index
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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
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gallium
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drivers
/
vc5
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Author
Files
Lines
2018-05-16
v3d: Rename the driver files from "vc5" to "v3d".
Eric Anholt
36
-11283
/
+0
2018-05-16
v3d: Rename the vc5_dri.so driver to v3d_dri.so.
Eric Anholt
12
-43
/
+43
2018-05-16
v3d: Switch the vc5 driver to using the finalized V3D UABI.
Eric Anholt
9
-234
/
+39
2018-05-15
vc5: use util_copy_framebuffer_state
Rob Clark
1
-12
/
+2
2018-04-30
gallium: add initial support for conservative rasterization
Rhys Perry
1
-1
/
+12
2018-04-26
broadcom/vc5: Add support for centroid varyings.
Eric Anholt
4
-4
/
+53
2018-04-26
broadcom/vc5: Add an assert about GFXH-1559.
Eric Anholt
1
-0
/
+9
2018-04-26
broadcom/vc5: Implement GFXH-1742 workaround (emit 2 dummy stores on 4.x).
Eric Anholt
1
-8
/
+27
2018-04-25
broadcom/vc5: Fix reloads of separate stencil buffers.
Eric Anholt
1
-4
/
+16
2018-04-25
broadcom/vc5: Fix cpp of MSAA surfaces on 4.x.
Eric Anholt
2
-3
/
+5
2018-04-25
broadcom/vc5: Implement stencil blits using RGBA.
Eric Anholt
2
-2
/
+83
2018-04-25
broadcom/vc5: Remove leftover vc4 MSAA lowering setup in the FS key.
Eric Anholt
1
-4
/
+1
2018-04-25
broadcom/vc5: Fix tile load/store of MSAA surfaces on 4.x.
Eric Anholt
1
-1
/
+11
2018-04-24
broadcom/vc5: Set up internal_format for imported resources.
Eric Anholt
1
-0
/
+2
2018-04-24
broadcom/vc5: Assert that created BOs have offset != 0.
Eric Anholt
1
-0
/
+1
2018-04-24
broadcom/vc5: Don't allocate simulator BOs at offset 0.
Eric Anholt
1
-1
/
+5
2018-04-24
broadcom/vc5: Add sim support for the GET_BO_OFFSET ioctl.
Eric Anholt
2
-6
/
+21
2018-04-24
broadcom/vc5: Treat imports of DRM_FORMAT_MOD_INVALID BOs as linear.
Eric Anholt
1
-0
/
+1
2018-04-12
broadcom/vc5: Fix a stray '`' in a comment.
Eric Anholt
1
-1
/
+1
2018-04-12
broadcom/vc5: Update the UABI for in/out syncobjs
Eric Anholt
9
-90
/
+55
2018-04-12
broadcom/vc5: Drop the finished_seqno optimization.
Eric Anholt
2
-11
/
+0
2018-04-12
broadcom/vc5: Drop the throttling code.
Eric Anholt
1
-9
/
+0
2018-04-12
broadcom/vc5: Move flush_last_load into load_general, like for stores.
Eric Anholt
1
-28
/
+29
2018-04-12
broadcom/vc5: Rename read_but_not_cleared to loads_pending.
Eric Anholt
1
-13
/
+13
2018-04-12
broadcom/vc5: Refactor the implicit coords/stores_pending logic.
Eric Anholt
1
-23
/
+13
2018-04-12
broadcom/vc5: Emit missing TILE_COORDINATES_IMPLICIT in separate z/s stores.
Eric Anholt
1
-5
/
+16
2018-04-12
broadcom/vc5: Add checks that we don't try to do raw Z+S load/stores.
Eric Anholt
1
-0
/
+8
2018-04-12
broadcom/vc5: Fix MSAA depth/stencil size setup.
Eric Anholt
1
-2
/
+4
2018-03-28
broadcom/vc5: Fix setup of integer surface clear values.
Eric Anholt
1
-8
/
+8
2018-03-28
broadcom/vc5: Stop trying to swizzle around RGBA4 clear color.
Eric Anholt
1
-12
/
+2
2018-03-28
broadcom/vc5: Work around scissor w/h==0 bug same as rasterizer discard.
Eric Anholt
1
-2
/
+15
2018-03-27
broadcom/vc5: Fix padding of NPOT miplevels >= 2.
Eric Anholt
1
-3
/
+8
2018-03-27
broadcom/vc5: Fix RG16I/UI texture sampling.
Eric Anholt
1
-2
/
+2
2018-03-26
broadcom/vc5: Fix swizzling of RGB10_A2UI render targets.
Eric Anholt
1
-1
/
+1
2018-03-26
broadcom/vc5: Implement workaround for GFXH-1431.
Eric Anholt
1
-1
/
+5
2018-03-26
broadcom/vc5: Fix EZ disabling and allow using GT/GE direction as well.
Eric Anholt
5
-21
/
+111
2018-03-26
broadcom/vc5: Disable TF on V3D 4.x when drawing with queries disabled.
Eric Anholt
2
-0
/
+8
2018-03-26
broadcom/vc5: Disable transform feedback on V3D 4.x at the end of the job.
Eric Anholt
3
-5
/
+29
2018-03-26
broadcom/vc5: Move the BCL epilogue code to a per-version compile.
Eric Anholt
5
-24
/
+67
2018-03-26
broadcom/vc5: Fix transform feedback in the presence of point size.
Eric Anholt
3
-4
/
+23
2018-03-26
broadcom/vc5: Split transform feedback specs update from buffers.
Eric Anholt
1
-27
/
+32
2018-03-26
broadcom/vc5: Limit each transform feedback data spec to 16 dwords.
Eric Anholt
2
-14
/
+31
2018-03-22
broadcom/vc5: Allow FBOs with mixed color formats.
Eric Anholt
1
-1
/
+1
2018-03-22
broadcom/vc5: Add missing support for 2101010_REV vertex attributes.
Eric Anholt
1
-0
/
+8
2018-03-21
broadcom/vc5: Fix up the NIR types of FS outputs generated by NIR-to-TGSI.
Eric Anholt
2
-0
/
+16
2018-03-21
broadcom/vc5: Don't skip job submit just because everything is scissored.
Eric Anholt
2
-10
/
+7
2018-03-21
broadcom/vc5: Handle sparsely populated SO target array.
Eric Anholt
1
-7
/
+14
2018-03-21
broadcom/vc5: Fix 3D miplevel limit to match other texture targets.
Eric Anholt
1
-2
/
+1
2018-03-21
broadcom/vc5: Clamp the instance divisor to 16 bits.
Eric Anholt
1
-1
/
+2
2018-03-20
gallium: add packed uniform CAP
Timothy Arceri
1
-0
/
+1
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