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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
zink
/
zink_render_pass.h
Age
Commit message (
Expand
)
Author
Files
Lines
2023-01-09
zink: split out swapchain render update fixups into separate function
Mike Blumenkrantz
1
-1
/
+3
2022-10-29
zink: use tc renderpass tracking to optimize renderpasses
Mike Blumenkrantz
1
-1
/
+6
2022-08-14
zink: move all types/enums into zink_types.h
Mike Blumenkrantz
1
-63
/
+1
2022-07-20
zink: add a bits union for zink_render_pass_state comparisons
Mike Blumenkrantz
1
-5
/
+10
2022-06-06
zink: rename renderpass attrib value
Mike Blumenkrantz
1
-1
/
+1
2022-05-26
zink: add renderpass bits for color/depth r/w
Mike Blumenkrantz
1
-1
/
+4
2022-05-26
zink: use a zink_render_pass_pipeline_state bit for fbfetch
Mike Blumenkrantz
1
-1
/
+2
2022-05-20
zink: lift some renderpass mechanics up a level in the api
Mike Blumenkrantz
1
-1
/
+1
2022-05-20
zink: break out zs rt attrib analysis into util function
Mike Blumenkrantz
1
-0
/
+2
2022-05-20
zink: break out color rt attrib analysis into util function
Mike Blumenkrantz
1
-0
/
+2
2022-05-20
zink: pass rt attrib to zink_render_pass_attachment_get_barrier_info()
Mike Blumenkrantz
1
-1
/
+1
2022-05-20
zink: remove renderpass state flag for swapchain
Mike Blumenkrantz
1
-2
/
+1
2022-05-20
zink: break up swapchain renderpass update to util function
Mike Blumenkrantz
1
-0
/
+2
2022-05-20
zink: move renderpass handling to zink_render_pass.c
Mike Blumenkrantz
1
-0
/
+9
2022-04-06
zink: add a renderpass flag for mixed zs layout
Mike Blumenkrantz
1
-0
/
+1
2021-09-24
zink: implement GL_EXT_multisampled_render_to_texture
Mike Blumenkrantz
1
-3
/
+11
2021-09-24
zink: repack zink_render_pass_state
Mike Blumenkrantz
1
-3
/
+3
2021-09-07
zink: move sample part of fs key to renderpass
Mike Blumenkrantz
1
-1
/
+3
2021-09-01
zink: use compatible renderpass state in pipeline hash
Mike Blumenkrantz
1
-1
/
+2
2021-09-01
zink: track compatible render passes
Mike Blumenkrantz
1
-1
/
+13
2021-08-31
zink: add a renderpass flag for input attachment layout handling
Mike Blumenkrantz
1
-0
/
+1
2021-06-04
zink: use VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL when possible
Mike Blumenkrantz
1
-1
/
+6
2021-05-14
zink: add flags for determining whether to update framebuffer and renderpass
Mike Blumenkrantz
1
-3
/
+1
2021-05-11
zink: use DONTCARE renderpass when a new scanout fb attachment is set
Mike Blumenkrantz
1
-0
/
+2
2021-02-24
zink: defer pipe_context::clear calls when not currently in a renderpass
Mike Blumenkrantz
1
-0
/
+5
2021-01-14
zink: remove renderpass refcounting
Mike Blumenkrantz
1
-18
/
+0
2021-01-14
zink: optimize renderpass hash table
Mike Blumenkrantz
1
-0
/
+1
2020-12-18
zink: fix rp hash table
Mike Blumenkrantz
1
-0
/
+1
2019-10-28
zink: add samples to rasterizer
Dave Airlie
1
-0
/
+1
2019-10-28
zink: whitespace cleanup
Erik Faye-Lund
1
-1
/
+1
2019-10-28
zink: introduce opengl over vulkan
Erik Faye-Lund
1
-0
/
+74