index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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2012-01-13
mesa: Bump version number to 8.0-rc1
mesa-8.0-rc1
Jakob Bornecrantz
1
-1
/
+1
2012-01-13
mesa: Throw the required error for glCopyPixels from multisample FBO.
Eric Anholt
1
-0
/
+6
2012-01-13
mesa: Throw the required error for glCopyTex{Sub,}Image from multisample FBO.
Eric Anholt
1
-0
/
+14
2012-01-13
mesa: Throw the required error for glReadPixels() from a multisampled FBO.
Eric Anholt
1
-0
/
+5
2012-01-13
mesa: Avoid short-circuiting realloc of renderbuffers to new sample count.
Eric Anholt
1
-1
/
+2
2012-01-13
meta: Add GL_RED/GL_RG support to meta CopyTexImage.
Eric Anholt
1
-1
/
+4
2012-01-13
i965/gen7: Fix depth buffer rendering to tile offsets.
Eric Anholt
2
-4
/
+4
2012-01-13
gen6_hiz: Don't bind GL_DRAW_FRAMEBUFFER on GLES
Neil Roberts
1
-5
/
+29
2012-01-13
mesa: s/GLushort/GLubyte/ in pack_ubyte_AL44()
Brian Paul
1
-1
/
+1
2012-01-13
osmesa: fix renderbuffer format selection
Brian Paul
1
-46
/
+42
2012-01-13
osmesa: fix glReadPixels, etc
Brian Paul
1
-1
/
+57
2012-01-13
intel: move declaration before code
Brian Paul
1
-1
/
+1
2012-01-13
intel: fix mapping of malloc'd renderbuffers
Brian Paul
1
-0
/
+15
2012-01-13
mesa: remove incorrect (float) cast in mipmap do_row()
Brian Paul
1
-1
/
+1
2012-01-13
swrast: use BITFIELD64_BIT() macro to fix MSVC warnings
Brian Paul
3
-5
/
+5
2012-01-13
mesa: fix ir_variable declaration
Brian Paul
1
-1
/
+1
2012-01-13
mesa: fix incorrect float vs. int values in a few places
Brian Paul
1
-3
/
+3
2012-01-13
meta: fix incorrect argument order in setup_texture_coords() call
Brian Paul
1
-1
/
+1
2012-01-13
st/mesa: fix struct vs. class compilation warning
Brian Paul
1
-1
/
+1
2012-01-11
mesa: remove const qualifier from fProg to silence warning
Brian Paul
1
-1
/
+1
2012-01-11
mesa: include uniforms.h to silence warning, remove unused var
Brian Paul
1
-2
/
+1
2012-01-11
Enable is_front_buffer_rendering variable in case of GL_FRONT_AND_BACK
Anuj Phogat
1
-1
/
+1
2012-01-11
mesa: Remove unused opengl version macro
Jakob Bornecrantz
1
-11
/
+0
2012-01-11
i965: Don't use _mesa_ir_link_shader to do our dirty work
Ian Romanick
1
-7
/
+85
2012-01-11
i965: Don't calculate masks of used FS inputs
Ian Romanick
1
-0
/
+15
2012-01-11
linker: Calculate used samplers and shadow samplers in the linker
Ian Romanick
3
-38
/
+20
2012-01-11
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
7
-16
/
+14
2012-01-11
mesa: Validate sampler settings using uniform storage
Ian Romanick
3
-62
/
+48
2012-01-11
mesa: Track fixed-function fragment shader as a shader
Ian Romanick
7
-5
/
+50
2012-01-11
mesa: Use static buffer for uniform name
Ian Romanick
1
-1
/
+6
2012-01-11
mesa: Use uniform interfaces in fixed-function fragment shader code
Ian Romanick
1
-5
/
+24
2012-01-11
i965: Don't reallocate push constant URB space on new VS programs.
Kenneth Graunke
3
-10
/
+26
2012-01-11
i965: Fix compiler warning from uninitialized "success" value.
Eric Anholt
1
-1
/
+1
2012-01-11
i965/gen7: Fix segfault in transform feedback to DYNAMIC_DRAW buffers.
Eric Anholt
1
-2
/
+3
2012-01-11
i965/vs: Try to emit more components of constant vectors at once.
Eric Anholt
1
-2
/
+27
2012-01-11
mesa: add _mesa_HashNumEntries() function
Brian Paul
2
-0
/
+23
2012-01-11
xlib: stop calling XShmQueryVersion()
Brian Paul
1
-8
/
+8
2012-01-11
xlib: call register_with_display() in Fake_glXChooseFBConfig()
Brian Paul
1
-0
/
+3
2012-01-11
st/mesa: rename translate_texture_target, and make translate_opcode static.
Dave Airlie
3
-8
/
+5
2012-01-11
glsl_to_tgsi: add support for shadow cube map sampling.
Dave Airlie
2
-2
/
+4
2012-01-11
mesa: Fix transform feedback of unsubscripted gl_ClipDistance array.
Paul Berry
1
-0
/
+2
2012-01-11
st_extensions: fixup GLSL 1.30 related enables (v3)
Dave Airlie
2
-9
/
+33
2012-01-11
st_glsl_to_tgsi: use ISSG and fixup IABS
Dave Airlie
1
-4
/
+4
2012-01-11
mesa/clear: fix crashes with illegal clear tests.
Dave Airlie
1
-4
/
+11
2012-01-11
mesa: fix cubemap depth completeness test
Dave Airlie
1
-3
/
+5
2012-01-10
i965: Claim to support 4 multisamples on gen6+.
Eric Anholt
1
-0
/
+8
2012-01-10
i965: Increase the number of array texture levels to the hardware limit.
Eric Anholt
1
-5
/
+6
2012-01-10
i965: Fix compiler warnings from hiz changes.
Eric Anholt
2
-4
/
+0
2012-01-10
i965/gen7: Fix batch length for 3DSTATE_HIER_DEPTH_BUFFER
Chad Versace
1
-2
/
+2
2012-01-10
i965/gen7: Enable HiZ
Chad Versace
5
-13
/
+76
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