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2010-05-11mesa/st: Remove internal flushes from Mesa state tracker.José Fonseca13-248/+29
2010-05-10mesa: s/uint/GLuint/ in _mesa_BindTransformFeedback prototype.Vinson Lee2-2/+2
2010-05-10mesa: more transform feedback infrastructureBrian Paul14-34/+736
2010-05-10intel: Also flush front buffer in glFinish()Kristian Høgsberg1-0/+1
2010-05-10st/mesa: rename vars, added commentsBrian Paul1-21/+55
2010-05-10i915: Drop intelFlush().Vinson Lee1-1/+1
2010-05-10intel: Drop intelFlush()Kristian Høgsberg12-26/+19
2010-05-10intel: Only flush fake front buffer on API level glFlush()Kristian Høgsberg1-17/+29
2010-05-10intel: Don't mark front buffer dirty if we're only readingKristian Høgsberg1-1/+12
2010-05-10intel: Mark frontbuffer dirty in intel_prepare_render()Kristian Høgsberg1-9/+8
2010-05-10st/mesa: only set prevInstWrotePsiz if translating a vertex programBrian Paul1-1/+1
2010-05-10st/mesa: additional assertions in dst_register()Brian Paul1-0/+10
2010-05-09mesa: Update comments in get_gen_es.py.Vinson Lee1-2/+2
2010-05-09swrast: fix 16-bit/channel renderingBrian Paul1-1/+1
2010-05-09osmesa: use unsigned 16-bit/channel formatBrian Paul1-1/+1
2010-05-09mesa: fix typos, comment in signed 16-bit tex fetch codeBrian Paul1-4/+4
2010-05-09mesa: added unsigned 16-bit/channel tex formatBrian Paul6-10/+127
2010-05-09mesa: added comments for signed 16-bit formatsBrian Paul1-4/+4
2010-05-09mesa: use GL_RGBA16_SNORM for accum bufferBrian Paul2-1/+3
2010-05-09mesa: added texstore function for signed 16-bit formatsBrian Paul1-4/+74
2010-05-09mesa: added UNCLAMPED_FLOAT_TO_SHORT macroBrian Paul1-0/+3
2010-05-09mesa: add missing cases for signed 16-bit formatsBrian Paul1-0/+13
2010-05-09st/mesa: Ignore internal_format in st_context_teximage.Chia-I Wu1-1/+10
2010-05-08r300g: respect compare mode regardless of sampler typeMarek Olšák2-1/+8
2010-05-08r300/compiler: fake equal/notequal for shadow samplersMarek Olšák1-0/+7
2010-05-08r300/compiler: use perspective division only for TXP in shadow samplersMarek Olšák1-23/+36
2010-05-08r300/compiler: make shadow sampler codegen more readable, add commentsMarek Olšák1-16/+28
2010-05-08r300/compiler: shorten RC_*SWIZZLE* expressionsMarek Olšák4-4/+5
2010-05-08r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák3-11/+7
2010-05-08r300/compiler: fix LIT instruction case 0^0 = 1Marek Olšák1-0/+24
2010-05-08mapi: Add install rules for OpenGL ES.Chia-I Wu3-70/+0
2010-05-08Define OpenGL ES and OpenVG library names.Chia-I Wu1-2/+2
2010-05-07mesa: remove driver hooks for GetFloat/Integer/Doublev, etcBrian Paul5-54/+0
2010-05-07mesa: fpclassify dummy definition is not needed on cygwinJon TURNEY1-1/+1
2010-05-07glapi: Move to src/mapi/.Chia-I Wu92-82823/+28
2010-05-07glapi: Move assembly dispatchers back into glapi/.Chia-I Wu8-20/+20
2010-05-06st/mesa: fix compressed mipmap generation for small image sizesBrian Paul1-2/+24
2010-05-06st/mesa: fix bug in compute_num_levels()Brian Paul1-5/+7
2010-05-06st/mesa: when copying mipmap levels between textures, start at BaseLevelBrian Paul1-1/+1
2010-05-06es: IgnoresJakob Bornecrantz1-0/+4
2010-05-05st/mesa: fix per-vertex point sizeMarek Olšák1-1/+1
2010-05-05st/mesa: Remove unnecessary headers.Vinson Lee1-6/+0
2010-05-05mesa: fpclassify dummy definition not needed on Mac OS X.Vinson Lee1-0/+4
2010-05-04i965: When an RB gets a new region, clear the old from the state cache.Eric Anholt4-6/+16
2010-05-04intel: Don't tile textures so small that size is blown up by over 2x.Eric Anholt1-4/+3
2010-05-04osmesa: remove unused varBrian Paul1-1/+0
2010-05-04mesa: remove some color index codeBrian Paul1-19/+0
2010-05-04mesa: remove unused renderbuffer adaptor codeBrian Paul4-607/+0
2010-05-04mesa: remove renderbuffer adaptor callsBrian Paul1-24/+0
2010-05-04osmesa: fix OSMesa for CHAN_BITS=32Brian Paul1-7/+30