Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2018-12-14 | v3d: Use the uniform pretty-printer in v3d_write_uniforms()'s debug code. | Eric Anholt | 1 | -1/+3 |
2018-12-14 | v3d: Move uinfo->data[] dereference to the top of v3d_write_uniforms(). | Eric Anholt | 1 | -15/+13 |
2018-12-14 | v3d: Add support for texturing from linear. | Eric Anholt | 1 | -1/+1 |
2018-12-07 | v3d: Add VIR dumping of TMU config p0/p1. | Eric Anholt | 1 | -14/+6 |
2018-12-07 | v3d: Garbage collect unused uniforms code. | Eric Anholt | 1 | -88/+0 |
2018-12-07 | v3d: Return the right gl_SampleMaskIn[] value. | Eric Anholt | 1 | -8/+0 |
2018-12-07 | v3d: Make an array for frag/vert texture state in the context. | Eric Anholt | 1 | -2/+3 |
2018-06-14 | v3d: Remove unused QUNIFORM_STENCIL left over from vc4. | Eric Anholt | 1 | -9/+0 |
2018-05-17 | v3d: Add support for glSampleMask / glSampleCoverage. | Eric Anholt | 1 | -1/+1 |
2018-05-16 | v3d: Rename driver functions from vc5 to v3d. | Eric Anholt | 1 | -57/+57 |
2018-05-16 | v3d: Rename the driver files from "vc5" to "v3d". | Eric Anholt | 1 | -0/+489 |