index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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Commit message (
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Author
Files
Lines
2017-06-22
change va max_entrypoints
Chandu Babu N
2
-1
/
+3
2017-06-22
st/va: Fix leak in VAAPI subpictures
Chandu Babu N
1
-0
/
+1
2017-06-22
glsl: tidy up int declaration
Timothy Arceri
1
-2
/
+1
2017-06-22
glsl: fix typo in comment
Timothy Arceri
1
-1
/
+1
2017-06-22
mesa: fix using texture id 0 with glTextureSubImage*()
Samuel Pitoiset
1
-5
/
+2
2017-06-22
mesa: fix using texture id 0 with gl*TextureParameter*()
Samuel Pitoiset
1
-4
/
+2
2017-06-22
mesa: fix using texture id 0 with VDPAURegisterSurfaceNV()
Samuel Pitoiset
1
-3
/
+3
2017-06-22
mesa: fix using texture id 0 with glTextureStorage*()
Samuel Pitoiset
1
-6
/
+2
2017-06-22
mesa: pass the 'caller' function to texturestorage() helper
Samuel Pitoiset
1
-10
/
+13
2017-06-22
mesa: use _mesa_lookup_texture_err() in get_tex_obj_for_clear()
Samuel Pitoiset
1
-10
/
+2
2017-06-22
mesa: remove unused _mesa_delete_nameless_texture()
Samuel Pitoiset
2
-46
/
+0
2017-06-22
mesa: check for allocation failures in _mesa_new_texture_object()
Samuel Pitoiset
1
-2
/
+5
2017-06-22
radeonsi: use the correct LLVMTargetMachineRef in si_build_shader_variant
Nicolai Hähnle
1
-6
/
+22
2017-06-22
radeonsi/gfx9: keep reusing the same buffer/address for the gfx9 flush fence
Marek Olšák
3
-8
/
+28
2017-06-22
radeonsi/gfx9: enable the constant engine
Marek Olšák
1
-4
/
+1
2017-06-22
radeonsi/gfx9: indirect buffers and all CP packets use TC L2
Marek Olšák
4
-13
/
+21
2017-06-22
radeonsi: flush CB after MSAA only when transitioning from CB to textures
Marek Olšák
2
-14
/
+60
2017-06-22
radeonsi: unify CB_RESOLVE blitter invocation code
Marek Olšák
1
-17
/
+18
2017-06-22
radeonsi: flush DB caches only when transitioning from DB to texturing
Marek Olšák
5
-25
/
+56
2017-06-22
radeonsi: add separate HUD counters for CB and DB cache flushes
Marek Olšák
4
-10
/
+20
2017-06-22
st/mesa: don't set the border color if it's unused
Marek Olšák
1
-4
/
+18
2017-06-22
st/mesa: don't set 16 scissors and 16 viewports if they're unused
Marek Olšák
4
-6
/
+34
2017-06-22
st/mesa: fix pipe_rasterizer_state::scissor with multiple viewports
Marek Olšák
1
-1
/
+1
2017-06-22
st/mesa: simplify st_update_viewport
Marek Olšák
1
-25
/
+10
2017-06-22
st/mesa: remove redundant sample_mask checking
Marek Olšák
2
-7
/
+1
2017-06-22
st/mesa: use precomputed st_fb_orientation
Marek Olšák
4
-8
/
+8
2017-06-22
mesa: don't call _mesa_update_clip_plane in the GL core profile
Marek Olšák
1
-1
/
+2
2017-06-22
st/mesa: set st_context::...num_samplers to 0 when there are no samplers
Marek Olšák
1
-1
/
+3
2017-06-22
st/mesa: unify fail paths for update_single_texture
Marek Olšák
2
-7
/
+2
2017-06-22
st/mesa: don't call u_sampler_view_default_template for sampler views
Marek Olšák
1
-1
/
+2
2017-06-22
st/mesa: always set sampler swizzle according to the texture base format
Marek Olšák
1
-32
/
+9
2017-06-22
st/mesa: samplers only need to track whether GLSL >= 130
Marek Olšák
5
-22
/
+25
2017-06-22
st/mesa: simplify get_texture_format_swizzle
Marek Olšák
1
-23
/
+20
2017-06-22
st/mesa: add an entirely separate codepath for setting up buffer views
Marek Olšák
6
-100
/
+134
2017-06-22
st/mesa: don't return an error from update_single_texture
Marek Olšák
3
-11
/
+7
2017-06-22
st/mesa: clean up trivial dereferences in update_textures
Marek Olšák
1
-6
/
+7
2017-06-22
st/mesa: don't check MaxTextureImageUnits in update_textures
Marek Olšák
1
-12
/
+2
2017-06-22
st/mesa: don't call st_shader_stage_to_ptarget in update_textures
Marek Olšák
1
-8
/
+7
2017-06-22
cso: inline a few frequently-used functions
Marek Olšák
2
-31
/
+26
2017-06-22
cso: don't return errors from sampler functions
Marek Olšák
2
-18
/
+8
2017-06-22
cso: don't track the number of sampler states bound
Marek Olšák
1
-36
/
+23
2017-06-22
st/mesa: sink and simplify texBaseFormat getting for sampler states
Marek Olšák
1
-9
/
+9
2017-06-22
st/mesa: don't set sampler states for TBOs
Marek Olšák
2
-4
/
+12
2017-06-22
st/mesa: optimize sampler state translation code
Marek Olšák
1
-48
/
+20
2017-06-22
st/mesa: sink code needed for apply_texture_swizzle_to_border_color
Marek Olšák
1
-28
/
+33
2017-06-22
st/mesa: simplify update_shader_samplers
Marek Olšák
1
-16
/
+8
2017-06-22
st/mesa: when binding sampler states, don't check the max sampler limit
Marek Olšák
1
-8
/
+1
2017-06-22
st/mesa: don't unbind sampler states if none are used
Marek Olšák
1
-1
/
+1
2017-06-22
st/mesa: unify update_gp/tcp/tep code
Marek Olšák
1
-63
/
+28
2017-06-22
st/mesa: don't search through shader variants if there is only one
Marek Olšák
1
-51
/
+90
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