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2021-07-07ext_gpu_shader4: port glsl 1.30 vertex id tests.Dave Airlie6-0/+335
2020-06-28glsl: move open-coded-bitfieldReverse tests to where they belongTimothy Arceri1-0/+52
2019-12-04Require a GLSL version in fs-shift-left-of-shift-leftJason Ekstrand1-0/+1
2019-08-09glsl-1.30: Add a test for bad optimizations of (a << b) << cIan Romanick1-0/+41
2019-04-15ext_gpu_shader4: add compiler tests for everythingMarek Olšák8-0/+170