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authorIan Romanick <ian.d.romanick@intel.com>2015-04-15 16:43:20 -0700
committerIan Romanick <ian.d.romanick@intel.com>2016-08-17 13:48:25 +0100
commit607ab6d3bf7e5d32d57d79b508351bcea13f1740 (patch)
treee68b4a3e247984f8aee93cddfeca311d740445ef /src/compiler/glsl/ir.h
parentde71bc9eb6ebade3c48a42fef5d05023889fb2f8 (diff)
glsl: Pull enum ir_expression_operation out to its own file
No change except to the copyright symbol. The next patch will generate this file with Python, and Unicode + Python = pure rage. v2: Massive rebase... I guess a lot can change in a year. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
Diffstat (limited to 'src/compiler/glsl/ir.h')
-rw-r--r--src/compiler/glsl/ir.h318
1 files changed, 1 insertions, 317 deletions
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index 5d93cf11f0c..68e774c03d1 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -1353,323 +1353,7 @@ public:
unsigned write_mask:4;
};
-/* Update ir_expression::get_num_operands() and operator_strs when
- * updating this list.
- */
-enum ir_expression_operation {
- ir_unop_bit_not,
- ir_unop_logic_not,
- ir_unop_neg,
- ir_unop_abs,
- ir_unop_sign,
- ir_unop_rcp,
- ir_unop_rsq,
- ir_unop_sqrt,
- ir_unop_exp, /**< Log base e on gentype */
- ir_unop_log, /**< Natural log on gentype */
- ir_unop_exp2,
- ir_unop_log2,
- ir_unop_f2i, /**< Float-to-integer conversion. */
- ir_unop_f2u, /**< Float-to-unsigned conversion. */
- ir_unop_i2f, /**< Integer-to-float conversion. */
- ir_unop_f2b, /**< Float-to-boolean conversion */
- ir_unop_b2f, /**< Boolean-to-float conversion */
- ir_unop_i2b, /**< int-to-boolean conversion */
- ir_unop_b2i, /**< Boolean-to-int conversion */
- ir_unop_u2f, /**< Unsigned-to-float conversion. */
- ir_unop_i2u, /**< Integer-to-unsigned conversion. */
- ir_unop_u2i, /**< Unsigned-to-integer conversion. */
- ir_unop_d2f, /**< Double-to-float conversion. */
- ir_unop_f2d, /**< Float-to-double conversion. */
- ir_unop_d2i, /**< Double-to-integer conversion. */
- ir_unop_i2d, /**< Integer-to-double conversion. */
- ir_unop_d2u, /**< Double-to-unsigned conversion. */
- ir_unop_u2d, /**< Unsigned-to-double conversion. */
- ir_unop_d2b, /**< Double-to-boolean conversion. */
- ir_unop_bitcast_i2f, /**< Bit-identical int-to-float "conversion" */
- ir_unop_bitcast_f2i, /**< Bit-identical float-to-int "conversion" */
- ir_unop_bitcast_u2f, /**< Bit-identical uint-to-float "conversion" */
- ir_unop_bitcast_f2u, /**< Bit-identical float-to-uint "conversion" */
-
- /**
- * \name Unary floating-point rounding operations.
- */
- /*@{*/
- ir_unop_trunc,
- ir_unop_ceil,
- ir_unop_floor,
- ir_unop_fract,
- ir_unop_round_even,
- /*@}*/
-
- /**
- * \name Trigonometric operations.
- */
- /*@{*/
- ir_unop_sin,
- ir_unop_cos,
- /*@}*/
-
- /**
- * \name Partial derivatives.
- */
- /*@{*/
- ir_unop_dFdx,
- ir_unop_dFdx_coarse,
- ir_unop_dFdx_fine,
- ir_unop_dFdy,
- ir_unop_dFdy_coarse,
- ir_unop_dFdy_fine,
- /*@}*/
-
- /**
- * \name Floating point pack and unpack operations.
- */
- /*@{*/
- ir_unop_pack_snorm_2x16,
- ir_unop_pack_snorm_4x8,
- ir_unop_pack_unorm_2x16,
- ir_unop_pack_unorm_4x8,
- ir_unop_pack_half_2x16,
- ir_unop_unpack_snorm_2x16,
- ir_unop_unpack_snorm_4x8,
- ir_unop_unpack_unorm_2x16,
- ir_unop_unpack_unorm_4x8,
- ir_unop_unpack_half_2x16,
- /*@}*/
-
- /**
- * \name Bit operations, part of ARB_gpu_shader5.
- */
- /*@{*/
- ir_unop_bitfield_reverse,
- ir_unop_bit_count,
- ir_unop_find_msb,
- ir_unop_find_lsb,
- /*@}*/
-
- ir_unop_saturate,
-
- /**
- * \name Double packing, part of ARB_gpu_shader_fp64.
- */
- /*@{*/
- ir_unop_pack_double_2x32,
- ir_unop_unpack_double_2x32,
- /*@}*/
-
- ir_unop_frexp_sig,
- ir_unop_frexp_exp,
-
- ir_unop_noise,
-
- ir_unop_subroutine_to_int,
- /**
- * Interpolate fs input at centroid
- *
- * operand0 is the fs input.
- */
- ir_unop_interpolate_at_centroid,
-
- /**
- * Ask the driver for the total size of a buffer block.
- *
- * operand0 is the ir_constant buffer block index in the linked shader.
- */
- ir_unop_get_buffer_size,
-
- /**
- * Calculate length of an unsized array inside a buffer block.
- * This opcode is going to be replaced in a lowering pass inside
- * the linker.
- *
- * operand0 is the unsized array's ir_value for the calculation
- * of its length.
- */
- ir_unop_ssbo_unsized_array_length,
-
- /**
- * Vote among threads on the value of the boolean argument.
- */
- ir_unop_vote_any,
- ir_unop_vote_all,
- ir_unop_vote_eq,
-
- /**
- * A sentinel marking the last of the unary operations.
- */
- ir_last_unop = ir_unop_vote_eq,
-
- ir_binop_add,
- ir_binop_sub,
- ir_binop_mul, /**< Floating-point or low 32-bit integer multiply. */
- ir_binop_imul_high, /**< Calculates the high 32-bits of a 64-bit multiply. */
- ir_binop_div,
-
- /**
- * Returns the carry resulting from the addition of the two arguments.
- */
- /*@{*/
- ir_binop_carry,
- /*@}*/
-
- /**
- * Returns the borrow resulting from the subtraction of the second argument
- * from the first argument.
- */
- /*@{*/
- ir_binop_borrow,
- /*@}*/
-
- /**
- * Takes one of two combinations of arguments:
- *
- * - mod(vecN, vecN)
- * - mod(vecN, float)
- *
- * Does not take integer types.
- */
- ir_binop_mod,
-
- /**
- * \name Binary comparison operators which return a boolean vector.
- * The type of both operands must be equal.
- */
- /*@{*/
- ir_binop_less,
- ir_binop_greater,
- ir_binop_lequal,
- ir_binop_gequal,
- ir_binop_equal,
- ir_binop_nequal,
- /**
- * Returns single boolean for whether all components of operands[0]
- * equal the components of operands[1].
- */
- ir_binop_all_equal,
- /**
- * Returns single boolean for whether any component of operands[0]
- * is not equal to the corresponding component of operands[1].
- */
- ir_binop_any_nequal,
- /*@}*/
-
- /**
- * \name Bit-wise binary operations.
- */
- /*@{*/
- ir_binop_lshift,
- ir_binop_rshift,
- ir_binop_bit_and,
- ir_binop_bit_xor,
- ir_binop_bit_or,
- /*@}*/
-
- ir_binop_logic_and,
- ir_binop_logic_xor,
- ir_binop_logic_or,
-
- ir_binop_dot,
- ir_binop_min,
- ir_binop_max,
-
- ir_binop_pow,
-
- /**
- * Load a value the size of a given GLSL type from a uniform block.
- *
- * operand0 is the ir_constant uniform block index in the linked shader.
- * operand1 is a byte offset within the uniform block.
- */
- ir_binop_ubo_load,
-
- /**
- * \name Multiplies a number by two to a power, part of ARB_gpu_shader5.
- */
- /*@{*/
- ir_binop_ldexp,
- /*@}*/
-
- /**
- * Extract a scalar from a vector
- *
- * operand0 is the vector
- * operand1 is the index of the field to read from operand0
- */
- ir_binop_vector_extract,
-
- /**
- * Interpolate fs input at offset
- *
- * operand0 is the fs input
- * operand1 is the offset from the pixel center
- */
- ir_binop_interpolate_at_offset,
-
- /**
- * Interpolate fs input at sample position
- *
- * operand0 is the fs input
- * operand1 is the sample ID
- */
- ir_binop_interpolate_at_sample,
-
- /**
- * A sentinel marking the last of the binary operations.
- */
- ir_last_binop = ir_binop_interpolate_at_sample,
-
- /**
- * \name Fused floating-point multiply-add, part of ARB_gpu_shader5.
- */
- /*@{*/
- ir_triop_fma,
- /*@}*/
-
- ir_triop_lrp,
-
- /**
- * \name Conditional Select
- *
- * A vector conditional select instruction (like ?:, but operating per-
- * component on vectors).
- *
- * \see lower_instructions_visitor::ldexp_to_arith
- */
- /*@{*/
- ir_triop_csel,
- /*@}*/
-
- ir_triop_bitfield_extract,
-
- /**
- * Generate a value with one field of a vector changed
- *
- * operand0 is the vector
- * operand1 is the value to write into the vector result
- * operand2 is the index in operand0 to be modified
- */
- ir_triop_vector_insert,
-
- /**
- * A sentinel marking the last of the ternary operations.
- */
- ir_last_triop = ir_triop_vector_insert,
-
- ir_quadop_bitfield_insert,
-
- ir_quadop_vector,
-
- /**
- * A sentinel marking the last of the ternary operations.
- */
- ir_last_quadop = ir_quadop_vector,
-
- /**
- * A sentinel marking the last of all operations.
- */
- ir_last_opcode = ir_quadop_vector
-};
+#include "ir_expression_operation.h"
class ir_expression : public ir_rvalue {
public: