index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
r300
/
r300_debug.c
Age
Commit message (
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)
Author
Files
Lines
2013-01-15
r300g: implement MSAA compression and fast MSAA color clear
Marek Olšák
1
-0
/
+1
2013-01-09
r300g: optionally log MSAA resources to stderr
Marek Olšák
1
-0
/
+1
2011-06-01
r300g: remove unused debug option DBG_UPLOAD
Marek Olšák
1
-2
/
+1
2011-05-29
r300g: remove fake occlusion queries (debug option)
Marek Olšák
1
-1
/
+0
2011-05-29
r300g: remove debug option DBG_FALL
Marek Olšák
1
-1
/
+0
2011-02-12
r300g: add debug options nozmask and nohiz which disable some hyper-z features
Marek Olšák
1
-0
/
+2
2011-01-27
r300g: print driver info if RADEON_DEBUG=info
Marek Olšák
1
-0
/
+1
2011-01-10
r300g: add debug option for buffer upload logging
Marek Olšák
1
-0
/
+1
2010-12-05
r300g: optimize looping over atoms
Marek Olšák
1
-1
/
+0
2010-10-18
r300g: Add new debug option for logging vertex/fragment program stats
Tom Stellard
1
-0
/
+1
2010-09-13
r300g: add new debug options for dumping scissor regs and disabling CBZB clear
Marek Olšák
1
-1
/
+3
2010-09-04
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
1
-18
/
+19
2010-08-05
r300g: implement hyper-z support. (v4)
Dave Airlie
1
-0
/
+1
2010-07-25
r300g: cleanup texture debug logging
Marek Olšák
1
-0
/
+1
2010-07-13
r300g: extend and clean up debug logging
Marek Olšák
1
-3
/
+6
2010-06-18
r300g: debug option for fake occlusion queries
Marek Olšák
1
-0
/
+1
2010-06-13
r300g: drop DBG_CS
Marek Olšák
1
-1
/
+0
2010-06-03
r300g: use util/u_debug
Joakim Sindholt
1
-54
/
+5
2010-05-23
r300g: fix warnings
Marek Olšák
1
-2
/
+2
2010-05-17
r300g: Add RS block dump.
Corbin Simpson
1
-0
/
+81
2010-05-14
r300g: add framebuffer state debug logging
Marek Olšák
1
-0
/
+1
2010-05-03
r300g: improve texture debug output, split into TEX and TEXALLOC flags
Marek Olšák
1
-0
/
+1
2010-04-29
r300g: rasterizer debug logging
Marek Olšák
1
-0
/
+1
2010-04-26
r300g: Add stats debug flag.
Corbin Simpson
1
-0
/
+1
2010-04-18
r300g: add debugging options "notiling" and "noimmd" (for testing)
Marek Olšák
1
-7
/
+9
2010-03-27
r300g: print errors even on non-debug builds
Marek Olšák
1
-4
/
+8
2010-03-13
r300g: add high quality anisotropic filtering for R5xx (disabled by default)
Marek Olšák
1
-0
/
+1
2010-01-27
r300g: Remove unnecessary headers.
Vinson Lee
1
-2
/
+0
2010-01-17
r300g: move debug flags into r300_screen
Marek Olšák
1
-4
/
+4
2009-11-01
r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.
Corbin Simpson
1
-3
/
+3
2009-10-21
r300g: Remove unused debug flag.
Corbin Simpson
1
-1
/
+0
2009-10-12
r300g: More debug flags.
Corbin Simpson
1
-0
/
+2
2009-10-12
r300g: Surface debug.
Corbin Simpson
1
-0
/
+1
2009-10-05
r300g: fix scons build
Joakim Sindholt
1
-3
/
+4
2009-09-06
r300g: Debug flags infrastructure
Nicolai Hähnle
1
-0
/
+88
2009-07-30
r300g: Use radeon compiler for fragment programs
Nicolai Hähnle
1
-228
/
+0
2009-07-30
r300g: Use r300compiler for vertex shaders
Nicolai Hähnle
1
-48
/
+78
2009-06-26
r300-gallium: organize fragment/vertex shaders
Joakim Sindholt
1
-27
/
+27
2009-06-04
r300-gallium: Improve vs debug more.
Corbin Simpson
1
-1
/
+4
2009-06-04
r300-gallium: vs: Add negation, SUB.
Corbin Simpson
1
-1
/
+5
2009-06-04
r300: Moar vs debug.
Corbin Simpson
1
-3
/
+16
2009-05-17
r300-gallium: vs: Dupe tokens, better debug, count spurious insts.
Corbin Simpson
1
-4
/
+6
2009-05-09
r300-gallium: Start VS dumper.
Corbin Simpson
1
-76
/
+14
2009-04-05
r300-gallium: Properly interface with Draw for vert shaders.
Corbin Simpson
1
-0
/
+12
2009-03-25
r300-gallium: r300-fs: Moar.
Corbin Simpson
1
-0
/
+8
2009-03-15
r300-gallium: Fix spacing.
Corbin Simpson
1
-3
/
+3
2009-03-11
r300-gallium: r500-fs: More texture fixes.
Corbin Simpson
1
-8
/
+8
2009-03-11
r300-gallium: r500-fs: Add shader dumper and more tex work.
Corbin Simpson
1
-0
/
+218