index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
vc4
/
vc4_context.c
Age
Commit message (
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Author
Files
Lines
2016-10-06
vc4: Fix fallback to quad clears of depth in GLX.
Eric Anholt
1
-0
/
+4
2016-10-05
vc4: use the new parent/child pools for transfers
Nicolai Hähnle
1
-3
/
+2
2016-09-14
vc4: Implement job shuffling
Eric Anholt
1
-86
/
+15
2016-09-14
vc4: Handle resolve skipping at job submit time.
Eric Anholt
1
-7
/
+2
2016-09-14
vc4: Move the render job state into a separate structure.
Eric Anholt
1
-17
/
+26
2016-09-14
vc4: Always unref the current job surfaces at job reset time.
Eric Anholt
1
-27
/
+10
2016-09-14
vc4: Move job-submit skip cases to vc4_job_submit().
Eric Anholt
1
-12
/
+0
2016-09-14
vc4: Move bin CL trailer to job_submit() time.
Eric Anholt
1
-11
/
+0
2016-09-06
gallium: switch drivers to the slab allocator in src/util
Marek Olšák
1
-3
/
+3
2016-04-18
vc4: Don't flush on read-only access of buffers read by the CL.
Eric Anholt
1
-5
/
+8
2016-01-02
u_upload_mgr: allow specifying PIPE_USAGE_* for the upload buffer
Marek Olšák
1
-1
/
+2
2016-01-02
u_upload_mgr: remove alignment parameter from u_upload_create
Marek Olšák
1
-1
/
+1
2015-12-15
vc4: Only update vc4->msaa when the framebuffer changes.
Eric Anholt
1
-7
/
+0
2015-12-15
vc4: Don't consider nr_samples==1 surfaces to be MSAA.
Eric Anholt
1
-6
/
+8
2015-12-08
vc4: Add support for drawing in MSAA.
Eric Anholt
1
-2
/
+21
2015-12-06
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
1
-1
/
+1
2015-12-04
vc4: Add support for loading sample mask.
Eric Anholt
1
-0
/
+2
2015-10-06
vc4: Fix a leak of the last color read/write surface on context destroy.
Eric Anholt
1
-0
/
+3
2015-08-26
gallium: add flags parameter to pipe_screen::context_create
Marek Olšák
1
-1
/
+1
2015-07-14
vc4: Rework cl handling to be friendlier to the compiler.
Eric Anholt
1
-2
/
+4
2015-07-14
vc4: Make a helper function for getting the current offset in the CL.
Eric Anholt
1
-2
/
+1
2015-07-10
vc4: unref old fence
Rob Clark
1
-0
/
+2
2015-06-17
vc4: Move tile state/alloc allocation into the kernel.
Eric Anholt
1
-2
/
+0
2015-06-17
vc4: Move RCL generation into the kernel.
Eric Anholt
1
-262
/
+27
2015-06-16
vc4: Use VC4_SET/GET_FIELD for some RCL packets.
Eric Anholt
1
-28
/
+33
2015-06-16
vc4: Make symbolic values for packet sizes.
Eric Anholt
1
-16
/
+12
2015-05-27
vc4: Just stream out fallback IB contents.
Eric Anholt
1
-0
/
+7
2015-04-13
vc4: Separate out a bit of code for submitting jobs to the kernel.
Eric Anholt
1
-90
/
+3
2015-04-13
vc4: Skip sending down the clear colors if not clearing.
Eric Anholt
1
-5
/
+7
2015-04-13
vc4: Fix another space allocation mistake.
Eric Anholt
1
-0
/
+1
2015-04-13
vc4: Add missed accounting for the size of the semaphore.
Eric Anholt
1
-0
/
+2
2015-02-24
vc4: Update to current kernel sources.
Eric Anholt
1
-5
/
+5
2015-01-15
vc4: Fix CL dumping trying to dump too far.
Eric Anholt
1
-2
/
+2
2015-01-15
vc4: Fix early Z behavior on hardware.
Eric Anholt
1
-2
/
+1
2015-01-06
vc4: Skip storing the Z/S contents when it's invalidated.
Eric Anholt
1
-0
/
+11
2014-12-31
vc4: Fix memory leak as of 0404e7fe0ac2a6234a11290b4b1596e8bc127a4b.
Eric Anholt
1
-5
/
+5
2014-12-30
vc4: Only render tiles where the scissor ever intersected them.
Eric Anholt
1
-8
/
+29
2014-12-30
vc4: Move draw call reset handling to a helper function.
Eric Anholt
1
-23
/
+31
2014-12-24
vc4: Optimize CL emits by doing size checks up front.
Eric Anholt
1
-2
/
+18
2014-12-24
vc4: Avoid repeated hindex lookups in the loop over tiles.
Eric Anholt
1
-12
/
+15
2014-12-14
vc4: Fix leaks of the CL contents.
Eric Anholt
1
-0
/
+2
2014-12-14
vc4: Fix leak of vc4_bos stashed in the context.
Eric Anholt
1
-0
/
+5
2014-12-14
vc4: Fix leak of the compiled shader programs in the cache.
Eric Anholt
1
-0
/
+2
2014-12-05
vc4: Add a debug flag for waiting for sync on submit.
Eric Anholt
1
-0
/
+8
2014-11-20
vc4: Update for new kernel ABI with async execution and waits.
Eric Anholt
1
-0
/
+10
2014-11-18
vc4: Emit semaphore instructions for new kernel ABI.
Eric Anholt
1
-3
/
+11
2014-10-24
vc4: Refactor flushing before mapping a BO.
Eric Anholt
1
-9
/
+8
2014-10-19
vc4: Add support for rebasing texture levels so firstlevel == 0.
Eric Anholt
1
-0
/
+6
2014-10-17
vc4: Make some assertions about how many flushes/EOFs the simulator sees.
Eric Anholt
1
-2
/
+2
2014-10-17
vc4: Replace the FLUSH_ALL with FLUSH.
Eric Anholt
1
-1
/
+3
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