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2013-05-15radeon: Use accessor for stencil reference valuesChris Forbes2-2/+5
2013-05-15nouveau: Use accessor for stencil reference valuesChris Forbes2-2/+5
2013-05-15intel: Use accessor for stencil reference valuesChris Forbes3-8/+11
2013-05-15mesa: Use accessor for stencil reference values in glGetChris Forbes2-2/+6
2013-05-15mesa: add accessor for effective stencil refChris Forbes1-0/+14
2013-05-15ilo: clean up transfer format conversionChia-I Wu1-34/+48
2013-05-15ilo: rework transfer mapping method choosingChia-I Wu1-102/+133
2013-05-15ilo: refactor transfer mappingChia-I Wu1-27/+52
2013-05-15ilo: no writeback without PIPE_TRANSFER_WRITEChia-I Wu1-0/+5
2013-05-15ilo: minor cleanups for transfersChia-I Wu1-41/+41
2013-05-15ilo: simplify ilo_texture_get_slice_offset()Chia-I Wu4-55/+40
2013-05-14draw/gs: fix extracting of the clipZack Rusin1-2/+4
2013-05-14draw: try to prevent overflows on index buffersZack Rusin15-70/+139
2013-05-14draw: use the total number of vertices for statisticsZack Rusin2-2/+2
2013-05-14draw: don't crash on vertex buffer overflowZack Rusin17-45/+142
2013-05-14gallivm/soa: implement indirect addressing in immediatesZack Rusin2-2/+82
2013-05-14draw/gs: don't bind the tgsi state if we're using llvm pathsZack Rusin1-1/+6
2013-05-14gallivm: Fix build with LLVM >= 3.4 r181680.Vinson Lee1-1/+3
2013-05-14mesa/st: Temporary workaround for fdo bug 64568.José Fonseca1-0/+5
2013-05-14radeonsi: update r600_get_llvm_processor_name for hainanAlex Deucher1-0/+1
2013-05-14radeonsi: add support for hainan chipsAlex Deucher4-0/+6
2013-05-14draw: Fix io_ptr/num_prims name in IR.José Fonseca1-1/+1
2013-05-14graw/tgsi_dump: Fix gdb macro.José Fonseca1-2/+2
2013-05-14r600g/sb: add missing cases for ARUBA chipsVadim Girlin2-0/+2
2013-05-14r600g/sb: get rid of standard c++ streamsVadim Girlin24-545/+592
2013-05-14r600g/sb: separate bytecode decoding and parsingVadim Girlin6-144/+163
2013-05-14vl/vdpau: fix PresentationQueueQuerySurfaceStatusChristian König2-17/+19
2013-05-14ilo: rework ilo_textureChia-I Wu5-766/+1027
2013-05-14ilo: rename ilo_resource to ilo_textureChia-I Wu7-322/+322
2013-05-14ilo: move transfer-related functions to a new fileChia-I Wu6-450/+518
2013-05-13i965: Add missing Haswell GT3 Desktop to IS_HSW_GT3 check.Rodrigo Vivi1-2/+2
2013-05-13i965: write layer if gl_Layer is used in VSJordan Justen1-0/+4
2013-05-13glsl: add AMD_vertex_shader_layer supportJordan Justen4-0/+37
2013-05-13extensions: add AMD_vertex_shader_layerJordan Justen2-1/+3
2013-05-13mesa: Expose GL_OES_texture_npot on GLES1Chad Versace1-1/+1
2013-05-13glsl: Death to array dereferences of vectors!Ian Romanick3-169/+32
2013-05-13glsl: Generate correct ir_binop_vector_extract code for out and inout parametersIan Romanick1-47/+102
2013-05-13glsl: Use vector-insert and vector-extract on elements of gl_ClipDistanceMESAIan Romanick1-6/+60
2013-05-13glsl: Remove some stale comments about ir_callIan Romanick1-6/+2
2013-05-13glsl: Convert lower_clip_distance_visitor to be an ir_rvalue_visitorIan Romanick1-23/+33
2013-05-13glsl: Generate ir_binop_vector_extract for indexing of vectorsIan Romanick1-4/+16
2013-05-13glsl: Convert ir_binop_vector_extract in the LHS to ir_triop_vector_insertIan Romanick1-0/+24
2013-05-13glsl: Add lowering pass for ir_triop_vector_insertIan Romanick7-0/+145
2013-05-13glsl: Lower ir_binop_vector_extract to conditional movesIan Romanick1-1/+31
2013-05-13glsl: Lower ir_binop_vector_extract to swizzleIan Romanick1-0/+45
2013-05-13glsl: Refactor part of convert_vec_index_to_cond_assignIan Romanick1-20/+37
2013-05-13glsl: Add ir_triop_vector_insertIan Romanick5-1/+46
2013-05-13glsl: Add ir_binop_vector_extractIan Romanick5-5/+55
2013-05-13glsl: Fix "make check" breakage after adding options to do_common_optimization.Paul Berry1-5/+9
2013-05-12glsl: Add a pass to flip matrix/vector multiplies to use dot products.Kenneth Graunke4-0/+128