index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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Author
Files
Lines
2010-08-20
mesa: Add missing ES sources to SConscript.
Chia-I Wu
1
-0
/
+3
2010-08-20
mesa: Decorate functions with GL_APIENTRY in es_generator.py.
Chia-I Wu
1
-2
/
+2
2010-08-20
mesa: Include compiler.h for ASSERT.
Chia-I Wu
7
-0
/
+14
2010-08-20
st/mesa: fix code/declaration mixing
Keith Whitwell
1
-3
/
+2
2010-08-20
mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLE
Luca Barbieri
2
-3
/
+5
2010-08-20
mesa/st: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
5
-43
/
+32
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
1
-1
/
+1
2010-08-20
i965: Fix compile warnings on 64-bit Linux.
Kenneth Graunke
1
-4
/
+4
2010-08-19
mesa: Silence uninitialized variable warnings in dummy_enum_func.
Vinson Lee
1
-10
/
+10
2010-08-19
i915: Remove unnecessary header from i830_context.c.
Vinson Lee
1
-1
/
+0
2010-08-18
i965: Set the if stack pop count when breaking out of a loop inside an if.
Eric Anholt
1
-5
/
+11
2010-08-18
i965: Don't set the swizzle on an immediate value in the VS.
Eric Anholt
2
-4
/
+11
2010-08-18
mesa: Fix the whining for link failures to actually be under MESA_GLSL=dump.
Eric Anholt
1
-0
/
+5
2010-08-18
mesa: Remove unnecessary heaaders from shaderapi.c.
Vinson Lee
1
-2
/
+0
2010-08-18
mesa: Don't try to free components of a NULL uniform list.
Eric Anholt
1
-0
/
+4
2010-08-18
ir_to_mesa: Fix leak by improper freeing of a uniform list.
Eric Anholt
1
-1
/
+1
2010-08-18
glsl2: Free the shader compiler at dri screen destruction.
Eric Anholt
1
-0
/
+2
2010-08-18
ir_to_mesa: Don't leak the whole linked assembly program.
Eric Anholt
1
-0
/
+1
2010-08-18
dri2: Clean up the common dri2 options at screen destroy.
Eric Anholt
2
-3
/
+8
2010-08-18
mesa: fpclassify is available on OpenSolaris.
Vinson Lee
1
-1
/
+2
2010-08-18
ir_to_mesa: Fix leak of set_branchtargets temp data.
Eric Anholt
1
-4
/
+2
2010-08-18
ir_to_mesa: Stop leaking the ir_instruction * annotation of our compile.
Eric Anholt
1
-2
/
+1
2010-08-18
mesa: Free linked shaders when deleting the shader program.
Eric Anholt
1
-0
/
+6
2010-08-18
mesa: Free old linked shaders when relinking new shaders.
Eric Anholt
1
-1
/
+1
2010-08-18
ir_to_mesa: Free the ir_to_mesa temporary storage when we're done.
Eric Anholt
1
-2
/
+2
2010-08-18
mesa: Hang the compiled shader off the shader->ir, not the shader.
Eric Anholt
1
-1
/
+2
2010-08-18
mesa: Make MESA_GLSL=dump include when compile/link fails, and the info log.
Eric Anholt
1
-5
/
+20
2010-08-18
r600: implement SSG instruction
Andre Maasikas
2
-0
/
+67
2010-08-18
r600: implement DP2 opcode
Andre Maasikas
1
-2
/
+10
2010-08-17
ir_to_mesa: Allow ir_return in main().
Eric Anholt
1
-2
/
+2
2010-08-17
i965: Throw a link error when we see a "return" in main().
Eric Anholt
1
-0
/
+8
2010-08-17
ir_to_mesa: Fix implementation of ir_binop_equal, ir_binop_notequal.
Eric Anholt
1
-2
/
+26
2010-08-17
i915: Add support for SSG opcode.
Eric Anholt
1
-0
/
+35
2010-08-17
i915: Add support for reading output regs in the FS.
Eric Anholt
1
-0
/
+14
2010-08-17
i915: Add support for OPCODE_DP2.
Eric Anholt
1
-0
/
+12
2010-08-17
i915: Enable ARB_fragment_shader by default.
Eric Anholt
1
-1
/
+1
2010-08-17
r600c: Handle reads from PROGRAM_OUTPUT
Henri Verbeet
2
-7
/
+20
2010-08-17
prog_optimize: Only merge writes to temporary registers
Benjamin Segovia
1
-1
/
+5
2010-08-17
i965: Add support for DP2 in the VS.
Eric Anholt
1
-0
/
+4
2010-08-17
mesa: Dump shader source before validating the shader.
Eric Anholt
1
-9
/
+9
2010-08-17
r600c: fix dword miscount in blit emit code
Alex Deucher
1
-1
/
+1
2010-08-17
mesa: fix es1/2 build hopefully
Dave Airlie
1
-0
/
+8
2010-08-16
i965: Use the implied move available in most brw_wm_emit brw_math() calls.
Eric Anholt
1
-16
/
+4
2010-08-16
i965: Add disasm for Compr4 instruction compression.
Eric Anholt
1
-1
/
+16
2010-08-16
Merge branch 'glsl2'
Ian Romanick
39
-121
/
+3241
2010-08-16
ir_to_mesa: Silence unused variable warnings
Ian Romanick
1
-3
/
+3
2010-08-16
ir_to_mesa: Clean up assertions in ir_to_mesa_visitor::visit(ir_texture *)
Ian Romanick
1
-1
/
+4
2010-08-16
ir_to_mesa: Support texture rectangle targets
Ian Romanick
1
-0
/
+3
2010-08-16
r600c: blit emit updates
Alex Deucher
1
-3
/
+4
2010-08-16
st/mesa: test for FEATURE defines
nobled
1
-0
/
+2
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