index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
auxiliary
/
vl
/
vl_zscan.c
Age
Commit message (
Expand
)
Author
Files
Lines
2024-03-21
gallium: use u_box_3d to initialize pipe_box instead of non-designated initia...
Marek Olšák
1
-14
/
+10
2023-08-25
util/vl: extract gallium vl scanning data to shared code
Benjamin Cheng
1
-67
/
+0
2023-06-03
compiler: Rename shader_prim to mesa_prim and replace all usage of pipe_prim_...
Yonggang Luo
1
-1
/
+1
2022-10-10
gallium: normalized_coords -> unnormalized_coords
Erik Faye-Lund
1
-1
/
+0
2021-08-20
gallium: add take_ownership into set_sampler_views to skip reference counting
Marek Olšák
1
-1
/
+1
2021-05-21
gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map
Marek Olšák
1
-4
/
+4
2021-03-21
gallium,st: add missing viewport swizzles
Ilia Mirkin
1
-0
/
+4
2021-01-27
gallium: add unbind_num_trailing_slots to set_sampler_views
Marek Olšák
1
-1
/
+1
2020-09-22
gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*
Marek Olšák
1
-3
/
+3
2018-09-06
gallium: split depth_clip into depth_clip_near & depth_clip_far
Marek Olšák
1
-1
/
+3
2017-07-17
st/va: Fix scaling list ordering for H.265
Mark Thompson
1
-0
/
+21
2017-01-03
vl/zscan: fix "Fix trivial sign compare warnings"
Christian König
1
-1
/
+1
2016-06-13
vl: Fix trivial sign compare warnings
Jan Vesely
1
-4
/
+1
2016-04-22
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
1
-2
/
+2
2016-02-02
vl: add zig zag scan for list 4x4
Leo Liu
1
-0
/
+7
2014-11-16
gallium: remove unused pipe_viewport_state::translate[3] and scale[3]
Marek Olšák
1
-2
/
+0
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-1
/
+1
2013-10-23
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
1
-1
/
+2
2013-10-03
vl: remove old bind_fragment_sampler_states() calls
Brian Paul
1
-6
/
+2
2013-10-03
vl: use pipe_context::bind_sampler_states() if non-null
Brian Paul
1
-1
/
+6
2013-05-25
gallium: Add support for multiple viewports
Zack Rusin
1
-1
/
+1
2013-04-23
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
1
-1
/
+2
2012-10-11
gallium: unify transfer functions
Marek Olšák
1
-34
/
+11
2012-03-03
vl: fix shader in/out numbering
Christian König
1
-2
/
+2
2012-02-06
vl: prefix size defines with VL_
Christian König
1
-20
/
+21
2012-01-10
Squash-merge branch 'gallium-clip-state'
Marek Olšák
1
-0
/
+1
2012-01-05
gallium: remove deprecated PIPE_TRANSFER_DISCARD
Marek Olšák
1
-2
/
+2
2012-01-02
vl: seperate shader buffers from components
Christian König
1
-11
/
+6
2011-08-29
vl: Fix include style
Kai Wasserbäch
1
-9
/
+9
2011-07-13
g3dvl: Remove non-constant expression array initializers.
Vinson Lee
1
-3
/
+15
2011-07-13
[g3dvl] don't upload all quant buffer layers at once
Christian König
1
-16
/
+9
2011-06-05
[g3dvl] use a vertex element instead of the instance id
Christian König
1
-2
/
+1
2011-06-04
[g3dvl] use a vertex element instead of the instance id
Christian König
1
-5
/
+5
2011-05-29
[g3dvl] move quantification into shaders
Christian König
1
-33
/
+105
2011-05-18
[g3dvl] fix missing swizzle on instanceid
Christian König
1
-1
/
+1
2011-05-15
[g3dvl] enable gl_rasterization_rules for zscan
Christian König
1
-6
/
+5
2011-05-05
[g3dvl] move zscan into shaders
Christian König
1
-15
/
+57
2011-04-23
[g3dvl] start implementing zscan and quantification
Christian König
1
-0
/
+492