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author | Timothy Arceri <tarceri@itsqueeze.com> | 2022-07-26 16:08:43 +1000 |
---|---|---|
committer | Marge Bot <emma+marge@anholt.net> | 2022-08-13 02:36:46 +0000 |
commit | 0c616dc2d54f6748b0ee7ea77441743403bd192e (patch) | |
tree | 0c5fb7622e4001e75b800b622068dff6f7c76971 /tests | |
parent | 043ea50e963073d0ed0f84c406c53ec963374a82 (diff) |
amd_gpu_shader_half_float: fix typo
This seems to have gotten past the AMD binary driver due to it
implicitly converting the result back to a half float which isn't
actually allowed without GL_ARB_shading_language_420pack.
Part-of: <https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/712>
Diffstat (limited to 'tests')
-rw-r--r-- | tests/spec/amd_gpu_shader_half_float/compiler/builtin-functions/matrix/transpose.vert | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/spec/amd_gpu_shader_half_float/compiler/builtin-functions/matrix/transpose.vert b/tests/spec/amd_gpu_shader_half_float/compiler/builtin-functions/matrix/transpose.vert index 5f33a2d1c..218163c13 100644 --- a/tests/spec/amd_gpu_shader_half_float/compiler/builtin-functions/matrix/transpose.vert +++ b/tests/spec/amd_gpu_shader_half_float/compiler/builtin-functions/matrix/transpose.vert @@ -34,7 +34,7 @@ f16mat2x3 test_mat2x3() { float16_t c = 0.123HF; - return transpose(mat3x2(c)); + return transpose(f16mat3x2(c)); } f16mat3x2 test_mat3x2() { |