index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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compiler
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glsl
/
ir.h
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Author
Files
Lines
2017-06-14
glsl: add ir_variable::contains_bindless()
Samuel Pitoiset
1
-0
/
+11
2017-05-06
glsl: add _mesa_glsl_parse_state object to is_lvalue()
Samuel Pitoiset
1
-4
/
+4
2017-05-06
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
1
-0
/
+12
2017-05-04
glsl: rename image_* qualifiers to memory_*
Samuel Pitoiset
1
-6
/
+6
2017-04-28
glsl: add intrinsics for ARB_shader_group_vote and ARB_shader_ballot
Nicolai Hähnle
1
-0
/
+7
2017-03-22
glsl: consistently use ifndef guards over pragma once
Emil Velikov
1
-1
/
+0
2017-02-12
glsl: Drop resize-to-MaxPatchVertices hack.
Kenneth Graunke
1
-6
/
+0
2017-01-20
glsl: Move builtin_function related prototypes to a separate file
Ian Romanick
1
-19
/
+0
2017-01-20
glsl/ast/ir: Add 64-bit integer constant support
Dave Airlie
1
-0
/
+6
2017-01-07
Revert recent GLSL slot counting fiasco.
Kenneth Graunke
1
-2
/
+0
2017-01-06
glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
Kenneth Graunke
1
-0
/
+2
2016-12-12
treewide: s/comparitor/comparator/
Ilia Mirkin
1
-3
/
+3
2016-12-12
glsl: remember per-component vertex streams for packed varyings
Nicolai Hähnle
1
-0
/
+3
2016-11-10
glsl: Generate strings that are the enum names without the ir_*op_ prefix
Ian Romanick
1
-0
/
+1
2016-10-31
glsl: use a non-malloc'd storage for short ir_variable names
Marek Olšák
1
-1
/
+12
2016-10-27
glsl: Size TCS->TES unsized arrays to gl_MaxPatchVertices for queries.
Kenneth Graunke
1
-0
/
+6
2016-10-17
glsl: Remove unused function import_prototypes
Ian Romanick
1
-6
/
+0
2016-10-17
glsl: Remove prototypes for nonexistent functions
Ian Romanick
1
-9
/
+0
2016-10-04
glsl: Kill __intrinsic_atomic_sub
Ian Romanick
1
-1
/
+0
2016-10-04
glsl: Remove ir_function_signature::_is_intrinsic field
Ian Romanick
1
-7
/
+4
2016-10-04
glsl: Add ir_function_signature::is_intrinsic() method
Ian Romanick
1
-1
/
+7
2016-10-04
glsl: Track a unique intrinsic ID with each intrinsic function
Ian Romanick
1
-0
/
+88
2016-08-30
glsl: Just access the ir_expression_operation strings table directly
Ian Romanick
1
-11
/
+2
2016-08-24
glsl: Add support for representing framebuffer fetch in the GLSL IR.
Francisco Jerez
1
-0
/
+8
2016-08-17
glsl: Pull enum ir_expression_operation out to its own file
Ian Romanick
1
-317
/
+1
2016-07-17
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
1
-2
/
+2
2016-07-05
glsl: Pack integer and double varyings as flat even if interpolation mode is ...
Ian Romanick
1
-0
/
+7
2016-06-30
glsl: pass symbols rather than shader to _mesa_get_main_function_signature()
Timothy Arceri
1
-1
/
+1
2016-06-20
mesa: Fix incorrect "see also" comments
Ian Romanick
1
-1
/
+1
2016-06-06
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
1
-1
/
+8
2016-06-06
glsl: use enum glsl_interface_packing in more places. (v2)
Dave Airlie
1
-0
/
+4
2016-06-01
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
1
-1
/
+2
2016-06-01
Revert "glsl: fix xfb_offset unsized array validation"
Timothy Arceri
1
-3
/
+0
2016-05-30
glsl: fix xfb_offset unsized array validation
Timothy Arceri
1
-0
/
+3
2016-05-26
glsl: handle implicit sized arrays in ssbo
Dave Airlie
1
-0
/
+1
2016-05-24
glsl: make max array trackers ints and use -1 as base. (v2)
Dave Airlie
1
-6
/
+9
2016-05-11
glsl: export accessor for builtin-uniform descriptors
Rob Clark
1
-0
/
+3
2016-05-01
glsl: validate and store component layout qualifier in GLSL IR
Timothy Arceri
1
-0
/
+5
2016-03-31
glsl: add IR fields for transform feedback layout qualifiers
Timothy Arceri
1
-1
/
+26
2016-03-31
glsl: generate named interface block names correctly
Timothy Arceri
1
-14
/
+2
2016-03-18
glsl: disable varying packing when its not safe
Timothy Arceri
1
-0
/
+7
2016-03-05
glsl: update comment on offset field
Timothy Arceri
1
-1
/
+1
2016-02-25
glsl: Consider ubo_load to be a horizontal operation.
Matt Turner
1
-0
/
+1
2016-02-17
glsl: remove unused helper
Timothy Arceri
1
-11
/
+0
2016-02-09
glsl/ir: add param index to variable.
Dave Airlie
1
-0
/
+8
2016-02-01
glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
1
-19
/
+0
2016-01-26
glsl: move to compiler/
Emil Velikov
1
-0
/
+2632