index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
r300
/
r300_vs.c
Age
Commit message (
Expand
)
Author
Files
Lines
2016-04-22
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
1
-1
/
+1
2013-02-06
r300g: try to use color varyings for texcoords if max texcoord limit is exceeded
Marek Olšák
1
-0
/
+1
2012-09-19
r300g: Init regalloc state during context creation
Tom Stellard
1
-1
/
+1
2012-04-04
r300g/swtcl: don't print an error when getting ClipVertex
Marek Olšák
1
-3
/
+13
2011-09-16
r300/compiler: Add support for the output modifier (OMOD)
Tom Stellard
1
-0
/
+1
2011-07-26
r300g: copy the compiler from r300c
Marek Olšák
1
-1
/
+1
2011-01-23
r300/compiler: remove any code related to relative addressing of temporaries
Marek Olšák
1
-0
/
+7
2010-12-03
r300g: do not remove unused constants if we are not near the limit
Marek Olšák
1
-1
/
+4
2010-10-18
r300g: Add new debug option for logging vertex/fragment program stats
Tom Stellard
1
-2
/
+3
2010-09-10
r300/compiler: Enable presubtract sources
Tom Stellard
1
-0
/
+1
2010-09-05
r300g,r300c: memset the compiler struct to zeros
Marek Olšák
1
-0
/
+1
2010-09-04
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
1
-0
/
+1
2010-09-04
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák
1
-0
/
+1
2010-09-04
r300/compiler: add new compiler parameter max_constants
Marek Olšák
1
-0
/
+1
2010-09-04
r300/compiler: add new compiler parameter max_alu_insts
Marek Olšák
1
-0
/
+1
2010-08-25
r300g: eliminate unused constants in VS
Marek Olšák
1
-4
/
+13
2010-08-09
r300g: do not print shader compiler errors by default
Marek Olšák
1
-3
/
+2
2010-05-26
r300/compiler: move hardware caps to the radeon_compiler base struct
Marek Olšák
1
-0
/
+2
2010-05-23
r300g: extend compile error message
Marek Olšák
1
-1
/
+2
2010-05-23
r300g: fix dummy vertex shader compilation
Marek Olšák
1
-10
/
+9
2010-05-15
r300g: fix psychedelic colors with SWTCL
Marek Olšák
1
-9
/
+11
2010-05-02
r300g: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-05-02
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
1
-128
/
+3
2010-04-14
r300g: fix possible crash when shader compilation fails
Marek Olšák
1
-0
/
+3
2010-04-14
r300g: emit VS immediates along with VS code
Marek Olšák
1
-0
/
+4
2010-04-12
r300g: atomize fragment shader
Marek Olšák
1
-1
/
+1
2010-04-11
r300g: a fix for piglit/texrect-many
Marek Olšák
1
-1
/
+4
2010-04-11
r300g: use a dummy replacement vertex shader if the shader compilation fails
Marek Olšák
1
-13
/
+40
2010-04-11
r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
1
-1
/
+1
2010-04-11
r300g: revisit some assertions and fix potential failures
Marek Olšák
1
-16
/
+19
2010-04-05
r300g: remove some XXXs
Marek Olšák
1
-1
/
+0
2010-03-27
r300g: print errors even on non-debug builds
Marek Olšák
1
-1
/
+1
2010-03-14
r300g: Remove unnecessary headers.
Vinson Lee
1
-2
/
+0
2010-03-07
r300g: share the VS-output-mapping state with SWTCL
Marek Olšák
1
-110
/
+53
2010-02-24
r300g: Atomize vertex shader.
Corbin Simpson
1
-2
/
+2
2010-02-10
r300g: Work around "defect" in r300compiler.
Corbin Simpson
1
-0
/
+1
2010-02-09
r300g: Fix off-by-one errors in array bounds assertions.
Vinson Lee
1
-3
/
+3
2010-01-17
r300g: fix the rasterization of secondary color
Marek Olšák
1
-3
/
+6
2010-01-06
r300g: add back-face color VS outputs
Marek Olšák
1
-6
/
+34
2010-01-06
r300g: fix SWTCL stream locations of texture coordinates
Marek Olšák
1
-1
/
+1
2010-01-06
r300g: disable the rasterization of WPOS if it's unused by the FS
Marek Olšák
1
-19
/
+37
2010-01-06
r300g: add WPOS
Marek Olšák
1
-3
/
+53
2009-12-22
Merge branch 'gallium-edgeflags'
Roland Scheidegger
1
-0
/
+5
2009-12-19
gallium: fix up drivers for edgeflag changes
Roland Scheidegger
1
-0
/
+5
2009-12-09
r300g: fix routing of vertex streams if TCL is bypassed
Marek Olšák
1
-18
/
+13
2009-12-01
r300g: simplify allocations of VS output registers
Marek Olšák
1
-56
/
+26
2009-12-01
r300g: clean up derived states
Marek Olšák
1
-3
/
+179
2009-11-01
r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.
Corbin Simpson
1
-2
/
+2
2009-10-21
r300g: Cleanup old static shader state.
Corbin Simpson
1
-86
/
+0
2009-10-05
r300g: fix scons build
Joakim Sindholt
1
-3
/
+3
[next]