index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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Files
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2009-04-09
swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT code
Brian Paul
1
-7
/
+0
2009-04-09
i965: re-org of some of the new constant buffer code
Brian Paul
4
-48
/
+81
2009-04-09
i965: new SURF_INDEX_ macros
Brian Paul
5
-40
/
+49
2009-04-09
intel / DRI2: Accept fake front-buffer from loader
Ian Romanick
1
-0
/
+5
2009-04-09
intel / DRI2: Track and flush front-buffer rendering
Ian Romanick
3
-0
/
+46
2009-04-09
st: remove another unneeded 'is compressed' comparison
Brian Paul
1
-2
/
+3
2009-04-09
st: remove unneeded "is compressed" check
Brian Paul
1
-2
/
+1
2009-04-09
st: rearrange some code to be a little more clear
Brian Paul
1
-9
/
+7
2009-04-09
gallium: remove unneeded compressed=0 assignment
Brian Paul
1
-1
/
+0
2009-04-09
st: remove comp_byte parameter to st_texture_create()
Brian Paul
6
-20
/
+9
2009-04-09
st: consolidate format->usage computation
Brian Paul
1
-9
/
+23
2009-04-09
st: add const qualifiers, use GL types
Brian Paul
1
-13
/
+10
2009-04-09
st: make loops over 3D texture slices a litte more intuitive
Brian Paul
1
-10
/
+16
2009-04-09
st: reformatting and clean-ups in texture code
Brian Paul
1
-95
/
+67
2009-04-09
mesa: fix potential recursive locking deadlock in _mesa_HashWalk()
Brian Paul
1
-4
/
+14
2009-04-09
i965: free shader's constant buffer in brwDeleteProgram()
Brian Paul
1
-0
/
+6
2009-04-08
i965: set BRW_MASK_DISABLE flag in "send" instruction in brw_dp_READ_4()
Brian Paul
1
-1
/
+2
2009-04-08
i965: clean-ups, debug code in brw_wm_glsl.c
Brian Paul
1
-34
/
+15
2009-04-08
i965: init current_const[i].index = -1
Brian Paul
1
-3
/
+4
2009-04-08
i965: move the fetch_constants() call before setting conditional mod state
Brian Paul
1
-4
/
+4
2009-04-08
mesa: minor datatype changes in optimization code
Brian Paul
1
-6
/
+7
2009-04-08
Mesa: allow suppression of debug messages in a debug build
Robert Ellison
1
-10
/
+32
2009-04-08
gallium: when using gl_PointCoord ensure we use the correct attribute.
Alan Hourihane
1
-3
/
+5
2009-04-08
mesa: Don't attempt to free the dummy program.
José Fonseca
1
-3
/
+5
2009-04-07
st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal format
Brian Paul
1
-2
/
+4
2009-04-07
st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels()
Brian Paul
3
-43
/
+96
2009-04-07
mesa: add another special/optimized case in _mesa_unpack_depth_span()
Brian Paul
1
-0
/
+11
2009-04-07
swrast: fix point rendering function selection
Brian Paul
1
-1
/
+4
2009-04-07
mesa: fix incorrect component ordering for sRGB8 texture fetch/store
Brian Paul
1
-5
/
+6
2009-04-07
glsl: enable the new linear scan register allocator code
Brian Paul
1
-3
/
+3
2009-04-07
glsl: don't optimize program if MESA_GLSL=nopt
Brian Paul
1
-1
/
+2
2009-04-07
swrast: restore !shader check around add_specular()
Brian Paul
1
-4
/
+6
2009-04-06
swrast: more texcombine clean-ups
Brian Paul
1
-21
/
+10
2009-04-06
swrast: asst. clean-ups in texcombine code
Brian Paul
1
-26
/
+19
2009-04-06
swrast: fix secondary color add for glBitmap
Brian Paul
3
-11
/
+30
2009-04-06
swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode
Brian Paul
1
-6
/
+6
2009-04-06
st: as with swrast, interpret texture border color according to texture format
Brian Paul
1
-4
/
+37
2009-04-06
st: rename a helper function
Brian Paul
1
-4
/
+4
2009-04-06
swrast: fix texture border color interpretation
Brian Paul
1
-30
/
+68
2009-04-06
mesa: Fix orientation adjustment for reading stencil pixels.
José Fonseca
1
-1
/
+1
2009-04-06
intel: Avoid dri2 GetBuffers round-trips for internal Viewport calls.
Eric Anholt
3
-3
/
+10
2009-04-06
i965: Use GTT maps when available to upload vertex arrays and system VBOs.
Eric Anholt
3
-18
/
+55
2009-04-06
intel: Clean up some a leftover from sedding of bufmgr context->screen move.
Eric Anholt
1
-3
/
+0
2009-04-06
radeon: Expose a 32 bit RGBA fbconfig even when the screen depth is 16.
Michel Dänzer
1
-15
/
+20
2009-04-04
gallium: Clean up driver clear() interface.
Michel Dänzer
1
-119
/
+64
2009-04-04
gallium: Add utility helper for packing combined depth/stencil values.
Michel Dänzer
1
-13
/
+3
2009-04-03
intel: #include texgetimage.h
Brian Paul
1
-0
/
+1
2009-04-03
mesa: move glGetTexImage(), glGetCompresssedTexImage() code into new file
Brian Paul
9
-335
/
+409
2009-04-03
mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float()
Brian Paul
8
-15
/
+18
2009-04-03
mesa: clamp colors to [0,1] for glGetTexImage() when format is GL_LUMINANCE
Brian Paul
1
-4
/
+6
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