index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
glsl
Age
Commit message (
Expand
)
Author
Files
Lines
2011-02-21
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
24
-57
/
+8
2011-02-19
glsl: Remove $(PWD) from Makefile in favor of .
Kenneth Graunke
1
-1
/
+1
2011-02-15
linker: Fix off-by-one error implicit array sizing
Ian Romanick
1
-1
/
+1
2011-02-15
glsl: Reinstate constant-folding for division by zero
Chad Versace
1
-21
/
+21
2011-02-15
Revert "glsl: Fix constant-folding for reciprocal expressions"
Chad Versace
1
-10
/
+6
2011-02-11
mesa: Optionally build a dricore support library (v3)
Christopher James Halse Rogers
1
-3
/
+31
2011-02-11
glcpp: regerated files
Ian Romanick
2
-181
/
+193
2011-02-11
glsl: Regenerate files modified by previous commits
Ian Romanick
3
-1798
/
+1899
2011-02-11
glsl: Finish out the reduce/reduce error fixes
Ian Romanick
3
-59
/
+109
2011-02-11
glsl: Eliminate reduce/reduce conflicts in glsl grammar
Keith Packard
1
-21
/
+71
2011-02-11
scons: builtin_glsl_function on windows needs bundled getopt.
José Fonseca
1
-1
/
+7
2011-02-11
scons: Try to support building 64bit binaries on 32bit windows.
José Fonseca
1
-4
/
+1
2011-02-11
glsl: Fix parallel build.
Tobias Jakobi
1
-1
/
+2
2011-02-10
glsl/Makefile: glcpp doesn't need libglsl.a.
Kenneth Graunke
1
-1
/
+2
2011-02-08
glsl: Disable the new copy propagation pass until it gets fixed.
Eric Anholt
1
-1
/
+1
2011-02-08
glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
Chad Versace
1
-0
/
+7
2011-02-04
linker: Generate link errors when ES shaders are missing stages
Ian Romanick
1
-0
/
+14
2011-02-04
glsl: Add opt_copy_propagation_elements.cpp to SConscript.
Vinson Lee
1
-0
/
+1
2011-02-04
glsl: Remove extra checks for constant true assignment conditions.
Eric Anholt
5
-28
/
+9
2011-02-04
glsl: Fix a comment typo in copy propagation.
Eric Anholt
1
-1
/
+1
2011-02-04
glsl: Add a new opt_copy_propagation variant that does it channel-wise.
Eric Anholt
4
-0
/
+464
2011-02-03
ralloc: Add missing va_end following va_copy.
Vinson Lee
1
-0
/
+2
2011-02-03
glsl: Add using statements for standard library functions.
Vinson Lee
14
-0
/
+33
2011-02-02
glcpp: Raise error when modulus is zero
Chad Versace
1
-1
/
+6
2011-02-02
glsl: Avoid division-by-zero during constant-folding
Chad Versace
1
-1
/
+19
2011-02-02
glsl: Fix constant-folding for reciprocal expressions
Chad Versace
1
-6
/
+10
2011-02-01
glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
Kenneth Graunke
1
-0
/
+2
2011-02-01
glsl: Fix invalid use of ralloc_asprintf in prototype_string.
Kenneth Graunke
1
-1
/
+1
2011-02-01
glsl: Fix printf_length() on MSVC.
José Fonseca
1
-0
/
+8
2011-02-01
glsl: Fix memory error when creating the supported version string.
Kenneth Graunke
1
-1
/
+1
2011-01-31
texture_builtins.py: Fix a warning about mixed tabs/spaces.
Kenneth Graunke
1
-1
/
+1
2011-01-31
glsl: Refresh autogenerated lexer and parser files.
Ian Romanick
1
-256
/
+271
2011-01-31
glsl: Reject shader versions not supported by the implementation
Ian Romanick
3
-9
/
+82
2011-01-31
glsl: Ensure that all GLSL versions are supported in the stand-alone compiler
Ian Romanick
1
-0
/
+6
2011-01-31
glsl: Fix dependencies / linkage for glsl_compiler
Ian Romanick
1
-2
/
+2
2011-01-31
glsl: regerated files
Brian Paul
2
-125
/
+118
2011-01-31
glsl: make _token_list_is_empty_ignoring_space() static
Brian Paul
1
-1
/
+1
2011-01-31
scons/glsl: add top-level 'include' dir to CPPPATH
Brian Paul
1
-0
/
+1
2011-01-31
glsl: add cast to silence signed/unsigned comparison warning
Brian Paul
1
-1
/
+1
2011-01-31
glsl: Define va_copy on MSVC.
José Fonseca
1
-0
/
+8
2011-01-31
glsl/builtins: Uncomment prototypes for texture*Offset functions.
Kenneth Graunke
2
-20
/
+0
2011-01-31
texture_builtins.py: Generate texture*Offset functions.
Kenneth Graunke
1
-5
/
+80
2011-01-31
texture_builtins.py: Generalize the "use_proj" field to support offsets.
Kenneth Graunke
1
-52
/
+57
2011-01-31
texture_builtins.py: Refactor coordinate dimension calculations.
Kenneth Graunke
1
-5
/
+9
2011-01-31
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
12
-4
/
+36
2011-01-31
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
8
-29
/
+42
2011-01-31
glsl: Re-synchronize ir_variable_mode and the printer's string array.
Kenneth Graunke
1
-1
/
+1
2011-01-31
Remove talloc from the SCons build system.
Kenneth Graunke
1
-19
/
+1
2011-01-31
Remove talloc from the make and automake build systems.
Kenneth Graunke
1
-4
/
+2
2011-01-31
ralloc: a new MIT-licensed recursive memory allocator.
Kenneth Graunke
2
-35
/
+280
[next]