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path: root/src/gallium/drivers/r300/r300_vs.c
AgeCommit message (Expand)AuthorFilesLines
2016-04-22gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák1-1/+1
2013-02-06r300g: try to use color varyings for texcoords if max texcoord limit is exceededMarek Olšák1-0/+1
2012-09-19r300g: Init regalloc state during context creationTom Stellard1-1/+1
2012-04-04r300g/swtcl: don't print an error when getting ClipVertexMarek Olšák1-3/+13
2011-09-16r300/compiler: Add support for the output modifier (OMOD)Tom Stellard1-0/+1
2011-07-26r300g: copy the compiler from r300cMarek Olšák1-1/+1
2011-01-23r300/compiler: remove any code related to relative addressing of temporariesMarek Olšák1-0/+7
2010-12-03r300g: do not remove unused constants if we are not near the limitMarek Olšák1-1/+4
2010-10-18r300g: Add new debug option for logging vertex/fragment program statsTom Stellard1-2/+3
2010-09-10r300/compiler: Enable presubtract sourcesTom Stellard1-0/+1
2010-09-05r300g,r300c: memset the compiler struct to zerosMarek Olšák1-0/+1
2010-09-04r300g: add a new debug option which disables compiler optimizationsMarek Olšák1-0/+1
2010-09-04r300/compiler: make optimizations not use 0.5 swizzles in vertex shadersMarek Olšák1-0/+1
2010-09-04r300/compiler: add new compiler parameter max_constantsMarek Olšák1-0/+1
2010-09-04r300/compiler: add new compiler parameter max_alu_instsMarek Olšák1-0/+1
2010-08-25r300g: eliminate unused constants in VSMarek Olšák1-4/+13
2010-08-09r300g: do not print shader compiler errors by defaultMarek Olšák1-3/+2
2010-05-26r300/compiler: move hardware caps to the radeon_compiler base structMarek Olšák1-0/+2
2010-05-23r300g: extend compile error messageMarek Olšák1-1/+2
2010-05-23r300g: fix dummy vertex shader compilationMarek Olšák1-10/+9
2010-05-15r300g: fix psychedelic colors with SWTCLMarek Olšák1-9/+11
2010-05-02r300g: Remove unnecessary header.Vinson Lee1-1/+0
2010-05-02r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)Marek Olšák1-128/+3
2010-04-14r300g: fix possible crash when shader compilation failsMarek Olšák1-0/+3
2010-04-14r300g: emit VS immediates along with VS codeMarek Olšák1-0/+4
2010-04-12r300g: atomize fragment shaderMarek Olšák1-1/+1
2010-04-11r300g: a fix for piglit/texrect-manyMarek Olšák1-1/+4
2010-04-11r300g: use a dummy replacement vertex shader if the shader compilation failsMarek Olšák1-13/+40
2010-04-11r300g: use a dummy replacement fragment shader if the shader compilation failsMarek Olšák1-1/+1
2010-04-11r300g: revisit some assertions and fix potential failuresMarek Olšák1-16/+19
2010-04-05r300g: remove some XXXsMarek Olšák1-1/+0
2010-03-27r300g: print errors even on non-debug buildsMarek Olšák1-1/+1
2010-03-14r300g: Remove unnecessary headers.Vinson Lee1-2/+0
2010-03-07r300g: share the VS-output-mapping state with SWTCLMarek Olšák1-110/+53
2010-02-24r300g: Atomize vertex shader.Corbin Simpson1-2/+2
2010-02-10r300g: Work around "defect" in r300compiler.Corbin Simpson1-0/+1
2010-02-09r300g: Fix off-by-one errors in array bounds assertions.Vinson Lee1-3/+3
2010-01-17r300g: fix the rasterization of secondary colorMarek Olšák1-3/+6
2010-01-06r300g: add back-face color VS outputsMarek Olšák1-6/+34
2010-01-06r300g: fix SWTCL stream locations of texture coordinatesMarek Olšák1-1/+1
2010-01-06r300g: disable the rasterization of WPOS if it's unused by the FSMarek Olšák1-19/+37
2010-01-06r300g: add WPOSMarek Olšák1-3/+53
2009-12-22Merge branch 'gallium-edgeflags'Roland Scheidegger1-0/+5
2009-12-19gallium: fix up drivers for edgeflag changesRoland Scheidegger1-0/+5
2009-12-09r300g: fix routing of vertex streams if TCL is bypassedMarek Olšák1-18/+13
2009-12-01r300g: simplify allocations of VS output registersMarek Olšák1-56/+26
2009-12-01r300g: clean up derived statesMarek Olšák1-3/+179
2009-11-01r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.Corbin Simpson1-2/+2
2009-10-21r300g: Cleanup old static shader state.Corbin Simpson1-86/+0
2009-10-05r300g: fix scons buildJoakim Sindholt1-3/+3