index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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gallium
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drivers
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llvmpipe
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lp_setup.h
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Commit message (
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Author
Files
Lines
2023-06-27
util: include "util/compiler.h" instead of "pipe/p_compiler.h"
Yonggang Luo
1
-1
/
+1
2023-06-27
treewide: Replace the usage of ubyte/ushort with uint8_t/uint16_t
Yonggang Luo
1
-1
/
+1
2023-06-27
treewide: replace usage of boolean to bool
Yonggang Luo
1
-2
/
+2
2022-07-27
llvmpipe: minor white-space clean-up in lp_setup.h
Brian Paul
1
-35
/
+31
2022-07-27
llvmpipe: make last_fence a screen/rast object not a context one.
Dave Airlie
1
-1
/
+0
2022-07-26
llvmpipe: remove unused function
Erik Faye-Lund
1
-4
/
+0
2022-07-25
llvmpipe: merge all rasterizer-bind functions
Erik Faye-Lund
1
-21
/
+2
2022-02-21
llvmpipe: pass ssbo write mask down into setup.
Dave Airlie
1
-1
/
+2
2021-07-21
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
Jose Fonseca
1
-1
/
+6
2021-07-12
llvmpipe: respect rectangular_lines
Erik Faye-Lund
1
-1
/
+2
2021-06-11
llvmpipe: consistently deal with post-rast state
Erik Faye-Lund
1
-1
/
+2
2020-05-06
llvmpipe: plumb multisample state bit into setup code.
Dave Airlie
1
-1
/
+2
2020-05-06
llvmpipe: pass incoming sample_mask into fragment shader context.
Dave Airlie
1
-0
/
+4
2019-08-27
llvmpipe: add fragment shader image support
Dave Airlie
1
-0
/
+5
2019-07-07
llvmpipe: add support for shader buffer binding.
Dave Airlie
1
-0
/
+5
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-1
/
+1
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2013-12-09
llvmpipe: clamp fragment shader depth write to the current viewport depth range.
Matthew McClure
1
-1
/
+6
2013-05-25
llvmpipe: clamp scissors to be between 0 and max
Zack Rusin
1
-0
/
+6
2013-05-25
llvmpipe: implement support for multiple viewports
Zack Rusin
1
-2
/
+2
2013-04-23
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
1
-1
/
+2
2013-01-10
llvmpipe: fix clearing integer color buffers
Roland Scheidegger
1
-1
/
+1
2012-12-11
llvmpipe: support pipe_resource-based constant buffers
Brian Paul
1
-2
/
+1
2012-12-07
gallivm,llvmpipe,draw: Support multiple constant buffers.
José Fonseca
1
-1
/
+2
2012-12-06
llvmpipe: EXT_transform_feedback support (v1.1)
Dave Airlie
1
-0
/
+4
2012-08-06
llvmpipe: combine vertex/fragment sampler state into an array
Brian Paul
1
-1
/
+1
2011-03-11
gallium: remove flags from the flush function
Marek Olšák
1
-1
/
+0
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
1
-0
/
+3
2010-10-17
Merge remote branch 'origin/master' into lp-setup-llvm
Keith Whitwell
1
-1
/
+7
2010-09-29
llvmpipe: Decouple sampler view and sampler state updates.
José Fonseca
1
-1
/
+5
2010-09-24
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
1
-1
/
+2
2010-09-20
llvmpipe: rename sprite field, add sprite_coord_origin
Brian Paul
1
-1
/
+2
2010-09-18
llvmpipe: use llvm for attribute interpolant calculation
Keith Whitwell
1
-26
/
+3
2010-09-07
llvmpipe: declare fence handle struct
Keith Whitwell
1
-0
/
+1
2010-09-07
llvmpipe: enforce fixed memory limit on scenes
Keith Whitwell
1
-2
/
+0
2010-08-27
llvmpipe: point sprites rasterization
Hui Qi Tay
1
-1
/
+3
2010-08-27
llvmpipe: native point rasterization
Hui Qi Tay
1
-0
/
+4
2010-08-27
llvmpipe: native rasterization for lines
Hui Qi Tay
1
-0
/
+4
2010-08-25
llvmpipe: fence debugging, add llvmpipe_finish
Keith Whitwell
1
-1
/
+2
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
1
-1
/
+2
2010-07-06
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
1
-5
/
+0
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
1
-0
/
+5
2010-06-01
llvmpipe: Don't waste time interpolating unused input channels.
José Fonseca
1
-2
/
+6
2010-05-30
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
1
-5
/
+3
2010-05-06
llvmpipe: implement occlusion query
Qicheng Christopher Li
1
-0
/
+10
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-5
/
+4
2010-03-17
llvmpipe: added stencil ref values to jit context state
Brian Paul
1
-0
/
+4
2010-03-13
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
1
-17
/
+18
2010-03-13
llvmpipe: Obey rasterization rules.
José Fonseca
1
-1
/
+2
2010-03-13
llvmpipe: setup_context -> lp_setup_context
José Fonseca
1
-16
/
+16
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