index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
auxiliary
/
draw
/
draw_pt_post_vs.c
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Commit message (
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Author
Files
Lines
2023-06-27
treewide: style fixes after replace usage of boolean to bool
Yonggang Luo
1
-2
/
+2
2023-06-27
treewide: replace usage of boolean to bool
Yonggang Luo
1
-9
/
+9
2022-10-11
draw: asst. clean-ups in draw_pt_post_vs.c
Brian Paul
1
-44
/
+41
2022-06-29
draw/cliptest: add support for guard band + full Z
Dave Airlie
1
-5
/
+8
2015-12-15
draw: don't pretend have_clipdist is per-vertex
Roland Scheidegger
1
-1
/
+1
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-2
/
+2
2014-11-19
draw: fixes for vertex shaders outputting layer or viewport index
Roland Scheidegger
1
-1
/
+1
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2013-05-25
draw: make sure viewport index is fetched from leading vertex
Zack Rusin
1
-3
/
+6
2013-04-22
gallium: Add a new clip_halfz rasterizer state.
José Fonseca
1
-10
/
+10
2012-01-11
draw: clipdistance support (v2)
Dave Airlie
1
-2
/
+2
2011-09-22
draw: add support for guard-band clipping
Brian Paul
1
-2
/
+29
2010-08-25
draw: specialized cliptesting routines
Keith Whitwell
1
-187
/
+101
2010-07-21
draw: disable depth clipping if depth clamp is enabled
Marek Olšák
1
-4
/
+9
2010-06-25
draw: deleted by mistake
Zack Rusin
1
-0
/
+1
2010-06-25
draw: initialize headers in the none post paths as well
Zack Rusin
1
-0
/
+8
2010-06-25
draw: initialize vertex header
Zack Rusin
1
-3
/
+10
2010-06-15
draw: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2010-06-15
draw: finish the new pipeline setup
Zack Rusin
1
-33
/
+21
2010-06-09
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
1
-1
/
+1
2010-04-06
draw llvm: disable debugging output
Zack Rusin
1
-0
/
+2
2010-04-06
draw llvm: fix draw arrays
Zack Rusin
1
-1
/
+1
2010-04-02
draw llvm: fix storing of outputs for the rest of the pipeline
Zack Rusin
1
-0
/
+3
2010-01-22
Merge branch 'mesa_7_7_branch'
Brian Paul
1
-1
/
+0
2010-01-21
draw: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
1
-2
/
+2
2009-12-16
gallium: edgeflags change fixes
Roland Scheidegger
1
-4
/
+7
2009-12-14
gallium: more work for edgeflags changes
Roland Scheidegger
1
-1
/
+4
2009-12-09
gallium: first steps to treat edgeflags as regular vertex element
Keith Whitwell
1
-7
/
+46
2009-10-05
Merge branch 'mesa_7_6_branch'
Brian Paul
1
-1
/
+1
2009-10-02
gallium: replace // comments with /* */
Brian Paul
1
-1
/
+1
2009-09-24
draw: fix warning
Keith Whitwell
1
-1
/
+1
2009-03-13
gallium: consolidate bypass_vs and bypass_clipping flags
Keith Whitwell
1
-2
/
+2
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
1
-1
/
+1
2008-06-11
draw: don't assume vertex position is in data[0]
Keith Whitwell
1
-16
/
+22
2008-04-24
draw: remove old assignment of edgeflag value
Keith Whitwell
1
-1
/
+0
2008-04-23
gallium: additional debug code
Brian Paul
1
-0
/
+13
2008-04-22
Fix reporting of clipped vertices.
Zack Rusin
1
-3
/
+2
2008-04-22
draw: allow drivers to query pipeline state more easily
Keith Whitwell
1
-4
/
+7
2008-04-19
draw: move some pipeline-specific code & state to draw_pipe.[ch]
Keith Whitwell
1
-0
/
+11
2008-04-19
draw: remove named clipmask flags, tidy up pt middle ends
Keith Whitwell
1
-6
/
+6
2008-04-18
draw: split off all the extra functionality in the vertex shader
Keith Whitwell
1
-0
/
+202