index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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gallium
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auxiliary
/
draw
/
draw_vs.h
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Author
Files
Lines
2023-12-24
meson: always define {,DRAW_}LLVM_AVAILABLE one way or the other
Eric Engestrom
1
-1
/
+1
2023-06-08
gallium/tgsi/draw/softpipe: remodel shader const/buffer bindings.
Dave Airlie
1
-2
/
+1
2023-05-25
aux: remove unused tgsi includes
Thomas H.P. Andersen
1
-0
/
+2
2022-11-24
util: Rename PIPE_CDECL to UTIL_CDECL and moved into util/macros.h
Yonggang Luo
1
-2
/
+2
2022-10-11
draw: asst. clean-ups in draw_vs.[ch]
Brian Paul
1
-61
/
+52
2021-02-25
meson/gallium: Add an option to not use LLVM for gallium draw module
Jesse Natalie
1
-1
/
+1
2019-09-06
aux/draw: replace binary HAVE_LLVM checks with LLVM_AVAILABLE
Eric Engestrom
1
-1
/
+1
2019-03-28
softpipe/draw: fix vertex id in soft paths.
Dave Airlie
1
-1
/
+2
2017-01-18
configure.ac: Revert recent HAVE_LLVM changes.
Jose Fonseca
1
-1
/
+1
2017-01-18
configure.ac: Set and use HAVE_GALLIUM_LLVM define
Tobias Droste
1
-1
/
+1
2016-05-23
draw: stop using CULLDIST semantic.
Dave Airlie
1
-2
/
+1
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-2
/
+2
2014-11-19
draw: fixes for vertex shaders outputting layer or viewport index
Roland Scheidegger
1
-0
/
+1
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-3
/
+3
2013-06-13
gallium/draw: add limits to the clip and cull distances
Zack Rusin
1
-2
/
+2
2013-06-10
draw: implement distance culling
Zack Rusin
1
-0
/
+1
2013-01-20
gallium: Remove ppc asm backend
Adam Jackson
1
-5
/
+0
2012-01-11
draw: clipdistance support (v2)
Dave Airlie
1
-1
/
+1
2012-01-11
draw/softpipe: add clip vertex support. (v2)
Dave Airlie
1
-0
/
+1
2011-11-08
Remove tgsi_sse2.
José Fonseca
1
-20
/
+0
2011-03-13
draw: Fix draw_variant_output::format's type.
José Fonseca
1
-1
/
+2
2010-12-16
draw: s/varient/variant/
Brian Paul
1
-35
/
+35
2010-07-29
gallium: implement bounds checking for constant buffers
Brian Paul
1
-1
/
+2
2010-06-25
draw: limit the number of vertex shader variants kept around
Zack Rusin
1
-1
/
+5
2010-04-28
draw: put 'create' in the vs varient create function names
Brian Paul
1
-4
/
+6
2010-04-26
draw: Pass-through pipe_buffer::max_index to translate.
José Fonseca
1
-1
/
+2
2010-04-20
draw: Remove draw_vs_llvm.c.
José Fonseca
1
-4
/
+0
2010-01-28
gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.
Michal Krol
1
-1
/
+1
2010-01-28
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Michal Krol
1
-3
/
+5
2009-12-29
Implement draw_arrays_instanced() in softpipe.
Michal Krol
1
-0
/
+1
2009-12-14
gallium: more work for edgeflags changes
Roland Scheidegger
1
-0
/
+1
2008-10-22
gallium: PPC vertex shader support
Brian Paul
1
-0
/
+4
2008-10-02
draw: don't keep refetching constant inputs
Keith Whitwell
1
-2
/
+2
2008-06-11
draw: don't assume vertex position is in data[0]
Keith Whitwell
1
-0
/
+1
2008-05-29
draw: share machine
Keith Whitwell
1
-16
/
+8
2008-05-28
draw: enable FSE by default
Keith Whitwell
1
-0
/
+4
2008-05-27
draw: ensure vs outputs mapped correctly to vinfo attribs
Keith Whitwell
1
-9
/
+10
2008-05-27
draw: explicitly list nr_inputs, outputs in varient key
Keith Whitwell
1
-2
/
+4
2008-05-23
draw: add viewport to varient state
Keith Whitwell
1
-1
/
+7
2008-05-23
draw: add aos vertex shader varient
Keith Whitwell
1
-0
/
+10
2008-05-23
draw: mark varient functions as PIPE_CDECL
Keith Whitwell
1
-9
/
+21
2008-05-23
draw: create specialized vs varients incorporating fetch & emit
Keith Whitwell
1
-0
/
+105
2008-04-19
draw: remove dead code
Keith Whitwell
1
-27
/
+0
2008-04-18
draw: remove old vertex_shader->run() functions
Keith Whitwell
1
-7
/
+0
2008-04-17
draw: add vertex shader run_linear function
Keith Whitwell
1
-1
/
+39
2008-04-12
gallium: move duplicated compute_clipmask() code to draw_vs.h
Brian
1
-0
/
+33
2008-02-15
draw: subclass vertex shaders according to execution method
Keith Whitwell
1
-0
/
+50