index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
Age
Commit message (
Expand
)
Author
Files
Lines
2015-11-18
r200: fix bgrx8/xrgb8 blits
Roland Scheidegger
1
-0
/
+4
2015-11-18
radeon: fix bgrx8/xrgb8 blits
Roland Scheidegger
1
-0
/
+2
2015-11-18
meta/generate_mipmap: Only modify the draw framebuffer binding in fallback_re...
Ian Romanick
1
-4
/
+4
2015-11-18
meta/generate_mipmap: Don't leak the sampler object
Ian Romanick
1
-0
/
+2
2015-11-18
i965/skl/gt4: Fix URB programming restriction.
Ben Widawsky
1
-0
/
+9
2015-11-18
mesa/copyimage: allow width/height to not be multiples of block
Ilia Mirkin
1
-3
/
+37
2015-11-10
Revert "mesa/glformats: Undo code changes from _mesa_base_tex_format() move"
Emil Velikov
1
-6
/
+142
2015-11-07
i965/skl: Add GT4 PCI IDs
Ben Widawsky
1
-1
/
+5
2015-11-07
nouveau: set MaxDrawBuffers to the same value as MaxColorAttachments
Ilia Mirkin
1
-1
/
+1
2015-11-05
st/mesa: fix mipmap generation for immutable textures with incomplete pyramids
Nicolai Hähnle
1
-32
/
+36
2015-11-05
i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.
Kenneth Graunke
2
-4
/
+5
2015-11-05
i965: Fix is-renderable check in intel_image_target_renderbuffer_storage
Ian Romanick
1
-5
/
+1
2015-11-05
mesa/glformats: Undo code changes from _mesa_base_tex_format() move
Nanley Chery
1
-142
/
+6
2015-10-21
mesa: fix ARRAY_SIZE query for GetProgramResourceiv
Tapani Pälli
3
-43
/
+62
2015-10-21
i965: Remove early release of DRI2 miptree
Chris Wilson
1
-1
/
+0
2015-10-21
i965/vec4: fill src_reg type using the constructor type parameter
Alejandro Piñeiro
1
-0
/
+2
2015-10-21
i965/vec4: check writemask when bailing out at register coalesce
Alejandro Piñeiro
1
-4
/
+6
2015-10-21
mesa: fix incorrect opcode in save_BlendFunci()
Brian Paul
1
-1
/
+1
2015-10-21
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
1
-0
/
+3
2015-10-21
st/mesa: fix clip state dependencies
Marek Olšák
1
-1
/
+4
2015-10-21
mesa: Set api prefix to version string when overriding version
Tapani Pälli
1
-1
/
+18
2015-10-21
mesa: android: Fix the incorrect path of sse_minmax.c
Chih-Wei Huang
1
-1
/
+1
2015-10-21
st/fbo: use pipe_surface_release instead of pipe_surface_reference
Krzysztof Sobiecki
1
-1
/
+1
2015-10-21
vbo: fix incorrect switch statement in init_mat_currval()
Brian Paul
1
-1
/
+1
2015-10-21
ff_fragment_shader: Use binding to set the sampler unit
Ian Romanick
1
-6
/
+4
2015-10-21
mesa/uniforms: fix get_uniform for doubles (v2)
Dave Airlie
1
-16
/
+37
2015-10-21
mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
4
-33
/
+0
2015-10-21
i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.
Francisco Jerez
3
-6
/
+10
2015-10-21
mesa: Skip redundant texture completeness checking during image validation.
Francisco Jerez
1
-1
/
+2
2015-10-21
mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
2
-4
/
+15
2015-10-21
i965: Don't tell the hardware about our UAV access.
Francisco Jerez
6
-19
/
+41
2015-10-21
mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Tapani Pälli
1
-0
/
+15
2015-10-10
mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Jason Ekstrand
1
-2
/
+19
2015-10-07
mesa: Add abs input modifier to base for POW in ffvertex_prog
Daniel Scharrer
1
-3
/
+14
2015-10-07
meta: Handle array textures in scaled MSAA blits
Ian Romanick
1
-15
/
+20
2015-10-07
i915: Remember to call intel_prepare_render() before blitting
Ville Syrjälä
1
-0
/
+5
2015-10-07
i915: Fix texcoord vs. varying collision in fragment programs
Ville Syrjälä
2
-26
/
+71
2015-10-07
i830: Fix collision between I830_UPLOAD_RASTER_RULES and I830_UPLOAD_TEX(0)
Ville Syrjälä
1
-4
/
+4
2015-10-07
st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
Brian Paul
1
-1
/
+5
2015-10-07
i965/fs: Fix hang on IVB and VLV with image format mismatch.
Francisco Jerez
1
-4
/
+38
2015-10-07
mesa: fix mipmap generation for immutable, compressed textures
Roland Scheidegger
1
-21
/
+15
2015-10-07
st/mesa: fix front buffer regression after dropping st_validate_state in Blit
Marek Olšák
1
-0
/
+2
2015-09-28
mesa: Use the effective internal format instead for validation
Eduardo Lima Mitev
1
-0
/
+151
2015-09-28
mesa: Move _mesa_base_tex_format() from teximage to glformats files
Eduardo Lima Mitev
4
-511
/
+507
2015-09-28
mesa: Fix order of format+type and internal format checks for glTexImageXD ops
Eduardo Lima Mitev
1
-16
/
+25
2015-09-28
i965: Respect stride and subreg_offset for ATTR registers
Kristian Høgsberg Kristensen
1
-1
/
+4
2015-09-23
t_dd_dmatmp: Use addition instead of subtraction in loop bounds
Ian Romanick
1
-1
/
+1
2015-09-23
t_dd_dmatmp: Pull out common 'count -= count & 3' code
Ian Romanick
1
-9
/
+6
2015-09-23
t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
Ian Romanick
1
-2
/
+2
2015-09-23
t_dd_dmatmp: Clean up improper code formatting from previous patch
Ian Romanick
1
-12
/
+6
[next]