Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2021-07-07 | ext_gpu_shader4: port glsl 1.30 vertex id tests. | Dave Airlie | 6 | -0/+335 |
2020-06-28 | glsl: move open-coded-bitfieldReverse tests to where they belong | Timothy Arceri | 1 | -0/+52 |
2019-12-04 | Require a GLSL version in fs-shift-left-of-shift-left | Jason Ekstrand | 1 | -0/+1 |
2019-08-09 | glsl-1.30: Add a test for bad optimizations of (a << b) << c | Ian Romanick | 1 | -0/+41 |
2019-04-15 | ext_gpu_shader4: add compiler tests for everything | Marek Olšák | 8 | -0/+170 |