index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
mesa
/
swrast
/
s_texcombine.c
Age
Commit message (
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Author
Files
Lines
2009-04-09
swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT code
Brian Paul
1
-7
/
+0
2009-04-06
swrast: more texcombine clean-ups
Brian Paul
1
-21
/
+10
2009-04-06
swrast: asst. clean-ups in texcombine code
Brian Paul
1
-26
/
+19
2009-04-06
swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode
Brian Paul
1
-6
/
+6
2009-04-01
swrast: remove old texture_apply() code; always use texture combine code
Brian Paul
1
-396
/
+5
2009-04-01
swrast: fix bad optimization check
Brian Paul
1
-1
/
+2
2009-04-01
swrast: remove unused parameter
Brian Paul
1
-6
/
+1
2009-04-01
swrast: minor improvements, clean-ups in texcombine code
Brian Paul
1
-9
/
+8
2009-04-01
swrast: use float4_array typedef to simplify the code a bit
Brian Paul
1
-54
/
+71
2009-04-01
mesa: texture combine clean-ups
Brian Paul
1
-72
/
+68
2009-04-01
swrast: general clean-up of texture combine code
Brian Paul
1
-246
/
+161
2009-04-01
swrast: do texture sampling/combining in floating point
Brian Paul
1
-513
/
+314
2009-03-12
mesa: add support for ATI_envmap_bumpmap
Roland Scheidegger
1
-1
/
+94
2009-01-30
swrast: replace macro with inline function
Brian Paul
1
-1
/
+1
2009-01-28
mesa: implement texture swizzling in swrast
Brian Paul
1
-0
/
+39
2009-01-23
swrast: updates for GL_NV_texture_env_combine4
Brian Paul
1
-16
/
+115
2008-10-10
mesa: include needed header
Brian Paul
1
-0
/
+1
2008-09-18
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
1
-6
/
+6
2007-05-20
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
1
-1
/
+0
2007-02-01
New SWspanarrays attribs[] array.
Brian
1
-2
/
+4
2006-10-13
Revamp color table code.
Brian Paul
1
-1
/
+7
2006-10-01
New SWspan and SWspanarrays typedefs.
Brian Paul
1
-1
/
+1
2006-05-18
minor simplification
Brian Paul
1
-4
/
+1
2006-05-18
texture EnvColor needs to be converted to GLchan, not GLint
Brian Paul
1
-8
/
+8
2006-04-27
fixes for CHAN_BITS!=8
Brian Paul
1
-18
/
+23
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
1
-1
/
+1
2005-10-01
GL_EXT_packed_depth_stencil changes
Brian Paul
1
-1
/
+1
2005-09-16
Rework the texture filtering functions a bit.
Brian Paul
1
-2
/
+2
2005-09-15
Split the s_texture.c file into two new files:
Brian Paul
1
-0
/
+1162