index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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Commit message (
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Author
Files
Lines
2017-01-10
anv: set input_slots_valid on brw_wm_prog_key
Lionel Landwerlin
1
-3
/
+8
2017-01-10
anv: add helper to get vue map for fragment shader
Lionel Landwerlin
2
-6
/
+12
2017-01-10
anv: add get_.*_prog_data for tesselation stages
Lionel Landwerlin
1
-0
/
+2
2017-01-10
anv: make get_.*_prog_data take a const pipeline
Lionel Landwerlin
1
-1
/
+1
2017-01-09
nir: Fix anonymous union initialization with older GCC.
Vinson Lee
1
-1
/
+1
2017-01-10
radv/ac: add support for multi sample image coords
Dave Airlie
1
-1
/
+16
2017-01-09
glsl: Do not allow scalar types in vector relational functions
Boyan Ding
1
-19
/
+10
2017-01-09
nir: remove duplicated foreach loop
Thomas Hindoe Paaboel Andersen
1
-1
/
+0
2017-01-09
i965: Fix number of slots in SSO mode when there are no user varyings.
Kenneth Graunke
1
-4
/
+2
2017-01-09
spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.
Kenneth Graunke
1
-1
/
+2
2017-01-10
mesa: set GLSL 1.20 for the fixed-function fragment shader
Marek Olšák
1
-1
/
+13
2017-01-09
radv: Create single RADV_DEBUG env var.
Bas Nieuwenhuizen
6
-36
/
+53
2017-01-09
ac/debug: Dump indirect buffers.
Bas Nieuwenhuizen
5
-9
/
+37
2017-01-09
radv: Dump command buffer on hang.
Bas Nieuwenhuizen
6
-9
/
+150
2017-01-09
ac/debug: Move IB decode to common code.
Bas Nieuwenhuizen
7
-332
/
+420
2017-01-09
ac/debug: Move sid_tables.h generation to common code.
Bas Nieuwenhuizen
6
-15
/
+12
2017-01-09
radeonsi: fix the Witcher 2 black transitions
Marek Olšák
1
-2
/
+13
2017-01-09
radeonsi: set si_shader_context::input_decls for ranged decls correctly
Marek Olšák
1
-1
/
+4
2017-01-09
radeonsi: cleanly communicate whether si_shader_dump should check R600_DEBUG
Marek Olšák
5
-13
/
+15
2017-01-09
isl: render target cube maps should be handled as 2D images, not cubes
Iago Toral Quiroga
1
-4
/
+6
2017-01-09
anv: don't skip the VUE header if we are reading gl_Layer in a fragment shader
Iago Toral Quiroga
1
-4
/
+16
2017-01-09
anv: enable shaderFloat64 feature
Samuel Iglesias Gonsálvez
1
-1
/
+1
2017-01-09
anv: enable float64 feature on supported platforms
Samuel Iglesias Gonsálvez
1
-1
/
+5
2017-01-09
spirv: enable SpvCapabilityFloat64 only to supported platforms
Samuel Iglesias Gonsálvez
2
-1
/
+5
2017-01-09
nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Juan A. Suarez Romero
9
-60
/
+107
2017-01-09
isl: fix VA64 support for double and dvecN vertex attributes
Samuel Iglesias Gonsálvez
2
-6
/
+6
2017-01-09
anv/pipeline: get map for double input attributes
Juan A. Suarez Romero
1
-0
/
+1
2017-01-09
spirv: add support for doubles to OpSpecConstant
Samuel Iglesias Gonsálvez
5
-8
/
+55
2017-01-09
spirv/nir: add (un)packDouble2x32() translation
Samuel Iglesias Gonsálvez
1
-0
/
+2
2017-01-09
spirv/nir: implement DF conversions
Samuel Iglesias Gonsálvez
3
-13
/
+23
2017-01-09
nir: add nir_type_conversion_op()
Samuel Iglesias Gonsálvez
2
-0
/
+83
2017-01-09
nir: add nir_get_nir_type_for_glsl_type()
Samuel Iglesias Gonsálvez
1
-0
/
+24
2017-01-09
spirv: add support for doubles on OpComposite{Insert,Extract}
Samuel Iglesias Gonsálvez
1
-0
/
+1
2017-01-09
spirv: Enable double floating points when copying variables in _vtn_variable_...
Samuel Iglesias Gonsálvez
1
-0
/
+1
2017-01-09
spirv: add double support to _vtn_block_load_store()
Samuel Iglesias Gonsálvez
1
-0
/
+1
2017-01-09
spirv: add double support to _vtn_variable_load_store
Samuel Iglesias Gonsálvez
1
-0
/
+1
2017-01-09
spirv: add double support to SpvOpCompositeExtract
Samuel Iglesias Gonsálvez
1
-2
/
+14
2017-01-09
spirv: fix SpvOpSpecConstantOp with SpvOpVectorShuffle working with double-ba...
Samuel Iglesias Gonsálvez
1
-12
/
+40
2017-01-09
spirv: add DF support to SpvOp*ConstantComposite
Samuel Iglesias Gonsálvez
1
-3
/
+11
2017-01-09
spirv: add DF support to vtn_const_ssa_value()
Samuel Iglesias Gonsálvez
1
-3
/
+5
2017-01-09
spirv: add support for loading DF constants
Samuel Iglesias Gonsálvez
1
-2
/
+10
2017-01-09
spirv: add definition of double based data types
Samuel Iglesias Gonsálvez
1
-2
/
+4
2017-01-09
spirv: fix typo in spec_constant_decoration_cb()
Samuel Iglesias Gonsálvez
1
-2
/
+2
2017-01-09
radv: drop unused fields in physical device.
Dave Airlie
1
-6
/
+0
2017-01-09
i965: call intel_prepare_render always when reading pixels
Tapani Pälli
1
-6
/
+6
2017-01-09
st/mesa: pass gl_program to st_bind_ubos()
Timothy Arceri
1
-18
/
+18
2017-01-09
st/mesa: pass gl_program to st_bind_images()
Timothy Arceri
1
-24
/
+22
2017-01-09
st/mesa: stop passing gl_linked_shader to set_affected_state_flags()
Timothy Arceri
1
-7
/
+6
2017-01-09
st/mesa/glsl: set num_images directly in shader_info
Timothy Arceri
6
-20
/
+13
2017-01-09
st/mesa: pass gl_program to st_bind_ssbos()
Timothy Arceri
1
-21
/
+21
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