image)
return 0;
}
-static struct dmabuf_image*
-dmabuf_image_create(void)
-{
- struct dmabuf_image *img;
-
- img = zalloc(sizeof *img);
- wl_list_init(&img->link);
-
- return img;
-}
-
-static void
-dmabuf_image_destroy(struct dmabuf_image *image)
-{
- int i;
-
- for (i = 0; i < image->num_images; ++i)
- egl_image_unref(image->images[i]);
-
- if (image->dmabuf)
- linux_dmabuf_buffer_set_user_data(image->dmabuf, NULL, NULL);
-
- wl_list_remove(&image->link);
- free(image);
-}
-
#define max(a, b) (((a) > (b)) ? (a) : (b))
#define min(a, b) (((a) > (b)) ? (b) : (a))
@@ -2347,9 +2311,11 @@ gl_renderer_attach_egl(struct weston_surface *es, struct weston_buffer *buffer)
static void
gl_renderer_destroy_dmabuf(struct linux_dmabuf_buffer *dmabuf)
{
- struct dmabuf_image *image = linux_dmabuf_buffer_get_user_data(dmabuf);
+ struct gl_buffer_state *gb =
+ linux_dmabuf_buffer_get_user_data(dmabuf);
- dmabuf_image_destroy(image);
+ linux_dmabuf_buffer_set_user_data(dmabuf, NULL, NULL);
+ destroy_buffer_state(gb);
}
static struct egl_image *
@@ -2573,14 +2539,13 @@ import_dmabuf_single_plane(struct gl_renderer *gr,
}
static bool
-import_yuv_dmabuf(struct gl_renderer *gr,
- struct dmabuf_image *image)
+import_yuv_dmabuf(struct gl_renderer *gr, struct gl_buffer_state *gb,
+ struct dmabuf_attributes *attributes)
{
unsigned i;
int j;
int ret;
struct yuv_format_descriptor *format = NULL;
- struct dmabuf_attributes *attributes = &image->dmabuf->attributes;
char fmt[4];
for (i = 0; i < ARRAY_LENGTH(yuv_formats); ++i) {
@@ -2607,31 +2572,32 @@ import_yuv_dmabuf(struct gl_renderer *gr,
}
for (j = 0; j < format->output_planes; ++j) {
- image->images[j] = import_dmabuf_single_plane(gr, attributes,
- &format->plane[j]);
- if (!image->images[j]) {
- while (j) {
- ret = egl_image_unref(image->images[--j]);
+ gb->images[j] = import_dmabuf_single_plane(gr, attributes,
+ &format->plane[j]);
+ if (!gb->images[j]) {
+ while (--j >= 0) {
+ ret = egl_image_unref(gb->images[j]);
assert(ret == 0);
+ gb->images[j] = NULL;
}
return false;
}
}
- image->num_images = format->output_planes;
+ gb->num_images = format->output_planes;
switch (format->texture_type) {
case TEXTURE_Y_XUXV_WL:
- image->shader_variant = SHADER_VARIANT_Y_XUXV;
+ gb->shader_variant = SHADER_VARIANT_Y_XUXV;
break;
case TEXTURE_Y_UV_WL:
- image->shader_variant = SHADER_VARIANT_Y_UV;
+ gb->shader_variant = SHADER_VARIANT_Y_UV;
break;
case TEXTURE_Y_U_V_WL:
- image->shader_variant = SHADER_VARIANT_Y_U_V;
+ gb->shader_variant = SHADER_VARIANT_Y_U_V;
break;
case TEXTURE_XYUV_WL:
- image->shader_variant = SHADER_VARIANT_XYUV;
+ gb->shader_variant = SHADER_VARIANT_XYUV;
break;
default:
assert(false);
@@ -2725,41 +2691,46 @@ choose_texture_target(struct gl_renderer *gr,
}
}
-static struct dmabuf_image *
+static struct gl_buffer_state *
import_dmabuf(struct gl_renderer *gr,
struct linux_dmabuf_buffer *dmabuf)
{
struct egl_image *egl_image;
- struct dmabuf_image *image;
- GLenum target;
+ struct gl_buffer_state *gb = zalloc(sizeof(*gb));
if (!pixel_format_get_info(dmabuf->attributes.format))
return NULL;
- image = dmabuf_image_create();
- image->dmabuf = dmabuf;
+ gb = zalloc(sizeof(*gb));
+ if (!gb)
+ return NULL;
+
+ wl_list_init(&gb->destroy_listener.link);
egl_image = import_simple_dmabuf(gr, &dmabuf->attributes);
if (egl_image) {
- image->num_images = 1;
- image->images[0] = egl_image;
- target = choose_texture_target(gr, &dmabuf->attributes);
+ GLenum target = choose_texture_target(gr, &dmabuf->attributes);
+
+ gb->num_images = 1;
+ gb->images[0] = egl_image;
switch (target) {
case GL_TEXTURE_2D:
- image->shader_variant = SHADER_VARIANT_RGBA;
+ gb->shader_variant = SHADER_VARIANT_RGBA;
break;
default:
- image->shader_variant = SHADER_VARIANT_EXTERNAL;
- }
- } else {
- if (!import_yuv_dmabuf(gr, image)) {
- dmabuf_image_destroy(image);
- return NULL;
+ gb->shader_variant = SHADER_VARIANT_EXTERNAL;
}
+
+ return gb;
}
- return image;
+ if (!import_yuv_dmabuf(gr, gb, &dmabuf->attributes)) {
+ destroy_buffer_state(gb);
+ return NULL;
+ }
+
+ return gb;
}
static void
@@ -2868,7 +2839,7 @@ gl_renderer_import_dmabuf(struct weston_compositor *ec,
struct linux_dmabuf_buffer *dmabuf)
{
struct gl_renderer *gr = get_renderer(ec);
- struct dmabuf_image *image;
+ struct gl_buffer_state *gb;
int i;
assert(gr->has_dmabuf_import);
@@ -2889,12 +2860,11 @@ gl_renderer_import_dmabuf(struct weston_compositor *ec,
if (dmabuf->attributes.flags & ~ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT)
return false;
- image = import_dmabuf(gr, dmabuf);
- if (!image)
+ gb = import_dmabuf(gr, dmabuf);
+ if (!gb)
return false;
- wl_list_insert(&gr->dmabuf_images, &image->link);
- linux_dmabuf_buffer_set_user_data(dmabuf, image,
+ linux_dmabuf_buffer_set_user_data(dmabuf, gb,
gl_renderer_destroy_dmabuf);
return true;
@@ -2906,38 +2876,52 @@ gl_renderer_attach_dmabuf(struct weston_surface *surface,
{
struct gl_renderer *gr = get_renderer(surface->compositor);
struct gl_surface_state *gs = get_surface_state(surface);
- struct gl_buffer_state *gb = &gs->buffer;
+ struct gl_buffer_state *gb;
struct linux_dmabuf_buffer *dmabuf = buffer->dmabuf;
- struct dmabuf_image *image;
GLenum target;
int i;
- for (i = 0; i < gb->num_images; i++)
- egl_image_unref(gb->images[i]);
- gb->num_images = 0;
+ for (i = 0; i < gs->buffer.num_images; i++)
+ egl_image_unref(gs->buffer.images[i]);
+ gs->buffer.num_images = 0;
if (buffer->direct_display)
return true;
- image = linux_dmabuf_buffer_get_user_data(dmabuf);
-
- /* The dmabuf_image should have been created during the import */
- assert(image != NULL);
+ /* Thanks to linux-dmabuf being totally independent of libweston,
+ * the first time a dmabuf is attached, the gl_buffer_state will
+ * only be set as userdata on the dmabuf, not on the weston_buffer.
+ * When this happens, steal it away into the weston_buffer. */
+ if (!buffer->renderer_private) {
+ gb = linux_dmabuf_buffer_get_user_data(dmabuf);
+ assert(gb);
+ linux_dmabuf_buffer_set_user_data(dmabuf, NULL, NULL);
+ buffer->renderer_private = gb;
+ gb->destroy_listener.notify = handle_buffer_destroy;
+ wl_signal_add(&buffer->destroy_signal, &gb->destroy_listener);
+ }
- gb->num_images = image->num_images;
+ assert(buffer->renderer_private);
+ assert(linux_dmabuf_buffer_get_user_data(dmabuf) == NULL);
+ gb = buffer->renderer_private;
+
+ /* The gl_buffer_state stored in the weston_buffer holds a reference
+ * on the EGLImages; we take another ref when we copy into the
+ * gl_surface_state so we don't lose track of anything. This is
+ * temporary and will be removed when gl_surface_state starts
+ * referencing rather than inlining the gl_buffer_state. */
+ memcpy(&gs->buffer, gb, sizeof(*gb));
for (i = 0; i < gb->num_images; ++i)
- gb->images[i] = egl_image_ref(image->images[i]);
+ gs->buffer.images[i] = egl_image_ref(gs->buffer.images[i]);
- target = gl_shader_texture_variant_get_target(image->shader_variant);
+ target = gl_shader_texture_variant_get_target(gs->buffer.shader_variant);
ensure_textures(gs, target, gb->num_images);
- for (i = 0; i < gb->num_images; ++i) {
+ for (i = 0; i < gs->buffer.num_images; ++i) {
glActiveTexture(GL_TEXTURE0 + i);
glBindTexture(target, gs->textures[i]);
- gr->image_target_texture_2d(target, gb->images[i]->image);
+ gr->image_target_texture_2d(target, gs->buffer.images[i]->image);
}
- gb->shader_variant = image->shader_variant;
-
return true;
}
@@ -3610,7 +3594,6 @@ static void
gl_renderer_destroy(struct weston_compositor *ec)
{
struct gl_renderer *gr = get_renderer(ec);
- struct dmabuf_image *image, *next;
struct dmabuf_format *format, *next_format;
wl_signal_emit(&gr->destroy_signal, gr);
@@ -3627,9 +3610,6 @@ gl_renderer_destroy(struct weston_compositor *ec)
EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
- wl_list_for_each_safe(image, next, &gr->dmabuf_images, link)
- dmabuf_image_destroy(image);
-
wl_list_for_each_safe(format, next_format, &gr->dmabuf_formats, link)
dmabuf_format_destroy(format);
@@ -3783,7 +3763,6 @@ gl_renderer_display_create(struct weston_compositor *ec,
if (gr->has_native_fence_sync && gr->has_wait_sync)
ec->capabilities |= WESTON_CAP_EXPLICIT_SYNC;
- wl_list_init(&gr->dmabuf_images);
if (gr->has_dmabuf_import) {
gr->base.import_dmabuf = gl_renderer_import_dmabuf;
gr->base.get_supported_formats = gl_renderer_get_supported_formats;