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2010-06-05r300/compiler: implement SNE unwound for r3xx VS, natively for r5xx VSMarek Olšák2-1/+37
2010-06-05r300/compiler: implement SEQ unwound for r3xx VS, natively for r5xx VSMarek Olšák2-0/+36
2010-06-05r300/compiler: implement SFL for vertex shadersMarek Olšák1-2/+3
2010-06-04vbo: misc clean-upsBrian Paul1-29/+36
2010-06-04i915g: Rename winsys c file.Vinson Lee1-1/+1
2010-06-04llvmpipe: new -s option to run single testBrian Paul7-3/+63
2010-06-04i915: Don't use XRGB8888 on 830 and 845.Eric Anholt3-2/+18
2010-06-04i915: Clamp minimum lod to maximum texture level too.Eric Anholt1-1/+3
2010-06-04intel: Fix intel_compressed_num_bytes for FXT1 after I broke it.Eric Anholt1-1/+1
2010-06-04glsl: Recject rect samplers when GL_ARB_texture_rectangle is disabledKristian Høgsberg1-0/+27
2010-06-04llvmpipe: Do unswizzling in parallel when flushing for transfers.José Fonseca1-0/+7
2010-06-04st/egl: Fix compiler warnings.Chia-I Wu1-0/+1
2010-06-04st/egl: Move sw screen creation to native helper.Chia-I Wu5-93/+52
2010-06-04r600g: implement clear_{render_target, depth_stencil}, resource_copy_regionMarek Olšák1-0/+17
2010-06-04r600g: make blit functions static (private)Marek Olšák4-54/+34
2010-06-04r600g: use cast wrappersMarek Olšák7-35/+51
2010-06-03r600g: Move declaration before code.Vinson Lee1-1/+2
2010-06-03util: Remove unnecessary header.Vinson Lee1-1/+0
2010-06-03nv50: Remove unnecessary header.Vinson Lee1-1/+0
2010-06-03svga: Remove unnecessary header.Vinson Lee1-1/+0
2010-06-03llvmpipe: Fix uninitialized variable on non-debug builds.Vinson Lee1-0/+1
2010-06-03r600g: added code for depthtestingBas Nieuwenhuizen1-5/+24
2010-06-03r600g: adapt to interface changesRoland Scheidegger3-22/+45
2010-06-03Merge branch 'gallium-newclear'Roland Scheidegger47-336/+763
2010-06-03gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencilRoland Scheidegger17-217/+217
2010-06-01gallium: Don't depend directly on staging dir in Xorg template makefileJakob Bornecrantz1-2/+2
2010-06-03tgsi: we don't support indirect input/output registers in SSE codegen yetBrian Paul1-6/+10
2010-06-03tgsi: whitespace cleanupBrian Paul1-14/+2
2010-06-03gallium: add interpolation parameter to simple shader functionsBrian Paul6-48/+58
2010-06-01gallium: Don't always copy the dri driver to the staging dirJakob Bornecrantz1-2/+4
2010-06-01gallium: Create a Xorg driver template MakefileJakob Bornecrantz2-52/+82
2010-06-03util/u_debug: use MAX2 macroBrian Paul1-7/+1
2010-06-03llvmpipe: Number shaders/variants for more reproducible function names in the...José Fonseca2-7/+28
2010-06-03gallivm: Register the JIT engine with oprofile on debug/profile builds.José Fonseca2-1/+30
2010-06-03gallivm: Factor out the quad derivative code into a single place. Fix ddy.José Fonseca5-52/+204
2010-06-03r300g: use util/u_debugJoakim Sindholt1-54/+5
2010-06-03gallium: silence all debug_named_value related warningsJoakim Sindholt7-80/+80
2010-06-03util/u_debug: add description field to debug_named_valueJoakim Sindholt2-6/+20
2010-06-03scons: Handle Python OSError exception when missing libdrm_radeon.Vinson Lee1-1/+5
2010-06-03r300/compiler: print opcode names instead of numbersMarek Olšák3-8/+8
2010-06-03r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740Marek Olšák1-2/+14
2010-06-02dri/swrast: Remove unnecessary header.Vinson Lee1-1/+0
2010-06-02st/mesa: fix indirect addressing of input/output regsBrian Paul1-4/+9
2010-06-02gallivm: bump up LP_BUILD_FLOW_MAX_VARIABLESBrian Paul1-1/+1
2010-06-02intel: Remove a leftover DRI1/DRI2 conditionalKristian Høgsberg1-7/+2
2010-06-02glx: fix indentation and remove extraneous breakBrian Paul1-2/+1
2010-06-02glx: reformat and silence unused expression warningBrian Paul1-1/+2
2010-06-02glsl: handle indirectly indexed input registers in linkerBrian Paul1-29/+108
2010-06-02mesa: use BITFIELD64_BIT() macroBrian Paul1-1/+1
2010-06-02glsl: fix bad sanity-check assertionBrian Paul1-1/+1